Player Matchup

Pele
Pele
Daltman9578
Pele
Level 63
God Stats
1W - 2L
1,339 SR
Queue Stats
61W - 73L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
Ghostie-I
Cthulhu
Level 35
God Stats
5W - 8L
1,136 SR
Queue Stats
59W - 62L
1,307 Elo+
Party 2
Ishtar
Ishtar
KawaiiiBot
Ishtar
Level 100
God Stats
1W - 8L
1,110 SR
Queue Stats
50W - 51L
1,402 Elo+
Party 2
Amaterasu
Amaterasu
KingHarris721
Amaterasu
Level 66
God Stats
23W - 10L
1,731 SR
Queue Stats
29W - 22L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
NoSoyPako420
Zhong Kui
Level 87
God Stats
5W - 2L
1,695 SR
Queue Stats
52W - 51L
1,414 Elo+
Solo
Team Averages
Level 70
1,402 SR
1,414 Elo+

VS

Team Averages
Level 78
1,506 SR
1,387 Elo+
Jormungandr
Jormungandr
Beast_Boy20032
Jormungandr
Level 55
God Stats
3W - 4L
1,461 SR
Queue Stats
173W - 167L
1,358 Elo+
Party 3
Sun Wukong
Sun Wukong
DJKing1216
Sun Wukong
Level 68
God Stats
3W - 1L
1,641 SR
Queue Stats
261W - 248L
1,378 Elo+
Party 3
Eset
Eset
NgS_Sharkman
Eset
Level 84
God Stats
16W - 12L
1,550 SR
Queue Stats
398W - 386L
1,358 Elo+
Party 3
Danzaburou
Danzaburou
XInfernalNinjaX
Danzaburou
Level 106
God Stats
15W - 11L
1,454 SR
Queue Stats
601W - 656L
1,428 Elo+
Solo
Awilix
Awilix
XvKarate
Awilix
Level 78
God Stats
16W - 9L
1,425 SR
Queue Stats
105W - 105L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 4
13,190
489
17,577
30,198
12,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Ghostie-I
Cthulhu
16
3 / 2 / 6
11,823
438
9,547
27,362
30,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
KawaiiiBot
Ishtar
16
1 / 6 / 8
10,367
384
12,311
23,322
9,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
KingHarris721
Amaterasu
20
1 / 4 / 2
14,077
521
8,426
35,518
26,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
NoSoyPako420
Zhong Kui
20
8 / 5 / 6
13,965
517
20,175
25,741
18,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beast_Boy20032
Jormungandr
17
0 / 3 / 11
10,646
394
14,891
23,775
29,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DJKing1216
Sun Wukong
20
4 / 3 / 4
12,639
468
14,248
20,327
11,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 5 / 6
15,135
561
32,502
21,508
10,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
XInfernalNinjaX
Danzaburou
20
4 / 2 / 10
13,071
484
21,436
16,617
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
XvKarate
Awilix
19
11 / 8 / 8
13,535
501
20,407
21,762
12,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
21
Kills
24
24
Deaths
21
26
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Beast_Boy20032
Jormungandr
0
3
11
1.83
W
Sun Wukong
DJKing1216
Sun Wukong
4
3
4
2
L
8
7
4
1.43
L
Cthulhu
Ghostie-I
Cthulhu
3
2
6
3
L
Ishtar
KawaiiiBot
Ishtar
1
6
8
0.83
L
Amaterasu
KingHarris721
Amaterasu
1
4
2
0.5
W
5
5
6
1.6
L
Zhong Kui
NoSoyPako420
Zhong Kui
8
5
6
2.2
W
Danzaburou
XInfernalNinjaX
Danzaburou
4
2
10
4.5
W
Awilix
XvKarate
Awilix
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,036
Damage
103,484
142,141
Taken
103,989
97,282
Mitigated
70,956
53,136
Healing
29,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Beast_Boy20032
Jormungandr
14,891
4,594
134
4,904
23,775
29,216
200
7,320
16,455
71,312
0
W
Sun Wukong
DJKing1216
Sun Wukong
14,248
2,950
0
7,351
20,327
11,997
1,002
8,791
11,536
0
94,785
L
17,577
5,969
376
8,179
30,198
12,558
1,342
6,754
22,426
0
107,848
L
Cthulhu
Ghostie-I
Cthulhu
9,547
1,264
5,368
6,782
27,362
30,902
237
7,541
19,821
36,858
0
L
Ishtar
KawaiiiBot
Ishtar
12,311
6,255
0
3,582
23,322
9,609
514
6,264
17,058
30
73,087
L
Amaterasu
KingHarris721
Amaterasu
8,426
3,447
0
17,326
35,518
26,024
3,359
22,354
13,164
0
124,458
W
32,502
3,024
328
6,866
21,508
10,232
1,370
2,446
19,062
141,857
0
L
Zhong Kui
NoSoyPako420
Zhong Kui
20,175
3,547
211
11,312
25,741
18,189
2,497
4,796
20,945
103,519
0
W
Danzaburou
XInfernalNinjaX
Danzaburou
21,436
9,834
0
7,338
16,617
7,328
2,476
4,844
11,773
0
121,551
W
Awilix
XvKarate
Awilix
20,407
8,144
0
2,727
21,762
12,183
928
6,766
14,996
0
91,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,422
Gold Earned
65,026
680
Minions Killed
685
0
Camps Cleared
0
2,388,453
Distance Traveled
2,582,761
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,646
394
85
3
0
502,713
2
W
Sun Wukong
12,639
468
137
5
0
560,920
1
L
Pele
13,190
489
121
4
0
510,135
5
L
Cthulhu
11,823
438
43
2
0
489,129
0
L
Ishtar
10,367
384
121
4
0
426,481
0
L
Amaterasu
14,077
521
238
9
0
530,123
6
W
Eset
15,135
561
233
9
0
458,057
2
L
Zhong Kui
13,965
517
157
6
0
432,585
7
W
Danzaburou
13,071
484
142
5
0
516,146
0
W
Awilix
13,535
501
88
3
0
544,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role