Player Matchup

Danzaburou
Danzaburou
Daltman9578
Danzaburou
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
KingHarris721
Amaterasu
Level 66
God Stats
23W - 10L
1,679 SR
Queue Stats
29W - 22L
1,497 Elo+
Party 1
Cerberus
Cerberus
Poofpanda
Cerberus
Level 63
God Stats
3W - 1L
1,573 SR
Queue Stats
136W - 126L
1,391 Elo+
Party 3
Fenrir
Fenrir
Prussick
Fenrir
Level 18
God Stats
7W - 10L
1,384 SR
Queue Stats
69W - 60L
1,402 Elo+
Party 3
Anubis
Anubis
towly35
Anubis
Level 121
God Stats
17W - 11L
1,524 SR
Queue Stats
197W - 172L
1,489 Elo+
Party 3
Team Averages
Level 66
1,532 SR
1,442 Elo+

VS

Team Averages
Level 37
1,399 SR
1,199 Elo+
Terra
Terra
ChiBearsKilla27
Terra
Level 13
God Stats
0W - 1L
1,297 SR
Queue Stats
3W - 16L
1,109 Elo+
Party 2
King Arthur
King Arthur
NoSoyPako420
King Arthur
Level 87
God Stats
5W - 3L
1,653 SR
Queue Stats
52W - 51L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Sosclobaba
Nu Wa
Level 60
God Stats
0W - 2L
1,323 SR
Queue Stats
2W - 17L
1,091 Elo+
Party 2
Charybdis
Charybdis
fischtschlix
Charybdis
Level 8
God Stats
1W - 2L
1,224 SR
Queue Stats
1W - 7L
1,190 Elo+
Party 2
Cliodhna
Cliodhna
thewickedwither
Cliodhna
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Daltman9578
Danzaburou
12
5 / 1 / 5
7,877
563
12,562
9,634
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
KingHarris721
Amaterasu
14
4 / 0 / 1
8,814
630
5,786
13,046
7,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Poofpanda
Cerberus
12
0 / 0 / 10
8,038
574
5,116
12,592
8,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Fenrir
Prussick
Fenrir
14
9 / 1 / 7
9,205
658
8,503
8,611
4,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
towly35
Anubis
15
11 / 0 / 8
9,693
692
12,436
7,208
3,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,022
430
3,189
16,605
8,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
NoSoyPako420
King Arthur
8
0 / 3 / 0
5,574
398
3,994
6,827
4,193
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
10
1 / 8 / 0
6,559
469
3,939
11,441
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
fischtschlix
Charybdis
8
1 / 5 / 0
5,669
405
5,538
12,788
3,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
7
0 / 8 / 0
5,192
371
2,157
12,118
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
29
Kills
2
2
Deaths
29
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Danzaburou
Daltman9578
Danzaburou
5
1
5
7.5
W
Amaterasu
KingHarris721
Amaterasu
4
0
1
4.5
L
King Arthur
NoSoyPako420
King Arthur
0
3
0
0
W
Cerberus
Poofpanda
Cerberus
0
0
10
5
W
Fenrir
Prussick
Fenrir
9
1
7
12.5
L
Nu Wa
1
8
0
0.13
L
Charybdis
fischtschlix
Charybdis
1
5
0
0.2
L
Cliodhna
0
8
0
0
W
Anubis
towly35
Anubis
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,403
Damage
18,817
51,091
Taken
59,779
27,673
Mitigated
23,017
26,340
Healing
13,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,189
1,524
3,302
4,823
16,605
8,910
0
4,328
12,277
16,702
0
W
Danzaburou
Daltman9578
Danzaburou
12,562
6,968
443
5,555
9,634
3,890
2,405
2,719
6,915
0
48,161
W
Amaterasu
KingHarris721
Amaterasu
5,786
2,445
208
7,245
13,046
7,803
3,280
2,618
10,428
0
62,809
L
King Arthur
NoSoyPako420
King Arthur
3,994
824
0
500
6,827
4,193
0
0
6,827
0
29,319
W
Cerberus
Poofpanda
Cerberus
5,116
773
0
5,104
12,592
8,592
540
2,727
9,865
30,905
7,276
W
Fenrir
Prussick
Fenrir
8,503
1,620
0
2,114
8,611
4,034
0
2,089
6,522
0
52,462
L
Nu Wa
3,939
2,027
0
1,520
11,441
2,989
0
5,206
6,235
30,761
0
L
Charybdis
fischtschlix
Charybdis
5,538
3,172
0
2,369
12,788
3,715
0
4,359
8,429
113
28,502
L
Cliodhna
2,157
340
0
652
12,118
3,210
0
2,796
9,322
0
24,054
W
Anubis
towly35
Anubis
12,436
960
0
5,671
7,208
3,354
1,507
2,696
4,512
79,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
29,016
442
Minions Killed
212
0
Camps Cleared
0
1,261,935
Distance Traveled
1,071,439
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,022
430
26
2
0
234,102
0
W
Danzaburou
7,877
563
55
4
0
233,170
3
W
Amaterasu
8,814
630
110
8
0
216,878
6
L
King Arthur
5,574
398
43
3
0
173,204
0
W
Cerberus
8,038
574
83
6
0
258,536
0
W
Fenrir
9,205
658
79
6
0
309,720
1
L
Nu Wa
6,559
469
48
3
0
220,134
1
L
Charybdis
5,669
405
58
4
0
234,554
1
L
Cliodhna
5,192
371
37
3
0
209,445
0
W
Anubis
9,693
692
115
8
0
243,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role