Player Matchup

Pele
Pele
Gold III
 
Pele
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold V
ADorkyApple
Geb
Gold V
Level 129
God Stats
3W - 1L
1,829 SR
Queue Stats
31W - 27L
1,631 MMR
Party 1
Medusa
Medusa
Gold V
Frytime215
Medusa
Gold V
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,555 MMR
Solo
Hera
Hera
Bronze III
Intruder Kitty
Hera
Bronze III
Level 120
God Stats
1W - 0L
1,776 SR
Queue Stats
3W - 1L
1,534 MMR
Party 1
Mulan
Mulan
Platinum V
iTzNotGHosT
Mulan
Platinum V
Level 126
God Stats
11W - 10L
1,484 SR
Queue Stats
391W - 400L
1,572 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,618 SR
1,558 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,565 SR
1,572 MMR
Cupid
Cupid
Gold III
BeardedSquatchh
Cupid
Gold III
Level 128
God Stats
0W - 2L
1,508 SR
Queue Stats
45W - 47L
1,590 MMR
Solo
Lancelot
Lancelot
Bronze V
DarkEmperor__
Lancelot
Bronze V
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,546 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
ItsBaddest
Zhong Kui
Gold III
Level 145
God Stats
21W - 23L
1,552 SR
Queue Stats
888W - 920L
1,452 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum V
SkadiDsntKno271
Kumbhakarna
Platinum V
Level 84
God Stats
5W - 4L
1,754 SR
Queue Stats
289W - 279L
1,685 MMR
Party 2
Hercules
Hercules
Gold III
nerf_gaiG
Hercules
Gold III
Level 109
God Stats
3W - 6L
1,512 SR
Queue Stats
507W - 523L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
3 / 2 / 8
14,521
559
16,321
25,035
13,192
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 22
12,747
490
12,100
26,171
33,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Frytime215
Medusa
20
6 / 1 / 9
14,977
576
17,414
17,532
9,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
9 / 4 / 12
13,390
515
28,248
10,526
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 3 / 11
14,992
577
28,532
32,128
41,538
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Bans
IshtarHadesArtioAtlasTiamat

VS

Bans
CharybdisLokiCabrakanThanatosTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 2
12,789
492
12,044
22,051
10,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Lancelot
DarkEmperor__
Lancelot
15
0 / 8 / 2
9,074
349
6,792
27,599
13,672
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
ItsBaddest
Zhong Kui
16
3 / 6 / 2
10,758
414
9,943
22,441
17,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SkadiDsntKno271
Kumbhakarna
15
2 / 6 / 6
10,566
406
8,469
31,404
42,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hercules
nerf_gaiG
Hercules
18
5 / 8 / 1
11,117
428
12,167
31,088
34,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
32
Kills
12
13
Deaths
33
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
8
3.5
W
2
3
22
4.33
L
2
5
2
0.6
L
Lancelot
DarkEmperor__
Lancelot
0
8
2
0.13
W
Medusa
Frytime215
Medusa
6
1
9
10.5
W
9
4
12
3.75
L
Zhong Kui
ItsBaddest
Zhong Kui
3
6
2
0.67
L
Kumbhakarna
SkadiDsntKno271
Kumbhakarna
2
6
6
0.83
W
12
3
11
5.83
L
Hercules
nerf_gaiG
Hercules
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,615
Damage
49,415
111,392
Taken
134,583
102,642
Mitigated
119,348
50,851
Healing
29,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
16,321
3,732
0
15,840
25,035
13,192
2,638
3,284
21,647
36
188,231
W
12,100
1,886
0
6,890
26,171
33,431
608
5,522
20,381
26,677
395
L
12,044
7,496
111
10,604
22,051
10,783
1,442
5,508
16,543
0
128,136
L
Lancelot
DarkEmperor__
Lancelot
6,792
398
0
1,780
27,599
13,672
0
8,433
18,956
0
70,893
W
Medusa
Frytime215
Medusa
17,414
10,730
0
7,537
17,532
9,350
3,664
1,597
15,839
0
144,679
W
28,248
6,026
0
719
10,526
5,131
1,955
3,315
6,922
108,006
0
L
Zhong Kui
ItsBaddest
Zhong Kui
9,943
492
0
6,956
22,441
17,747
134
7,047
15,394
82,150
0
L
Kumbhakarna
SkadiDsntKno271
Kumbhakarna
8,469
1,715
0
3,520
31,404
42,476
0
10,380
20,744
30,703
0
W
28,532
6,187
0
19,865
32,128
41,538
3,091
4,689
26,021
42
118,652
L
Hercules
nerf_gaiG
Hercules
12,167
2,393
0
6,884
31,088
34,670
0
8,911
22,044
143
74,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,627
Gold Earned
54,304
775
Minions Killed
567
0
Camps Cleared
0
2,499,684
Distance Traveled
2,321,120
20
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,521
559
266
10
0
583,970
1
W
Geb
12,747
490
21
1
0
493,697
7
L
Cupid
12,789
492
211
8
0
426,493
6
L
Lancelot
9,074
349
88
3
0
512,696
4
W
Medusa
14,977
576
212
8
0
486,637
0
W
Hera
13,390
515
122
5
0
475,542
5
L
Zhong Kui
10,758
414
115
4
0
429,924
6
L
Kumbhakarna
10,566
406
35
1
0
493,703
8
W
Mulan
14,992
577
154
6
0
459,838
7
L
Hercules
11,117
428
118
5
0
458,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role