Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Denner121
Kali
Level 129
God Stats
1W - 1L
1,584 SR
Queue Stats
86W - 75L
1,571 Elo+
Solo
Hera
Hera
Qusilver
Hera
Level 94
God Stats
6W - 9L
1,356 SR
Queue Stats
475W - 438L
1,430 Elo+
Party 2
Chronos
Chronos
Suton
Chronos
Level 101
God Stats
11W - 6L
1,700 SR
Queue Stats
560W - 521L
1,445 Elo+
Party 2
Amaterasu
Amaterasu
ohJoeyBoi
Amaterasu
Level 125
God Stats
1W - 1L
1,142 SR
Queue Stats
75W - 79L
1,519 Elo+
Solo
Team Averages
Level 116
1,456 SR
1,493 Elo+

VS

Team Averages
Level 111
1,493 SR
1,580 Elo+
Artio
Artio
FakeKaikiDeishu
Artio
Level 61
God Stats
0W - 2L
1,371 SR
Queue Stats
28W - 17L
1,618 Elo+
Party 1
Ah Puch
Ah Puch
Mr_Knightmares
Ah Puch
Level 160
God Stats
2W - 3L
1,681 SR
Queue Stats
176W - 139L
1,566 Elo+
Party 1
Anubis
Anubis
ThyInferno
Anubis
Level 146
God Stats
3W - 6L
1,336 SR
Queue Stats
262W - 256L
1,520 Elo+
Solo
Chernobog
Chernobog
Wruneright
Chernobog
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,708 Elo+
Party 1
Hades
Hades
beb025
Hades
Level 125
God Stats
18W - 15L
1,575 SR
Queue Stats
271W - 277L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
4 / 5 / 15
10,809
721
12,491
19,031
12,047
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
20
9 / 3 / 9
13,316
888
12,202
22,275
10,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
19
4 / 4 / 10
11,310
754
18,531
9,473
4,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Suton
Chronos
18
2 / 2 / 15
10,161
677
16,781
14,850
6,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
ohJoeyBoi
Amaterasu
19
4 / 5 / 13
10,864
724
11,438
25,120
34,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 16
10,937
729
11,913
27,045
39,188
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 3 / 9
12,086
806
25,222
13,600
7,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
ThyInferno
Anubis
17
8 / 4 / 3
10,986
732
14,631
10,811
5,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Wruneright
Chernobog
15
2 / 6 / 10
9,599
640
10,015
14,685
7,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hades
beb025
Hades
15
3 / 6 / 13
10,316
688
16,859
18,128
12,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
70
23
Kills
19
19
Deaths
23
62
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
5
15
2.3
W
Kali
9
3
9
4.5
L
1
4
16
2.25
L
5
3
9
3.17
W
Hera
4
4
10
2.25
W
Chronos
Suton
Chronos
2
2
15
4.75
L
Anubis
ThyInferno
Anubis
8
4
3
2.38
L
Chernobog
Wruneright
Chernobog
2
6
10
1.17
L
Hades
beb025
Hades
3
6
13
1.58
W
Amaterasu
ohJoeyBoi
Amaterasu
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,443
Damage
78,640
90,749
Taken
84,269
67,464
Mitigated
71,588
47,207
Healing
33,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,491
3,005
4,472
7,256
19,031
12,047
135
13,362
5,485
0
18,982
W
Kali
12,202
2,855
3,825
11,236
22,275
10,149
829
16,765
5,390
0
27,562
L
11,913
1,008
4,129
8,778
27,045
39,188
196
12,060
14,985
17,511
0
L
25,222
1,401
2,508
2,972
13,600
7,080
479
4,986
8,614
60,470
0
W
Hera
18,531
2,741
1,273
604
9,473
4,157
450
7,992
1,413
48,214
0
W
Chronos
Suton
Chronos
16,781
3,629
2,072
5,242
14,850
6,971
1,304
11,822
2,936
25,353
0
L
Anubis
ThyInferno
Anubis
14,631
870
1,805
1,885
10,811
5,940
0
5,152
5,659
28,174
0
L
Chernobog
Wruneright
Chernobog
10,015
5,701
901
2,180
14,685
7,270
515
6,993
7,692
0
20,624
L
Hades
beb025
Hades
16,859
534
3,637
4,757
18,128
12,110
237
6,121
12,007
27,193
0
W
Amaterasu
ohJoeyBoi
Amaterasu
11,438
3,450
1,614
9,613
25,120
34,140
386
18,050
6,900
0
26,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
53,924
188
Minions Killed
170
0
Camps Cleared
0
1,503,786
Distance Traveled
1,279,134
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,809
721
36
2
0
308,167
2
W
Kali
13,316
888
31
2
0
306,586
0
L
Artio
10,937
729
6
0
0
305,359
0
L
Ah Puch
12,086
806
82
5
0
285,563
0
W
Hera
11,310
754
64
4
0
279,578
0
W
Chronos
10,161
677
34
2
0
315,459
0
L
Anubis
10,986
732
32
2
0
243,883
0
L
Chernobog
9,599
640
21
1
0
245,248
0
L
Hades
10,316
688
29
2
0
199,081
0
W
Amaterasu
10,864
724
23
2
0
293,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role