Player Matchup

Mercury
Mercury
Ashen_Jackal-
Mercury
Level 140
God Stats
0W - 2L
1,351 SR
Queue Stats
205W - 209L
1,477 Elo+
Solo
Atlas
Atlas
Charmingo
Atlas
Level 160
God Stats
28W - 25L
1,572 SR
Queue Stats
775W - 770L
1,442 Elo+
Solo
Guan Yu
Guan Yu
Fury of Dragon8
Guan Yu
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 69L
1,429 Elo+
Party 3
Merlin
Merlin
XGodzilla7X
Merlin
Level 126
God Stats
17W - 17L
1,580 SR
Queue Stats
464W - 537L
1,424 Elo+
Party 3
Medusa
Medusa
YourBoyPats
Medusa
Level 79
God Stats
9W - 12L
1,495 SR
Queue Stats
94W - 106L
1,462 Elo+
Solo
Team Averages
Level 112
1,500 SR
1,447 Elo+

VS

Team Averages
Level 114
1,539 SR
1,494 Elo+
Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
CaSSmoney97
Osiris
Level 86
God Stats
7W - 2L
1,786 SR
Queue Stats
14W - 13L
1,558 Elo+
Solo
Thor
Thor
DECREPIT617
Thor
Level 107
God Stats
10W - 9L
1,344 SR
Queue Stats
130W - 108L
1,499 Elo+
Party 2
Aphrodite
Aphrodite
Hallowen_dm
Aphrodite
Level 147
God Stats
29W - 28L
1,544 SR
Queue Stats
317W - 334L
1,452 Elo+
Party 1
Bacchus
Bacchus
PhysoMex
Bacchus
Level 122
God Stats
41W - 34L
1,519 SR
Queue Stats
191W - 198L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
17
3 / 5 / 4
10,503
500
10,703
20,638
9,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
Charmingo
Atlas
14
2 / 5 / 4
9,275
442
17,371
23,810
20,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 7 / 3
8,923
425
10,766
24,153
22,755
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
15
0 / 5 / 2
9,079
432
5,247
10,903
4,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
4 / 4 / 1
10,469
499
12,423
15,811
6,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
5 / 2 / 9
11,178
532
10,888
17,541
8,209
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
16
7 / 4 / 9
10,690
509
17,983
22,522
19,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 5 / 9
10,139
483
10,888
18,562
8,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Hallowen_dm
Aphrodite
17
5 / 0 / 9
10,477
499
11,389
15,117
7,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
PhysoMex
Bacchus
16
6 / 1 / 13
10,048
478
14,920
16,367
20,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
12
Kills
26
26
Deaths
12
14
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
9
4.75
L
Mercury
3
5
4
1
W
Osiris
7
4
9
2.88
L
Atlas
Charmingo
Atlas
2
5
4
0.8
W
3
5
9
1.5
L
3
7
3
0.64
W
Aphrodite
Hallowen_dm
Aphrodite
5
0
9
9.5
W
Bacchus
PhysoMex
Bacchus
6
1
13
12.5
L
Merlin
0
5
2
0.2
L
Medusa
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,510
Damage
66,068
95,315
Taken
90,109
63,647
Mitigated
63,607
22,481
Healing
37,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,888
6,609
0
4,908
17,541
8,209
1,730
3,693
13,848
0
90,499
L
Mercury
10,703
4,898
0
860
20,638
9,204
0
4,909
15,533
0
91,975
W
Osiris
17,983
9,860
398
8,789
22,522
19,194
828
4,983
17,539
0
59,353
L
Atlas
Charmingo
Atlas
17,371
5,038
239
5,648
23,810
20,308
0
6,210
17,073
59,312
6,530
W
10,888
2,274
0
7,094
18,562
8,162
774
4,209
14,353
0
84,053
L
10,766
1,695
1,166
8,576
24,153
22,755
573
5,687
18,152
0
40,013
W
Aphrodite
Hallowen_dm
Aphrodite
11,389
283
6,543
9,716
15,117
7,513
905
4,279
10,838
69,320
0
W
Bacchus
PhysoMex
Bacchus
14,920
2,103
0
228
16,367
20,529
303
5,580
10,787
40,260
0
L
Merlin
5,247
399
0
2,351
10,903
4,729
0
3,479
7,178
74,503
0
L
Medusa
12,423
4,916
0
3,641
15,811
6,651
34
4,371
11,070
0
88,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,249
Gold Earned
52,532
535
Minions Killed
506
0
Camps Cleared
0
1,848,827
Distance Traveled
2,011,148
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,178
532
138
7
0
391,362
8
L
Mercury
10,503
500
119
6
0
428,942
2
W
Osiris
10,690
509
74
4
0
364,178
3
L
Atlas
9,275
442
85
4
0
355,197
4
W
Thor
10,139
483
118
6
0
409,084
5
L
Guan Yu
8,923
425
55
3
0
360,306
1
W
Aphrodite
10,477
499
109
5
0
417,998
6
W
Bacchus
10,048
478
67
3
0
428,526
3
L
Merlin
9,079
432
133
6
0
315,952
5
L
Medusa
10,469
499
143
7
0
388,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role