Player Matchup

Baron Samedi
Baron Samedi
Baefin
Baron Samedi
Level 155
God Stats
7W - 4L
1,626 SR
Queue Stats
222W - 185L
1,732 Elo+
Party 1
Vamana
Vamana
Gandalfir
Vamana
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,787 Elo+
Party 1
Ishtar
Ishtar
Niqolus
Ishtar
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,651 Elo+
Party 1
Team Averages
Level 85
1,542 SR
1,723 Elo+

VS

Team Averages
Level 147
1,448 SR
1,375 Elo+
Neith
Neith
EV4D
Neith
Level 160
God Stats
9W - 11L
1,511 SR
Queue Stats
315W - 412L
1,382 Elo+
Party 2
Vulcan
Vulcan
HERO_D21_FUNNIE
Vulcan
Level 160
God Stats
30W - 49L
1,428 SR
Queue Stats
167W - 263L
1,357 Elo+
Solo
Erlang Shen
Erlang Shen
MissSwissyMissy
Erlang Shen
Level 121
God Stats
12W - 25L
1,407 SR
Queue Stats
60W - 94L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baefin
Baron Samedi
20
8 / 2 / 1
13,214
777
26,278
21,430
13,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Gandalfir
Vamana
16
0 / 3 / 6
11,682
687
5,992
24,387
24,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
Niqolus
Ishtar
16
1 / 5 / 5
10,910
642
14,627
18,790
9,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EV4D
Neith
18
5 / 2 / 5
12,313
724
22,529
18,192
7,538
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 5 / 2
10,111
595
11,225
11,453
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
MissSwissyMissy
Erlang Shen
18
4 / 2 / 5
11,587
682
10,215
21,600
27,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
10
10
Deaths
9
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baefin
Baron Samedi
8
2
1
4.25
L
Neith
EV4D
Neith
5
2
5
3.75
W
Vamana
Gandalfir
Vamana
0
3
6
1
L
1
5
2
0.4
L
Erlang Shen
MissSwissyMissy
Erlang Shen
4
2
5
3.25
W
Ishtar
Niqolus
Ishtar
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,897
Damage
43,969
64,607
Taken
51,245
47,272
Mitigated
40,490
30,192
Healing
18,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baefin
Baron Samedi
26,278
2,792
4,464
10,314
21,430
13,403
1,343
1,995
19,435
80,648
0
L
Neith
EV4D
Neith
22,529
8,459
328
8,289
18,192
7,538
1,302
9,357
8,376
0
60,560
W
Vamana
Gandalfir
Vamana
5,992
2,492
2,998
6,892
24,387
24,254
1,112
4,726
19,661
0
30,907
L
11,225
6,532
81
2,206
11,453
4,955
0
6,348
4,871
41,766
0
L
Erlang Shen
MissSwissyMissy
Erlang Shen
10,215
2,977
415
7,278
21,600
27,997
209
9,491
11,615
0
35,987
W
Ishtar
Niqolus
Ishtar
14,627
7,382
0
5,524
18,790
9,615
795
4,795
13,995
0
58,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
34,011
235
Minions Killed
177
0
Camps Cleared
0
816,909
Distance Traveled
828,929
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,214
777
114
7
0
273,661
1
L
Neith
12,313
724
89
5
0
295,378
3
W
Vamana
11,682
687
31
2
0
299,149
3
L
Vulcan
10,111
595
64
4
0
226,811
1
L
Erlang Shen
11,587
682
24
1
0
306,740
6
W
Ishtar
10,910
642
90
5
0
244,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role