Player Matchup

Thanatos
Thanatos
O_Divine_Storm_
Thanatos
Level 68
God Stats
6W - 16L
1,273 SR
Queue Stats
114W - 126L
1,428 Elo+
Party 3
Izanami
Izanami
PettyDeity
Izanami
Level 123
God Stats
56W - 47L
1,547 SR
Queue Stats
268W - 271L
1,506 Elo+
Party 2
Chaac
Chaac
ayadonis
Chaac
Level 81
God Stats
1W - 3L
1,448 SR
Queue Stats
57W - 65L
1,394 Elo+
Party 2
Aphrodite
Aphrodite
hannahbit
Aphrodite
Level 140
God Stats
25W - 24L
1,564 SR
Queue Stats
473W - 453L
1,533 Elo+
Party 2
Scylla
Scylla
montez1408
Scylla
Level 104
God Stats
18W - 31L
1,389 SR
Queue Stats
356W - 370L
1,493 Elo+
Party 3
Team Averages
Level 103
1,444 SR
1,471 Elo+

VS

Team Averages
Level 109
1,543 SR
1,575 Elo+
Medusa
Medusa
JayyJay
Medusa
Level 126
God Stats
4W - 0L
1,916 SR
Queue Stats
25W - 18L
1,590 Elo+
Party 1
Bacchus
Bacchus
Smileybone0
Bacchus
Level 53
God Stats
17W - 10L
1,780 SR
Queue Stats
106W - 73L
1,606 Elo+
Party 1
Mercury
Mercury
Unhollistic
Mercury
Level 86
God Stats
9W - 16L
1,380 SR
Queue Stats
454W - 490L
1,504 Elo+
Solo
Odin
Odin
hammee
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 106L
1,585 Elo+
Party 1
Thoth
Thoth
mmmathw
Thoth
Level 150
God Stats
1W - 1L
1,140 SR
Queue Stats
80W - 60L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
2 / 7 / 1
10,785
449
8,229
24,262
11,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
PettyDeity
Izanami
16
0 / 5 / 2
9,375
391
7,971
24,810
9,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
ayadonis
Chaac
17
2 / 4 / 1
10,771
449
12,268
23,304
20,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
hannahbit
Aphrodite
16
0 / 7 / 4
9,970
415
10,989
23,235
13,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
montez1408
Scylla
16
2 / 9 / 1
10,684
445
8,663
19,214
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JayyJay
Medusa
20
7 / 0 / 9
12,795
533
18,200
12,828
7,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Smileybone0
Bacchus
18
3 / 0 / 14
12,310
513
11,393
22,641
36,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Unhollistic
Mercury
19
4 / 4 / 12
12,652
527
12,296
22,013
10,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
hammee
Odin
20
4 / 2 / 6
14,361
598
19,806
23,473
32,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thoth
mmmathw
Thoth
20
14 / 0 / 6
16,213
676
23,985
14,757
11,026
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
6
Kills
32
32
Deaths
6
9
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Medusa
JayyJay
Medusa
7
0
9
11.5
L
Thanatos
2
7
1
0.36
L
Izanami
PettyDeity
Izanami
0
5
2
0.2
W
Bacchus
Smileybone0
Bacchus
3
0
14
10
W
Mercury
Unhollistic
Mercury
4
4
12
2.5
L
Chaac
ayadonis
Chaac
2
4
1
0.63
W
Odin
hammee
Odin
4
2
6
3.5
L
Aphrodite
hannahbit
Aphrodite
0
7
4
0.29
W
Thoth
mmmathw
Thoth
14
0
6
17
L
Scylla
montez1408
Scylla
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,120
Damage
85,680
114,825
Taken
95,712
61,335
Mitigated
97,523
42,369
Healing
19,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JayyJay
Medusa
18,200
8,863
0
4,499
12,828
7,282
6,736
2,288
10,540
39
119,703
L
Thanatos
8,229
2,601
0
14,141
24,262
11,280
0
3,639
20,623
0
93,439
L
Izanami
PettyDeity
Izanami
7,971
5,702
0
4,193
24,810
9,409
677
8,851
15,959
0
81,159
W
Bacchus
Smileybone0
Bacchus
11,393
526
255
3,166
22,641
36,113
396
3,595
19,046
50,066
0
W
Mercury
Unhollistic
Mercury
12,296
5,811
0
3,770
22,013
10,581
0
5,251
16,762
0
105,891
L
Chaac
ayadonis
Chaac
12,268
3,919
0
4,638
23,304
20,811
842
6,761
16,543
0
80,625
W
Odin
hammee
Odin
19,806
6,915
0
4,515
23,473
32,521
1,971
2,212
21,261
0
123,322
L
Aphrodite
hannahbit
Aphrodite
10,989
782
7,113
9,941
23,235
13,061
593
6,175
17,060
67,717
2,951
W
Thoth
mmmathw
Thoth
23,985
2,520
0
2,830
14,757
11,026
3,257
6,087
8,670
164,323
0
L
Scylla
montez1408
Scylla
8,663
1,374
86
2,257
19,214
6,774
0
9,991
9,223
79,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,585
Gold Earned
68,331
650
Minions Killed
834
0
Camps Cleared
0
2,158,641
Distance Traveled
2,453,509
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,795
533
152
6
0
469,047
5
L
Thanatos
10,785
449
126
5
0
452,620
5
L
Izanami
9,375
391
124
5
0
415,830
7
W
Bacchus
12,310
513
68
3
0
514,341
5
W
Mercury
12,652
527
145
6
0
523,201
1
L
Chaac
10,771
449
130
5
0
472,040
1
W
Odin
14,361
598
220
9
0
426,845
1
L
Aphrodite
9,970
415
124
5
0
451,110
8
W
Thoth
16,213
676
249
10
0
520,075
1
L
Scylla
10,684
445
146
6
0
367,041
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role