Player Matchup

Olorun
Olorun
Nicolas_C_Gaming
Olorun
Level 6
God Stats
3W - 3L
1,371 SR
Queue Stats
4W - 9L
1,199 Elo+
Party 1
Janus
Janus
One-ForAll20
Janus
Level 102
God Stats
1W - 2L
1,604 SR
Queue Stats
49W - 52L
1,460 Elo+
Party 1
Guan Yu
Guan Yu
WashedBuum
Guan Yu
Level 148
God Stats
7W - 5L
1,617 SR
Queue Stats
205W - 172L
1,592 Elo+
Party 1
Thor
Thor
XR8TEDKILLER
Thor
Level 64
God Stats
0W - 1L
1,279 SR
Queue Stats
93W - 80L
1,542 Elo+
Solo
Medusa
Medusa
Zaxabis
Medusa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,459 Elo+
Party 1
Team Averages
Level 89
1,474 SR
1,450 Elo+

VS

Team Averages
Level 81
1,599 SR
1,572 Elo+
Ao Kuang
Ao Kuang
AeterasJoker
Ao Kuang
Level 123
God Stats
1W - 0L
1,452 SR
Queue Stats
17W - 13L
1,531 Elo+
Party 2
Pele
Pele
ChaosKuzenbo
Pele
Level 145
God Stats
1W - 0L
1,735 SR
Queue Stats
15W - 8L
1,618 Elo+
Party 2
Khepri
Khepri
SteenKeee
Khepri
Level 28
God Stats
3W - 1L
1,753 SR
Queue Stats
11W - 14L
1,637 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ctsdragon1307
Ah Muzen Cab
Level 5
God Stats
11W - 4L
1,700 SR
Queue Stats
12W - 17L
1,567 Elo+
Party 2
Tsukuyomi
Tsukuyomi
stumpy50
Tsukuyomi
Level 106
God Stats
4W - 1L
1,352 SR
Queue Stats
11W - 17L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 10 / 3
12,307
879
8,962
24,096
9,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
1 / 7 / 3
13,325
952
14,089
19,623
6,125
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
WashedBuum
Guan Yu
19
3 / 2 / 2
13,356
954
21,364
33,016
36,082
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 5 / 1
11,520
823
7,127
10,340
4,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Zaxabis
Medusa
18
2 / 8 / 2
12,972
927
18,765
27,717
9,986
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AeterasJoker
Ao Kuang
20
12 / 1 / 11
15,092
1,078
27,839
20,622
14,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
17 / 0 / 6
16,987
1,213
44,786
18,500
10,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
SteenKeee
Khepri
20
1 / 0 / 18
14,562
1,040
6,566
11,569
22,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
ctsdragon1307
Ah Muzen Cab
20
0 / 1 / 14
13,267
948
10,282
9,162
4,504
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
stumpy50
Tsukuyomi
20
2 / 4 / 17
13,473
962
21,279
15,986
8,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
98
6
Kills
32
32
Deaths
6
11
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AeterasJoker
Ao Kuang
12
1
11
17.5
W
17
0
6
20
L
0
10
3
0.15
L
1
7
3
0.36
W
Khepri
SteenKeee
Khepri
1
0
18
10
L
Guan Yu
WashedBuum
Guan Yu
3
2
2
2
L
0
5
1
0.1
L
Medusa
Zaxabis
Medusa
2
8
2
0.38
W
Ah Muzen Cab
ctsdragon1307
Ah Muzen Cab
0
1
14
7
W
Tsukuyomi
stumpy50
Tsukuyomi
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,307
Damage
110,752
114,792
Taken
75,839
66,403
Mitigated
59,723
20,205
Healing
24,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AeterasJoker
Ao Kuang
27,839
11,228
0
9,976
20,622
14,070
0
7,325
13,180
44,516
4,229
W
44,786
8,283
0
9,233
18,500
10,779
0
4,306
14,062
0
107,779
L
8,962
5,978
1,784
3,637
24,096
9,571
0
6,815
17,281
22,586
0
L
14,089
1,021
0
414
19,623
6,125
0
5,315
14,308
69,704
0
W
Khepri
SteenKeee
Khepri
6,566
349
67
1,705
11,569
22,132
0
3,852
7,717
11,794
0
L
Guan Yu
WashedBuum
Guan Yu
21,364
3,168
4,532
8,960
33,016
36,082
0
8,682
24,334
0
33,585
L
7,127
1,861
0
0
10,340
4,639
0
4,584
5,756
0
15,376
L
Medusa
Zaxabis
Medusa
18,765
10,048
0
878
27,717
9,986
0
7,067
20,650
0
39,038
W
Ah Muzen Cab
ctsdragon1307
Ah Muzen Cab
10,282
3,838
0
1,331
9,162
4,504
0
2,897
6,265
0
23,149
W
Tsukuyomi
stumpy50
Tsukuyomi
21,279
3,896
0
2,118
15,986
8,238
0
4,671
10,084
0
36,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,480
Gold Earned
73,381
280
Minions Killed
293
6
Camps Cleared
12
1,182,055
Distance Traveled
1,307,818
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,092
1,078
46
3
8
264,729
0
W
Pele
16,987
1,213
168
12
4
289,798
0
L
Olorun
12,307
879
35
3
0
214,062
0
L
Janus
13,325
952
152
11
1
256,704
0
W
Khepri
14,562
1,040
9
1
0
287,483
0
L
Guan Yu
13,356
954
30
2
3
320,392
3
L
Thor
11,520
823
17
1
2
122,870
0
L
Medusa
12,972
927
46
3
0
268,027
0
W
Ah Muzen Cab
13,267
948
32
2
0
236,637
0
W
Tsukuyomi
13,473
962
38
3
0
229,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role