Player Matchup

Tyr
Tyr
AAAAAHHHHHHHHHH
Tyr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 53L
1,589 Elo+
Party 3
Neith
Neith
Aviohs
Neith
Level 23
God Stats
2W - 3L
1,325 SR
Queue Stats
14W - 27L
1,342 Elo+
Party 3
Ganesha
Ganesha
Rezullince
Ganesha
Level 141
God Stats
3W - 4L
1,593 SR
Queue Stats
242W - 223L
1,471 Elo+
Party 2
Fenrir
Fenrir
TheZoshi
Fenrir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 74L
1,486 Elo+
Party 2
Janus
Janus
jdph6
Janus
Level 68
God Stats
8W - 6L
1,616 SR
Queue Stats
223W - 190L
1,594 Elo+
Party 3
Team Averages
Level 59
1,507 SR
1,497 Elo+

VS

Team Averages
Level 63
1,474 SR
1,317 Elo+
Amaterasu
Amaterasu
Happydevil89
Amaterasu
Level 122
God Stats
5W - 13L
1,621 SR
Queue Stats
435W - 489L
1,427 Elo+
Solo
Skadi
Skadi
SonBacon
Skadi
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 11L
1,276 Elo+
Party 1
Mercury
Mercury
UchihaEMS1
Mercury
Level 112
God Stats
3W - 1L
1,625 SR
Queue Stats
81W - 82L
1,435 Elo+
Party 1
Atlas
Atlas
daboinut
Atlas
Level 32
God Stats
7W - 8L
1,443 SR
Queue Stats
83W - 89L
1,215 Elo+
Party 1
Anubis
Anubis
slothsaregod
Anubis
Level 15
God Stats
0W - 1L
1,181 SR
Queue Stats
15W - 20L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 14
15,206
608
27,901
30,133
39,763
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Neith
Aviohs
Neith
20
1 / 5 / 6
13,517
541
8,026
17,652
8,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Rezullince
Ganesha
17
1 / 6 / 23
11,441
458
14,539
32,618
37,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
TheZoshi
Fenrir
20
18 / 8 / 12
14,593
584
25,573
27,435
14,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
jdph6
Janus
20
11 / 3 / 20
15,065
603
31,678
16,892
8,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Happydevil89
Amaterasu
18
2 / 9 / 3
12,137
485
9,554
27,681
29,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
SonBacon
Skadi
19
9 / 9 / 7
13,468
539
24,874
29,212
12,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
UchihaEMS1
Mercury
19
8 / 5 / 2
12,420
497
17,864
26,044
13,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
daboinut
Atlas
15
1 / 6 / 11
10,961
438
10,062
34,396
45,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
16
1 / 14 / 4
10,395
416
6,148
23,218
11,960
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
48
43
Kills
21
22
Deaths
43
75
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
0
14
19
W
Neith
Aviohs
Neith
1
5
6
0.8
L
Amaterasu
Happydevil89
Amaterasu
2
9
3
0.39
W
Ganesha
Rezullince
Ganesha
1
6
23
2.08
L
Skadi
SonBacon
Skadi
9
9
7
1.39
W
Fenrir
TheZoshi
Fenrir
18
8
12
3
L
Mercury
UchihaEMS1
Mercury
8
5
2
1.8
L
Atlas
daboinut
Atlas
1
6
11
1.08
W
Janus
jdph6
Janus
11
3
20
7
L
Anubis
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,717
Damage
68,502
124,730
Taken
140,551
108,628
Mitigated
113,263
34,526
Healing
25,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,901
4,964
0
12,602
30,133
39,763
2,036
4,849
25,284
1,131
117,709
W
Neith
Aviohs
Neith
8,026
2,764
0
3,044
17,652
8,832
4,055
987
16,665
0
125,784
L
Amaterasu
Happydevil89
Amaterasu
9,554
4,286
0
7,755
27,681
29,099
1,190
6,109
21,483
0
91,876
W
Ganesha
Rezullince
Ganesha
14,539
1,322
734
4,727
32,618
37,545
455
4,246
28,372
48,838
259
L
Skadi
SonBacon
Skadi
24,874
14,978
0
7,777
29,212
12,687
2,754
11,593
17,305
0
96,994
W
Fenrir
TheZoshi
Fenrir
25,573
10,988
0
7,714
27,435
14,104
776
4,255
23,180
115
80,635
L
Mercury
UchihaEMS1
Mercury
17,864
11,385
0
1,543
26,044
13,621
0
4,628
21,163
0
106,219
L
Atlas
daboinut
Atlas
10,062
5,556
456
3,958
34,396
45,896
513
14,408
19,425
27,330
0
W
Janus
jdph6
Janus
31,678
3,279
1,107
4,598
16,892
8,384
2,560
3,126
13,766
125,140
0
L
Anubis
6,148
1,257
0
3,876
23,218
11,960
136
9,080
14,011
72,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,822
Gold Earned
59,381
632
Minions Killed
560
0
Camps Cleared
0
2,396,400
Distance Traveled
2,200,335
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,206
608
158
6
0
565,263
4
W
Neith
13,517
541
199
8
0
395,395
0
L
Amaterasu
12,137
485
147
6
0
396,025
1
W
Ganesha
11,441
458
26
1
0
428,832
3
L
Skadi
13,468
539
149
6
0
385,288
2
W
Fenrir
14,593
584
75
3
0
500,371
0
L
Mercury
12,420
497
133
5
0
579,227
0
L
Atlas
10,961
438
19
1
0
489,380
0
W
Janus
15,065
603
174
7
0
506,539
9
L
Anubis
10,395
416
112
4
0
350,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role