Player Matchup

Thor
Thor
BADP0P0
Thor
Level 108
God Stats
3W - 0L
1,780 SR
Queue Stats
89W - 76L
1,465 Elo+
Party 1
Merlin
Merlin
OzKing91
Merlin
Level 147
God Stats
37W - 33L
1,512 SR
Queue Stats
264W - 258L
1,397 Elo+
Solo
Maui
Maui
XInfernalNinjaX
Maui
Level 106
God Stats
10W - 6L
1,668 SR
Queue Stats
601W - 656L
1,429 Elo+
Solo
Charybdis
Charybdis
bjadjY
Charybdis
Level 6
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 4L
1,441 Elo+
Party 1
Thanatos
Thanatos
gavin1234567893
Thanatos
Level 58
God Stats
2W - 2L
1,738 SR
Queue Stats
92W - 84L
1,465 Elo+
Party 1
Team Averages
Level 85
1,643 SR
1,439 Elo+

VS

Team Averages
Level 86
1,440 SR
1,471 Elo+
Cliodhna
Cliodhna
Aequitas 775
Cliodhna
Level 89
God Stats
2W - 5L
1,528 SR
Queue Stats
25W - 24L
1,410 Elo+
Solo
Anubis
Anubis
Aqua_Adrian
Anubis
Level 129
God Stats
28W - 21L
1,551 SR
Queue Stats
133W - 121L
1,490 Elo+
Party 2
Thor
Thor
Trl_Lucifer
Thor
Level 85
God Stats
1W - 4L
1,100 SR
Queue Stats
282W - 276L
1,459 Elo+
Party 2
Ishtar
Ishtar
WOLFBOY58495
Ishtar
Level 112
God Stats
1W - 3L
1,519 SR
Queue Stats
119W - 143L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
z_GxGe
Jormungandr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BADP0P0
Thor
19
6 / 1 / 9
12,301
586
18,623
17,898
16,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
OzKing91
Merlin
20
5 / 1 / 2
12,002
572
9,503
8,689
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 1 / 7
9,963
474
5,429
17,442
20,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
bjadjY
Charybdis
17
7 / 2 / 4
10,655
507
18,043
18,330
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
19
7 / 2 / 5
11,607
553
10,260
16,602
7,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aequitas 775
Cliodhna
15
1 / 5 / 2
8,774
418
7,292
17,060
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
18
3 / 3 / 2
11,372
542
13,960
15,620
8,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 0
9,739
464
7,389
17,322
11,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
15
2 / 7 / 1
8,775
418
10,641
21,259
9,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
z_GxGe
Jormungandr
12
0 / 6 / 1
8,140
388
6,840
18,739
14,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
27
Kills
7
7
Deaths
27
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aequitas 775
Cliodhna
1
5
2
0.4
L
Anubis
3
3
2
1.33
W
Thor
BADP0P0
Thor
6
1
9
10.5
W
Merlin
OzKing91
Merlin
5
1
2
6
L
1
6
0
0.17
L
Ishtar
2
7
1
0.36
W
2
1
7
5.5
W
Charybdis
bjadjY
Charybdis
7
2
4
4.5
W
Thanatos
7
2
5
4.75
L
Jormungandr
z_GxGe
Jormungandr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,858
Damage
46,122
78,961
Taken
90,000
55,951
Mitigated
49,408
34,002
Healing
23,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aequitas 775
Cliodhna
7,292
653
0
5,662
17,060
6,541
0
1,940
14,744
0
59,777
L
Anubis
13,960
548
0
8,825
15,620
8,044
0
8,196
7,185
111,025
0
W
Thor
BADP0P0
Thor
18,623
3,199
0
5,396
17,898
16,889
408
1,635
16,263
567
91,213
W
Merlin
OzKing91
Merlin
9,503
318
0
375
8,689
3,644
1,086
4,707
3,982
99,835
0
L
7,389
1,406
0
655
17,322
11,407
0
1,884
14,430
0
88,656
L
Ishtar
10,641
4,680
0
6,812
21,259
9,063
726
2,045
19,090
0
83,994
W
5,429
953
144
2,840
17,442
20,385
981
6,011
11,431
37,774
0
W
Charybdis
bjadjY
Charybdis
18,043
10,802
0
8,377
18,330
7,400
2,801
4,685
13,645
0
89,234
W
Thanatos
10,260
3,383
0
16,870
16,602
7,633
0
3,501
13,101
0
115,808
L
Jormungandr
z_GxGe
Jormungandr
6,840
2,144
0
1,307
18,739
14,353
118
1,434
17,305
37,645
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
46,800
710
Minions Killed
625
0
Camps Cleared
0
2,001,273
Distance Traveled
1,776,311
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,774
418
102
5
0
447,849
2
L
Anubis
11,372
542
197
9
0
334,577
5
W
Thor
12,301
586
180
9
0
387,929
2
W
Merlin
12,002
572
181
9
0
402,685
6
L
Thor
9,739
464
149
7
0
356,145
3
L
Ishtar
8,775
418
133
6
0
325,691
1
W
Maui
9,963
474
51
2
0
421,822
0
W
Charybdis
10,655
507
135
6
0
370,141
0
W
Thanatos
11,607
553
163
8
0
418,696
2
L
Jormungandr
8,140
388
44
2
0
312,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role