Player Matchup

Anubis
Anubis
LvL20_Renegade
Anubis
Level 138
God Stats
1W - 1L
1,420 SR
Queue Stats
37W - 33L
1,453 Elo+
Party 1
Mercury
Mercury
MeimiAngel
Mercury
Level 136
God Stats
3W - 0L
1,512 SR
Queue Stats
56W - 63L
1,383 Elo+
Party 1
Jormungandr
Jormungandr
Zombie_Whale3000
Jormungandr
Level 101
God Stats
4W - 2L
1,515 SR
Queue Stats
39W - 40L
1,419 Elo+
Party 1
Pele
Pele
throbbenHood
Pele
Level 73
God Stats
3W - 1L
1,490 SR
Queue Stats
57W - 63L
1,439 Elo+
Party 1
Izanami
Izanami
wi1dcardzmen
Izanami
Level 45
God Stats
1W - 0L
1,663 SR
Queue Stats
35W - 46L
1,356 Elo+
Party 1
Team Averages
Level 99
1,520 SR
1,410 Elo+

VS

Team Averages
Level 98
1,607 SR
1,461 Elo+
Horus
Horus
Azardzz
Horus
Level 104
God Stats
1W - 3L
1,387 SR
Queue Stats
42W - 58L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
DARKNESSTATO
Ah Puch
Level 126
God Stats
2W - 3L
1,518 SR
Queue Stats
48W - 52L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
SniperGiraffe5
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,625 Elo+
Party 2
Pele
Pele
Xmophi
Pele
Level 102
God Stats
5W - 4L
1,744 SR
Queue Stats
14W - 22L
1,401 Elo+
Party 2
Jormungandr
Jormungandr
jjay585
Jormungandr
Level 129
God Stats
3W - 1L
1,888 SR
Queue Stats
293W - 309L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 2
13,636
620
25,964
18,030
9,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
MeimiAngel
Mercury
19
3 / 6 / 5
11,369
517
10,519
21,833
8,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Zombie_Whale3000
Jormungandr
14
0 / 2 / 6
9,780
445
9,394
14,817
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 2 / 2
10,626
483
8,507
15,972
11,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
wi1dcardzmen
Izanami
15
1 / 4 / 2
9,618
437
6,218
12,090
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azardzz
Horus
17
2 / 1 / 6
9,847
448
9,424
19,627
18,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Puch
DARKNESSTATO
Ah Puch
16
2 / 5 / 3
10,496
477
11,548
17,256
4,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
SniperGiraffe5
Danzaburou
15
5 / 3 / 2
9,792
445
9,316
12,565
5,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Xmophi
Pele
17
6 / 4 / 2
10,677
485
13,500
17,218
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
jjay585
Jormungandr
17
0 / 3 / 2
11,222
510
9,202
17,193
16,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
16
Kills
15
15
Deaths
16
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
Azardzz
Horus
2
1
6
5
L
Ah Puch
DARKNESSTATO
Ah Puch
2
5
3
0.7
W
12
1
2
13
W
Mercury
MeimiAngel
Mercury
3
6
5
0.92
L
Danzaburou
SniperGiraffe5
Danzaburou
5
3
2
2
L
Pele
Xmophi
Pele
6
4
2
1.75
W
Jormungandr
Zombie_Whale3000
Jormungandr
0
2
6
1.5
L
Jormungandr
jjay585
Jormungandr
0
3
2
0.33
W
0
2
2
0.5
W
Izanami
wi1dcardzmen
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,602
Damage
52,990
82,742
Taken
83,859
47,488
Mitigated
50,529
23,881
Healing
18,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Azardzz
Horus
9,424
2,781
1,328
6,793
19,627
18,238
413
4,776
14,851
0
72,375
L
Ah Puch
DARKNESSTATO
Ah Puch
11,548
688
0
4,196
17,256
4,494
894
14,018
3,238
88,055
0
W
25,964
1,502
0
13,220
18,030
9,889
942
7,719
10,311
114,097
0
W
Mercury
MeimiAngel
Mercury
10,519
6,063
0
1,522
21,833
8,905
151
3,519
18,213
0
122,639
L
Danzaburou
SniperGiraffe5
Danzaburou
9,316
6,340
374
2,732
12,565
5,575
895
6,141
6,424
0
58,998
L
Pele
Xmophi
Pele
13,500
2,490
0
2,625
17,218
6,128
0
7,279
9,843
0
90,907
W
Jormungandr
Zombie_Whale3000
Jormungandr
9,394
1,817
238
1,956
14,817
13,524
523
1,637
12,745
47,907
0
L
Jormungandr
jjay585
Jormungandr
9,202
3,751
0
0
17,193
16,094
480
3,144
13,345
86,847
0
W
8,507
1,804
0
4,125
15,972
11,078
2,056
7,023
8,949
0
71,646
W
Izanami
wi1dcardzmen
Izanami
6,218
2,809
0
2,820
12,090
4,092
299
852
10,780
0
66,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
52,034
651
Minions Killed
655
0
Camps Cleared
0
2,078,825
Distance Traveled
1,842,899
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,847
448
101
5
0
422,244
9
L
Ah Puch
10,496
477
147
7
0
359,285
1
W
Anubis
13,636
620
187
9
0
379,703
5
W
Mercury
11,369
517
140
6
0
512,425
2
L
Danzaburou
9,792
445
94
4
0
323,675
1
L
Pele
10,677
485
134
6
0
400,738
1
W
Jormungandr
9,780
445
82
4
0
378,140
3
L
Jormungandr
11,222
510
179
8
0
336,957
0
W
Pele
10,626
483
126
6
0
434,818
4
W
Izanami
9,618
437
116
5
0
373,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role