Player Matchup

Odin
Odin
Bullei
Odin
Level 119
God Stats
1W - 1L
1,274 SR
Queue Stats
36W - 43L
1,438 Elo+
Party 3
Bacchus
Bacchus
Kedez
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,306 Elo+
Party 3
Ganesha
Ganesha
MLG Slug
Ganesha
Level 126
God Stats
3W - 1L
1,557 SR
Queue Stats
146W - 135L
1,555 Elo+
Party 2
Hachiman
Hachiman
TheRealNeckGod
Hachiman
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,516 Elo+
Party 2
Merlin
Merlin
YeetMasterSr
Merlin
Level 104
God Stats
1W - 1L
1,368 SR
Queue Stats
28W - 32L
1,499 Elo+
Party 2
Team Averages
Level 110
1,440 SR
1,463 Elo+

VS

Team Averages
Level 131
1,472 SR
1,466 Elo+
Discordia
Discordia
 
Discordia
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
JGSKULL93
Nike
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,490 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RusticPain
Morgan Le Fay
Level 103
God Stats
0W - 3L
1,341 SR
Queue Stats
91W - 105L
1,407 Elo+
Party 1
Loki
Loki
ShogunFenix
Loki
Level 126
God Stats
0W - 1L
1,254 SR
Queue Stats
62W - 77L
1,464 Elo+
Party 1
Artio
Artio
marroking
Artio
Level 160
God Stats
5W - 3L
1,763 SR
Queue Stats
103W - 103L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Bullei
Odin
20
9 / 4 / 10
11,915
794
18,655
24,597
29,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Kedez
Bacchus
18
7 / 7 / 16
11,531
769
12,546
22,466
35,252
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
MLG Slug
Ganesha
19
0 / 2 / 24
11,252
750
13,698
34,364
36,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
17
3 / 2 / 9
10,551
703
14,800
12,051
6,155
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
19
7 / 4 / 10
12,057
804
15,151
13,457
7,294
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
4 / 5 / 10
10,025
668
18,294
14,245
7,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
16
1 / 4 / 11
9,415
628
15,077
16,921
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
RusticPain
Morgan Le Fay
15
2 / 6 / 7
9,297
620
15,181
14,787
6,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 7 / 6
11,164
744
19,124
15,465
8,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
marroking
Artio
17
4 / 4 / 8
9,932
662
11,080
21,424
27,127
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
61
26
Kills
19
19
Deaths
26
69
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
5
10
1.8
W
Odin
Bullei
Odin
9
4
10
3.5
L
Nike
1
4
11
1.63
W
Bacchus
Kedez
Bacchus
7
7
16
2.14
W
Ganesha
MLG Slug
Ganesha
0
2
24
6
L
Morgan Le Fay
RusticPain
Morgan Le Fay
2
6
7
0.92
L
8
7
6
1.57
W
Hachiman
3
2
9
3.75
W
Merlin
7
4
10
3
L
Artio
marroking
Artio
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,850
Damage
78,756
106,935
Taken
82,842
114,435
Mitigated
68,885
43,051
Healing
28,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
18,294
1,549
1,710
2,927
14,245
7,623
291
7,098
7,147
33,860
0
W
Odin
Bullei
Odin
18,655
2,957
5,201
5,589
24,597
29,698
644
10,762
13,418
6,267
21,862
L
Nike
15,077
1,769
1,767
2,796
16,921
19,090
25
7,032
9,889
0
23,738
W
Bacchus
Kedez
Bacchus
12,546
2,127
3,663
2,827
22,466
35,252
0
9,792
12,335
16,951
0
W
Ganesha
MLG Slug
Ganesha
13,698
866
3,351
16,568
34,364
36,036
866
14,324
19,372
28,086
0
L
Morgan Le Fay
RusticPain
Morgan Le Fay
15,181
3,512
933
1,630
14,787
6,649
0
10,217
4,570
26,718
0
L
19,124
2,785
221
401
15,465
8,396
0
9,230
6,235
0
29,844
W
Hachiman
14,800
8,699
391
2,786
12,051
6,155
2,420
4,273
7,686
0
33,903
W
Merlin
15,151
752
1,347
1,328
13,457
7,294
2,996
5,404
7,819
45,190
0
L
Artio
marroking
Artio
11,080
589
7,909
8,373
21,424
27,127
0
11,432
9,992
17,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
49,833
153
Minions Killed
112
0
Camps Cleared
0
1,359,848
Distance Traveled
1,277,977
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,025
668
38
3
0
248,408
2
W
Odin
11,915
794
31
2
0
292,514
3
L
Nike
9,415
628
22
1
0
254,077
2
W
Bacchus
11,531
769
8
1
0
279,380
1
W
Ganesha
11,252
750
0
0
0
296,193
0
L
Morgan Le Fay
9,297
620
25
2
0
226,494
0
L
Loki
11,164
744
24
2
0
269,586
0
W
Hachiman
10,551
703
53
4
0
243,715
0
W
Merlin
12,057
804
61
4
0
248,046
2
L
Artio
9,932
662
3
0
0
279,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role