Player Matchup

Cerberus
Cerberus
PACOLICIOSO
Cerberus
Level 105
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 5L
1,182 Elo+
Party 2
Nemesis
Nemesis
SaecuDae
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Discordia
Discordia
tinkerbellisreal
Discordia
Level 68
God Stats
7W - 11L
1,472 SR
Queue Stats
75W - 144L
1,408 Elo+
Solo
Team Averages
Level 59
1,560 SR
1,363 Elo+

VS

Team Averages
Level 78
1,455 SR
1,237 Elo+
Chaac
Chaac
Link207
Chaac
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,141 Elo+
Party 1
Skadi
Skadi
MuscleCarExpert
Skadi
Level 69
God Stats
10W - 14L
1,365 SR
Queue Stats
60W - 121L
1,307 Elo+
Solo
Scylla
Scylla
ScrubGxd
Scylla
Level 81
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 12L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
PACOLICIOSO
Cerberus
13
0 / 3 / 0
7,794
600
5,744
15,721
11,528
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
SaecuDae
Nemesis
10
0 / 7 / 0
7,999
615
1,074
11,373
8,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
12
0 / 1 / 0
7,709
593
5,509
5,651
2,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Link207
Chaac
14
3 / 0 / 6
9,225
710
5,198
6,609
5,189
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 0 / 5
9,530
733
10,095
6,485
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
ScrubGxd
Scylla
14
3 / 0 / 8
9,581
737
9,610
3,509
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
11
11
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
Link207
Chaac
3
0
6
6
W
5
0
5
7.5
L
Cerberus
PACOLICIOSO
Cerberus
0
3
0
0
L
Nemesis
SaecuDae
Nemesis
0
7
0
0
W
Scylla
ScrubGxd
Scylla
3
0
8
7
L
Discordia
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,327
Damage
24,903
32,745
Taken
16,603
22,043
Mitigated
9,161
6,943
Healing
6,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Link207
Chaac
5,198
1,378
0
2,141
6,609
5,189
1,143
4,407
2,202
0
15,531
W
10,095
6,589
0
3,227
6,485
2,584
1,720
4,908
1,577
0
44,254
L
Cerberus
PACOLICIOSO
Cerberus
5,744
344
0
5,016
15,721
11,528
0
3,928
11,793
29,357
0
L
Nemesis
SaecuDae
Nemesis
1,074
584
1,153
484
11,373
8,369
0
3,737
7,636
0
12,762
W
Scylla
ScrubGxd
Scylla
9,610
201
0
685
3,509
1,388
984
2,007
1,502
40,250
0
L
Discordia
5,509
653
0
290
5,651
2,146
0
2,064
3,587
40,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,502
Gold Earned
28,336
179
Minions Killed
137
0
Camps Cleared
0
588,844
Distance Traveled
694,258
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,225
710
31
2
0
251,660
4
W
Skadi
9,530
733
46
4
0
205,664
0
L
Cerberus
7,794
600
88
7
0
204,765
0
L
Nemesis
7,999
615
22
2
0
200,250
0
W
Scylla
9,581
737
60
5
0
236,934
5
L
Discordia
7,709
593
69
5
0
183,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role