Player Matchup

Baron Samedi
Baron Samedi
DutchesDaBoi
Baron Samedi
Level 80
God Stats
2W - 1L
1,468 SR
Queue Stats
28W - 28L
1,464 Elo+
Party 1
Hachiman
Hachiman
MasterHydra07
Hachiman
Level 97
God Stats
10W - 12L
1,356 SR
Queue Stats
60W - 48L
1,517 Elo+
Solo
Artemis
Artemis
Niall9Hostages
Artemis
Level 87
God Stats
2W - 0L
1,526 SR
Queue Stats
23W - 23L
1,426 Elo+
Party 1
Achilles
Achilles
SirStride
Achilles
Level 92
God Stats
4W - 1L
1,354 SR
Queue Stats
34W - 40L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
nitro thurstman
Kukulkan
Level 89
God Stats
8W - 8L
1,518 SR
Queue Stats
45W - 49L
1,435 Elo+
Party 1
Team Averages
Level 89
1,444 SR
1,451 Elo+

VS

Team Averages
Level 113
1,509 SR
1,413 Elo+
Amaterasu
Amaterasu
Cassh intown
Amaterasu
Level 157
God Stats
0W - 1L
1,769 SR
Queue Stats
63W - 85L
1,447 Elo+
Party 2
Raijin
Raijin
GunerPlus
Raijin
Level 58
God Stats
0W - 1L
1,180 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 3
Rama
Rama
Kroosia
Rama
Level 125
God Stats
0W - 1L
1,367 SR
Queue Stats
9W - 13L
1,430 Elo+
Party 3
Terra
Terra
THEGR8CRNHOLEYO
Terra
Level 108
God Stats
0W - 3L
1,513 SR
Queue Stats
28W - 43L
1,384 Elo+
Party 2
Horus
Horus
marcial687
Horus
Level 119
God Stats
0W - 1L
1,718 SR
Queue Stats
6W - 7L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DutchesDaBoi
Baron Samedi
16
4 / 5 / 7
9,458
728
13,590
16,630
7,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
MasterHydra07
Hachiman
18
3 / 0 / 9
10,324
794
11,703
8,789
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 2 / 5
9,808
754
17,453
13,583
5,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
SirStride
Achilles
17
5 / 2 / 14
10,162
782
19,945
15,166
13,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
18
5 / 1 / 8
10,373
798
15,315
7,825
3,682
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cassh intown
Amaterasu
16
3 / 6 / 2
9,043
696
10,688
25,480
20,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
GunerPlus
Raijin
14
0 / 4 / 3
8,231
633
11,460
12,519
7,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
Kroosia
Rama
18
6 / 1 / 2
10,336
795
14,090
19,325
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 3 / 4
8,883
683
5,979
19,309
17,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Horus
14
0 / 5 / 3
8,006
616
4,871
16,311
17,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
19
Kills
10
10
Deaths
19
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Cassh intown
Amaterasu
3
6
2
0.67
W
Baron Samedi
DutchesDaBoi
Baron Samedi
4
5
7
1.5
L
Raijin
GunerPlus
Raijin
0
4
3
0.38
L
Rama
Kroosia
Rama
6
1
2
7
W
Hachiman
MasterHydra07
Hachiman
3
0
9
7.5
W
2
2
5
2.25
W
Achilles
SirStride
Achilles
5
2
14
6
L
1
3
4
1
L
Horus
0
5
3
0.3
W
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,006
Damage
47,088
61,993
Taken
92,944
33,768
Mitigated
74,056
25,428
Healing
31,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Cassh intown
Amaterasu
10,688
4,979
0
5,223
25,480
20,489
0
7,313
17,798
0
28,766
W
Baron Samedi
DutchesDaBoi
Baron Samedi
13,590
2,606
2,977
6,930
16,630
7,247
310
5,647
10,813
28,539
0
L
Raijin
GunerPlus
Raijin
11,460
1,251
0
1,120
12,519
7,731
0
3,715
8,441
28,840
0
L
Rama
Kroosia
Rama
14,090
12,115
0
9,977
19,325
11,069
98
6,298
12,979
0
58,886
W
Hachiman
MasterHydra07
Hachiman
11,703
7,393
0
4,572
8,789
3,973
3,413
2,359
6,386
0
47,504
W
17,453
10,729
0
5,738
13,583
5,772
1,235
2,581
10,749
0
54,555
W
Achilles
SirStride
Achilles
19,945
7,551
0
3,902
15,166
13,094
568
4,649
10,161
0
35,751
L
5,979
359
2,195
5,344
19,309
17,147
0
5,806
13,278
13,767
0
L
Horus
4,871
2,069
3,748
3,763
16,311
17,620
0
5,773
10,173
0
16,589
W
Kukulkan
15,315
2,797
0
1,309
7,825
3,682
773
2,203
5,573
44,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
44,499
292
Minions Killed
220
0
Camps Cleared
0
1,256,527
Distance Traveled
1,173,726
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,043
696
36
3
0
258,288
0
W
Baron Samedi
9,458
728
33
3
0
228,994
1
L
Raijin
8,231
633
44
3
0
215,183
1
L
Rama
10,336
795
105
8
0
231,226
1
W
Hachiman
10,324
794
72
6
0
249,889
4
W
Artemis
9,808
754
77
6
0
223,373
4
W
Achilles
10,162
782
25
2
0
278,366
1
L
Terra
8,883
683
16
1
0
256,143
1
L
Horus
8,006
616
19
1
0
212,886
0
W
Kukulkan
10,373
798
85
7
0
275,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role