Player Matchup

Chaac
Chaac
GelgernIjr
Chaac
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,555 Elo+
Party 1
Charybdis
Charybdis
HearteartH1
Charybdis
Level 159
God Stats
5W - 8L
1,607 SR
Queue Stats
325W - 397L
1,523 Elo+
Party 3
Olorun
Olorun
ItsTnop
Olorun
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 51L
1,479 Elo+
Party 1
Lancelot
Lancelot
SIRV3RG0TA
Lancelot
Level 127
God Stats
11W - 13L
1,515 SR
Queue Stats
197W - 239L
1,509 Elo+
Party 3
Ymir
Ymir
StayWickedCx
Ymir
Level 35
God Stats
2W - 1L
1,797 SR
Queue Stats
99W - 82L
1,584 Elo+
Party 3
Team Averages
Level 76
1,584 SR
1,530 Elo+

VS

Team Averages
Level 84
1,607 SR
1,566 Elo+
Poseidon
Poseidon
Darthvader GOKU
Poseidon
Level 157
God Stats
2W - 1L
1,556 SR
Queue Stats
140W - 147L
1,522 Elo+
Party 2
Tyr
Tyr
YP GHOST YT
Tyr
Level 45
God Stats
6W - 0L
1,966 SR
Queue Stats
43W - 14L
1,736 Elo+
Party 2
Cthulhu
Cthulhu
silverstreak530
Cthulhu
Level 41
God Stats
38W - 54L
1,402 SR
Queue Stats
49W - 75L
1,309 Elo+
Solo
Thor
Thor
thebigrube
Thor
Level 156
God Stats
17W - 13L
1,611 SR
Queue Stats
228W - 195L
1,578 Elo+
Party 2
Thoth
Thoth
turtleuzi
Thoth
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 22L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 0 / 0
6,683
668
7,187
6,944
5,524
Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
HearteartH1
Charybdis
9
1 / 2 / 0
5,047
505
1,946
7,546
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
ItsTnop
Olorun
8
0 / 4 / 2
5,103
510
3,371
7,017
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
SIRV3RG0TA
Lancelot
10
4 / 1 / 2
6,171
617
4,768
8,657
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 1
5,196
520
1,877
9,547
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
8
2 / 4 / 2
5,130
513
6,511
6,924
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,050
605
3,473
9,639
8,709
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 0 / 1
5,845
585
2,520
5,322
3,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 2 / 3
5,911
591
5,627
8,450
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
turtleuzi
Thoth
10
2 / 1 / 1
5,668
567
7,234
5,296
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
7
Kills
9
9
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Poseidon
2
4
2
0.75
L
Chaac
1
0
0
1
L
Charybdis
HearteartH1
Charybdis
1
2
0
0.5
L
Olorun
ItsTnop
Olorun
0
4
2
0.25
L
Lancelot
SIRV3RG0TA
Lancelot
4
1
2
5
L
1
2
1
0.75
W
0
0
0
0
W
2
0
1
2.5
W
3
2
3
2.25
W
Thoth
turtleuzi
Thoth
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,149
Damage
25,365
39,711
Taken
35,631
20,761
Mitigated
18,683
14,412
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,511
1,093
0
1,102
6,924
2,364
218
2,577
4,347
22,124
0
L
Chaac
7,187
1,608
0
3,280
6,944
5,524
0
0
6,944
0
52,920
L
Charybdis
HearteartH1
Charybdis
1,946
729
0
3,128
7,546
2,917
0
5,440
2,106
0
29,132
L
Olorun
ItsTnop
Olorun
3,371
1,272
0
1,508
7,017
3,115
160
3,805
2,900
23,774
2,440
L
Lancelot
SIRV3RG0TA
Lancelot
4,768
984
0
3,776
8,657
3,489
0
1,544
7,054
0
33,102
L
1,877
481
0
2,720
9,547
5,716
0
5,034
4,442
20,523
0
W
3,473
727
0
5,527
9,639
8,709
0
0
9,639
0
47,067
W
2,520
210
508
1,557
5,322
3,034
0
958
4,364
19,120
0
W
5,627
1,390
0
3,022
8,450
3,149
0
1,009
7,441
0
34,110
W
Thoth
turtleuzi
Thoth
7,234
273
0
750
5,296
1,427
0
205
5,091
45,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
28,604
293
Minions Killed
304
0
Camps Cleared
0
997,564
Distance Traveled
962,753
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,130
513
29
3
0
181,996
3
L
Chaac
6,683
668
101
10
0
218,680
1
L
Charybdis
5,047
505
47
5
0
160,177
3
L
Olorun
5,103
510
44
4
0
175,124
0
L
Lancelot
6,171
617
67
7
0
249,531
0
L
Ymir
5,196
520
34
3
0
194,052
0
W
Tyr
6,050
605
98
10
0
180,440
2
W
Cthulhu
5,845
585
37
4
0
204,590
2
W
Thor
5,911
591
58
6
0
215,796
0
W
Thoth
5,668
567
82
8
0
179,931
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role