Player Matchup

Anubis
Anubis
ARKUHTEKT
Anubis
Level 49
God Stats
53W - 23L
1,695 SR
Queue Stats
97W - 57L
1,593 Elo+
Party 1
Fenrir
Fenrir
ArchangelV01
Fenrir
Level 145
God Stats
2W - 2L
1,433 SR
Queue Stats
268W - 211L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Eamon the Demon
Cernunnos
Level 67
God Stats
3W - 0L
1,702 SR
Queue Stats
199W - 160L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
IML007
Cthulhu
Level 148
God Stats
29W - 25L
1,571 SR
Queue Stats
273W - 209L
1,571 Elo+
Party 1
Ymir
Ymir
Psilocyman1994
Ymir
Level 37
God Stats
7W - 8L
1,457 SR
Queue Stats
8W - 10L
1,347 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,523 Elo+

VS

Team Averages
Level 62
1,336 SR
1,406 Elo+
Cu Chulainn
Cu Chulainn
DeathsLastLaugh
Cu Chulainn
Level 86
God Stats
0W - 1L
1,259 SR
Queue Stats
77W - 79L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MKay319
Morgan Le Fay
Level 28
God Stats
2W - 4L
1,483 SR
Queue Stats
44W - 39L
1,533 Elo+
Party 2
Ishtar
Ishtar
Marotta18PR
Ishtar
Level 102
God Stats
0W - 10L
1,071 SR
Queue Stats
303W - 354L
1,280 Elo+
Party 3
Sylvanus
Sylvanus
StoryOfKurb
Sylvanus
Level 64
God Stats
3W - 2L
1,368 SR
Queue Stats
91W - 90L
1,495 Elo+
Party 2
Thor
Thor
maranatha-LM10LJ
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARKUHTEKT
Anubis
12
2 / 0 / 4
6,630
603
3,492
3,388
1,769
Fenrir
11
6 / 0 / 5
6,567
597
5,961
6,437
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Eamon the Demon
Cernunnos
10
1 / 0 / 6
5,670
515
7,705
7,464
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
IML007
Cthulhu
11
2 / 0 / 1
6,382
580
6,000
5,657
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 0 / 4
6,027
548
2,522
7,793
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeathsLastLaugh
Cu Chulainn
10
0 / 2 / 0
5,429
494
2,668
9,854
5,932
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MKay319
Morgan Le Fay
8
0 / 3 / 0
4,911
446
1,882
6,261
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
9
0 / 3 / 0
4,926
448
3,179
8,077
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
StoryOfKurb
Sylvanus
8
0 / 2 / 0
4,771
434
6,334
8,742
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 2 / 0
4,532
412
1,792
7,248
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
12
Kills
0
0
Deaths
12
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
ARKUHTEKT
Anubis
2
0
4
4
W
Fenrir
6
0
5
8.5
L
Cu Chulainn
DeathsLastLaugh
Cu Chulainn
0
2
0
0
W
Cernunnos
Eamon the Demon
Cernunnos
1
0
6
4
W
Cthulhu
IML007
Cthulhu
2
0
1
2.5
L
Morgan Le Fay
MKay319
Morgan Le Fay
0
3
0
0
L
Ishtar
0
3
0
0
W
1
0
4
3
L
Sylvanus
StoryOfKurb
Sylvanus
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,680
Damage
15,855
30,739
Taken
40,182
15,687
Mitigated
17,251
13,096
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ARKUHTEKT
Anubis
3,492
61
0
2,432
3,388
1,769
572
1,713
1,675
50,343
0
W
Fenrir
5,961
1,831
0
1,642
6,437
2,563
0
654
5,783
0
41,464
L
Cu Chulainn
DeathsLastLaugh
Cu Chulainn
2,668
664
0
1,906
9,854
5,932
0
4,629
4,681
0
35,696
W
Cernunnos
Eamon the Demon
Cernunnos
7,705
3,184
0
4,759
7,464
2,842
0
2,277
5,187
0
45,239
W
Cthulhu
IML007
Cthulhu
6,000
217
0
1,480
5,657
2,811
0
0
5,657
38,555
0
L
Morgan Le Fay
MKay319
Morgan Le Fay
1,882
193
0
1,513
6,261
1,765
0
1,867
4,394
24,584
0
L
Ishtar
3,179
1,778
0
1,919
8,077
2,831
0
1,873
6,204
0
30,348
W
2,522
604
0
2,783
7,793
5,702
308
1,768
6,025
11,974
0
L
Sylvanus
StoryOfKurb
Sylvanus
6,334
2,252
536
2,043
8,742
4,390
0
1,347
7,395
24,161
9,035
L
1,792
550
0
1,686
7,248
2,333
0
1,646
5,494
0
15,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,276
Gold Earned
24,569
315
Minions Killed
262
0
Camps Cleared
0
1,046,897
Distance Traveled
946,955
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,630
603
80
7
0
178,589
0
W
Fenrir
6,567
597
74
7
0
237,834
4
L
Cu Chulainn
5,429
494
69
6
0
185,520
1
W
Cernunnos
5,670
515
71
6
0
188,895
2
W
Cthulhu
6,382
580
74
7
0
204,087
4
L
Morgan Le Fay
4,911
446
47
4
0
193,957
0
L
Ishtar
4,926
448
59
5
0
187,275
2
W
Ymir
6,027
548
16
1
0
237,492
2
L
Sylvanus
4,771
434
55
5
0
185,872
0
L
Thor
4,532
412
32
3
0
194,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role