Player Matchup

Discordia
Discordia
Elkasoraus
Discordia
Level 83
God Stats
14W - 14L
1,808 SR
Queue Stats
477W - 418L
1,494 Elo+
Party 2
Awilix
Awilix
RudyG123
Awilix
Level 28
God Stats
10W - 8L
1,683 SR
Queue Stats
115W - 107L
1,481 Elo+
Party 2
Athena
Athena
xKhemistrii
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Horus
Horus
xKhemistrii-
Horus
Level 94
God Stats
9W - 7L
1,501 SR
Queue Stats
218W - 208L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
yahboigeo
Cernunnos
Level 68
God Stats
69W - 49L
1,561 SR
Queue Stats
322W - 319L
1,480 Elo+
Party 2
Team Averages
Level 56
1,611 SR
1,487 Elo+

VS

Team Averages
Level 60
1,467 SR
1,506 Elo+
Gilgamesh
Gilgamesh
FutbolBoy04
Gilgamesh
Level 29
God Stats
0W - 1L
1,633 SR
Queue Stats
34W - 35L
1,514 Elo+
Party 3
Atlas
Atlas
MUFCatw10
Atlas
Level 10
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Skchaton
Ne Zha
Level 49
God Stats
33W - 53L
1,397 SR
Queue Stats
55W - 78L
1,390 Elo+
Solo
Agni
Agni
ViiiRaL BoSS
Agni
Level 125
God Stats
2W - 3L
1,571 SR
Queue Stats
148W - 130L
1,593 Elo+
Party 3
Apollo
Apollo
WlNGW0NG
Apollo
Level 89
God Stats
0W - 3L
1,203 SR
Queue Stats
102W - 81L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elkasoraus
Discordia
13
1 / 0 / 2
7,708
593
4,579
5,428
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
RudyG123
Awilix
11
1 / 0 / 3
6,591
507
3,713
5,943
2,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Athena
11
1 / 0 / 5
7,238
557
4,533
12,005
9,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 0 / 1
7,041
542
5,217
10,600
8,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
yahboigeo
Cernunnos
13
7 / 0 / 1
7,692
592
10,072
8,583
3,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FutbolBoy04
Gilgamesh
9
0 / 2 / 0
5,469
421
1,649
9,709
3,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
MUFCatw10
Atlas
9
0 / 2 / 0
5,465
420
2,845
7,375
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Skchaton
Ne Zha
11
0 / 1 / 0
6,371
490
5,785
10,909
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 3 / 0
5,996
461
5,738
8,451
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
WlNGW0NG
Apollo
9
0 / 2 / 0
5,346
411
4,118
7,569
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
10
Kills
0
0
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Elkasoraus
Discordia
1
0
2
2
L
Gilgamesh
FutbolBoy04
Gilgamesh
0
2
0
0
L
Atlas
MUFCatw10
Atlas
0
2
0
0
W
Awilix
RudyG123
Awilix
1
0
3
2.5
L
Ne Zha
Skchaton
Ne Zha
0
1
0
0
L
0
3
0
0
L
Apollo
WlNGW0NG
Apollo
0
2
0
0
W
Athena
1
0
5
3.5
W
0
0
1
0.5
W
Cernunnos
yahboigeo
Cernunnos
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,114
Damage
20,135
42,559
Taken
44,013
24,954
Mitigated
18,796
15,831
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Elkasoraus
Discordia
4,579
330
0
1,285
5,428
2,163
0
2,688
2,460
65,316
0
L
Gilgamesh
FutbolBoy04
Gilgamesh
1,649
421
0
728
9,709
3,814
0
590
9,119
0
32,274
L
Atlas
MUFCatw10
Atlas
2,845
1,683
0
615
7,375
3,415
0
1,416
5,959
11,541
0
W
Awilix
RudyG123
Awilix
3,713
1,481
0
357
5,943
2,221
0
859
4,993
0
43,097
L
Ne Zha
Skchaton
Ne Zha
5,785
944
0
6,322
10,909
6,166
0
560
9,737
0
40,543
L
5,738
519
0
1,007
8,451
3,255
247
4,332
4,119
43,729
0
L
Apollo
WlNGW0NG
Apollo
4,118
2,542
0
2,175
7,569
2,146
0
1,134
6,435
0
37,723
W
Athena
4,533
1,403
0
3,167
12,005
9,026
354
1,841
10,122
24,298
7,182
W
5,217
2,282
279
5,187
10,600
8,199
0
921
8,671
0
43,026
W
Cernunnos
yahboigeo
Cernunnos
10,072
6,099
0
5,556
8,583
3,345
174
1,852
6,725
0
56,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,270
Gold Earned
28,647
435
Minions Killed
303
0
Camps Cleared
0
1,283,024
Distance Traveled
1,302,899
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,708
593
114
9
0
239,857
2
L
Gilgamesh
5,469
421
62
5
0
309,864
1
L
Atlas
5,465
420
19
1
0
257,599
0
W
Awilix
6,591
507
82
6
0
299,556
4
L
Ne Zha
6,371
490
75
6
0
242,564
0
L
Agni
5,996
461
85
7
0
248,960
5
L
Apollo
5,346
411
62
5
0
243,912
4
W
Athena
7,238
557
42
3
0
271,352
8
W
Horus
7,041
542
84
6
0
228,687
5
W
Cernunnos
7,692
592
113
9
0
243,572
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role