Player Matchup

Anubis
Anubis
Gold IV
Arbiter 5146
Anubis
Gold IV
Level 149
God Stats
80W - 53L
1,599 SR
Queue Stats
296W - 296L
1,200 MMR
Solo
Ravana
Ravana
Silver I
SprayNPrayXD
Ravana
Silver I
Level 109
God Stats
3W - 3L
1,395 SR
Queue Stats
116W - 127L
1,163 MMR
Solo
Jing Wei
Jing Wei
Silver I
Vitud
Jing Wei
Silver I
Level 61
God Stats
12W - 11L
1,546 SR
Queue Stats
51W - 54L
1,326 MMR
Solo
Arachne
Arachne
Gold IV
davenugget
Arachne
Gold IV
Level 66
God Stats
6W - 5L
1,553 SR
Queue Stats
127W - 133L
1,462 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
sirthumpalot
Ao Kuang
Silver I
Level 160
God Stats
202W - 186L
1,538 SR
Queue Stats
324W - 335L
1,106 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,526 SR
1,251 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,512 SR
1,252 MMR
Danzaburou
Danzaburou
Gold III
DakuVoidz
Danzaburou
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 273L
1,572 MMR
Solo
Sylvanus
Sylvanus
Silver III
IghtBruh
Sylvanus
Silver III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,256 MMR
Party 1
Neith
Neith
Silver I
Search-Shot
Neith
Silver I
Level 129
God Stats
10W - 6L
1,675 SR
Queue Stats
255W - 258L
1,046 MMR
Solo
Artio
Artio
Silver II
SmittenAfro
Artio
Silver II
Level 156
God Stats
1W - 3L
1,585 SR
Queue Stats
77W - 77L
1,105 MMR
Solo
Thanatos
Thanatos
Silver II
iIDieSeIL
Thanatos
Silver II
Level 109
God Stats
18W - 14L
1,298 SR
Queue Stats
89W - 82L
1,281 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
13 / 16 / 16
23,150
526
54,901
54,974
25,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
20
2 / 10 / 16
18,525
421
23,611
37,833
46,503
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Vitud
Jing Wei
20
5 / 8 / 13
21,602
491
43,356
41,889
15,537
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arachne
davenugget
Arachne
20
10 / 11 / 12
22,478
511
34,495
62,803
34,314
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ao Kuang
sirthumpalot
Ao Kuang
20
7 / 11 / 12
19,727
448
17,633
81,426
85,032
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AthenaAresZhong Kui

VS

Bans
CernunnosAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DakuVoidz
Danzaburou
20
13 / 7 / 22
21,409
487
57,567
47,826
26,895
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
IghtBruh
Sylvanus
20
17 / 6 / 12
21,490
488
45,172
52,523
68,783
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
1 / 4 / 24
19,849
451
54,602
24,017
14,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 8 / 32
19,229
437
8,126
68,077
103,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thanatos
iIDieSeIL
Thanatos
20
18 / 12 / 7
21,591
491
49,349
52,184
33,268
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
151
37
Kills
54
56
Deaths
37
69
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Anubis
13
16
16
1.31
L
Danzaburou
DakuVoidz
Danzaburou
13
7
22
3.43
L
Sylvanus
IghtBruh
Sylvanus
17
6
12
3.83
L
1
4
24
3.25
L
5
8
32
2.63
W
Ravana
2
10
16
1
W
Jing Wei
Vitud
Jing Wei
5
8
13
1.44
W
Arachne
davenugget
Arachne
10
11
12
1.45
L
Thanatos
iIDieSeIL
Thanatos
18
12
7
1.79
W
Ao Kuang
sirthumpalot
Ao Kuang
7
11
12
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,996
Damage
214,816
278,925
Taken
244,627
206,550
Mitigated
246,362
86,834
Healing
103,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
54,901
2,309
0
24,702
54,974
25,164
1,934
12,655
42,319
191,639
0
L
Danzaburou
DakuVoidz
Danzaburou
57,567
24,108
0
11,508
47,826
26,895
3,384
16,472
30,002
0
211,121
L
Sylvanus
IghtBruh
Sylvanus
45,172
14,436
10,441
19,395
52,523
68,783
4,019
13,942
38,581
126,619
20,597
L
54,602
9,825
0
7,566
24,017
14,209
2,572
4,910
19,107
0
199,688
L
8,126
572
8,890
11,880
68,077
103,207
170
26,977
41,100
35,221
0
W
Ravana
23,611
6,423
0
4,398
37,833
46,503
2,552
10,625
27,208
0
116,998
W
Jing Wei
Vitud
Jing Wei
43,356
38,172
0
13,516
41,889
15,537
8,901
9,592
32,297
0
219,795
W
Arachne
davenugget
Arachne
34,495
19,646
0
20,709
62,803
34,314
1,016
12,248
50,555
0
224,858
L
Thanatos
iIDieSeIL
Thanatos
49,349
14,128
0
34,157
52,184
33,268
2,849
15,479
35,985
0
202,046
W
Ao Kuang
sirthumpalot
Ao Kuang
17,633
2,430
2,848
20,661
81,426
85,032
1,118
12,967
67,645
75,134
2,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,482
Gold Earned
103,568
929
Minions Killed
821
0
Camps Cleared
0
3,593,404
Distance Traveled
3,883,177
25
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
23,150
526
190
4
0
626,615
7
L
Danzaburou
21,409
487
184
4
0
746,711
8
L
Sylvanus
21,490
488
176
4
0
672,989
4
L
Neith
19,849
451
267
6
0
786,279
0
L
Artio
19,229
437
25
1
0
841,317
9
W
Ravana
18,525
421
148
3
0
671,255
4
W
Jing Wei
21,602
491
301
7
0
737,000
1
W
Arachne
22,478
511
228
5
0
824,585
7
L
Thanatos
21,591
491
169
4
0
835,881
10
W
Ao Kuang
19,727
448
62
1
0
733,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role