Player Matchup

Amaterasu
Amaterasu
C33SPED3S
Amaterasu
Level 102
God Stats
2W - 4L
1,193 SR
Queue Stats
531W - 531L
1,382 Elo+
Solo
Chang'e
Chang'e
Leviii990
Chang'e
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 199L
1,321 Elo+
Solo
Nemesis
Nemesis
NegoStorm
Nemesis
Level 46
God Stats
5W - 12L
1,255 SR
Queue Stats
69W - 78L
1,378 Elo+
Solo
Izanami
Izanami
SidokaPorshe
Izanami
Level 27
God Stats
5W - 6L
1,621 SR
Queue Stats
11W - 12L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Slayerr137
Sylvanus
Level 104
God Stats
3W - 6L
1,390 SR
Queue Stats
41W - 43L
1,491 Elo+
Party 1
Team Averages
Level 75
1,392 SR
1,412 Elo+

VS

Team Averages
Level 90
1,479 SR
1,409 Elo+
Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LordTraczar
Guan Yu
Level 97
God Stats
13W - 14L
1,436 SR
Queue Stats
161W - 229L
1,348 Elo+
Party 2
Freya
Freya
ThiAggro
Freya
Level 104
God Stats
8W - 12L
1,351 SR
Queue Stats
254W - 332L
1,321 Elo+
Party 2
Osiris
Osiris
patria-charmosa0
Osiris
Level 77
God Stats
4W - 4L
1,500 SR
Queue Stats
365W - 395L
1,399 Elo+
Solo
Vamana
Vamana
xXlSMOKElXx
Vamana
Level 88
God Stats
5W - 1L
1,607 SR
Queue Stats
67W - 51L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
C33SPED3S
Amaterasu
10
0 / 3 / 1
7,501
395
3,701
10,697
6,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Leviii990
Chang'e
15
2 / 3 / 2
9,015
474
4,771
16,450
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
NegoStorm
Nemesis
13
4 / 2 / 2
8,619
454
8,708
17,243
7,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
SidokaPorshe
Izanami
14
2 / 4 / 3
8,686
457
10,382
14,713
7,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Slayerr137
Sylvanus
12
1 / 5 / 6
8,569
451
4,884
17,913
22,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 0 / 6
10,372
546
12,230
5,593
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
LordTraczar
Guan Yu
12
0 / 2 / 8
8,341
439
4,766
19,702
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
ThiAggro
Freya
15
2 / 4 / 3
9,466
498
8,058
11,695
4,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 3 / 2
11,070
583
10,149
16,480
11,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
16
5 / 2 / 3
9,921
522
16,947
17,261
14,324
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
38
9
Kills
16
17
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
0
6
6
L
Amaterasu
C33SPED3S
Amaterasu
0
3
1
0.17
L
Chang'e
Leviii990
Chang'e
2
3
2
1
W
Guan Yu
LordTraczar
Guan Yu
0
2
8
2
L
Nemesis
NegoStorm
Nemesis
4
2
2
2.5
L
Izanami
SidokaPorshe
Izanami
2
4
3
0.88
L
Sylvanus
Slayerr137
Sylvanus
1
5
6
0.8
W
Freya
ThiAggro
Freya
2
4
3
0.88
W
6
3
2
2.33
W
Vamana
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,446
Damage
52,150
77,016
Taken
70,731
50,639
Mitigated
49,615
24,942
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
12,230
543
0
668
5,593
2,375
0
1,319
4,274
92,181
0
L
Amaterasu
C33SPED3S
Amaterasu
3,701
1,836
0
4,522
10,697
6,176
396
0
10,697
0
35,569
L
Chang'e
Leviii990
Chang'e
4,771
302
489
4,713
16,450
7,461
399
6,018
10,382
67,653
0
W
Guan Yu
LordTraczar
Guan Yu
4,766
1,176
2,664
8,968
19,702
16,553
201
2,285
17,417
0
22,215
L
Nemesis
NegoStorm
Nemesis
8,708
3,843
0
3,868
17,243
7,884
0
3,709
13,486
0
43,216
L
Izanami
SidokaPorshe
Izanami
10,382
7,539
0
3,911
14,713
7,017
1,916
4,219
10,308
0
73,509
L
Sylvanus
Slayerr137
Sylvanus
4,884
1,686
2,675
4,764
17,913
22,101
239
5,207
12,434
18,254
0
W
Freya
ThiAggro
Freya
8,058
2,507
0
3,720
11,695
4,653
265
2,229
9,466
50,202
1,727
W
10,149
4,020
87
5,726
16,480
11,710
1,555
1,645
14,835
0
108,131
W
Vamana
16,947
9,384
0
4,282
17,261
14,324
1,124
2,177
15,084
0
84,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
49,170
400
Minions Killed
591
0
Camps Cleared
0
1,601,536
Distance Traveled
1,868,449
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,372
546
155
8
0
373,721
9
L
Amaterasu
7,501
395
72
4
0
202,497
5
L
Chang'e
9,015
474
110
6
0
336,363
13
W
Guan Yu
8,341
439
40
2
0
365,321
8
L
Nemesis
8,619
454
71
4
0
381,894
2
L
Izanami
8,686
457
120
6
0
323,913
0
L
Sylvanus
8,569
451
27
1
0
356,869
3
W
Freya
9,466
498
105
6
0
329,840
6
W
Osiris
11,070
583
170
9
0
415,886
4
W
Vamana
9,921
522
121
6
0
383,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role