Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Apacolypto923
Scylla
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,285 Elo+
Solo
Shiva
Shiva
HitatDavid
Shiva
Level 79
God Stats
1W - 1L
1,527 SR
Queue Stats
56W - 62L
1,387 Elo+
Solo
Ganesha
Ganesha
Ultimate_Lucky66
Ganesha
Level 86
God Stats
0W - 2L
1,606 SR
Queue Stats
41W - 30L
1,530 Elo+
Party 1
Raijin
Raijin
edletigg
Raijin
Level 67
God Stats
2W - 2L
1,731 SR
Queue Stats
40W - 37L
1,492 Elo+
Party 1
Team Averages
Level 95
1,573 SR
1,439 Elo+

VS

Team Averages
Level 104
1,512 SR
1,330 Elo+
Kuzenbo
Kuzenbo
AsN Vinnie
Kuzenbo
Level 66
God Stats
4W - 1L
1,672 SR
Queue Stats
300W - 337L
1,334 Elo+
Solo
Persephone
Persephone
MissDipp
Persephone
Level 121
God Stats
10W - 17L
1,362 SR
Queue Stats
432W - 455L
1,292 Elo+
Party 2
Hun Batz
Hun Batz
Polo8Wolf1
Hun Batz
Level 121
God Stats
4W - 1L
1,701 SR
Queue Stats
165W - 191L
1,352 Elo+
Solo
Shiva
Shiva
Rodurigo
Shiva
Level 146
God Stats
2W - 0L
1,560 SR
Queue Stats
83W - 108L
1,366 Elo+
Solo
Chronos
Chronos
terriblywitchy
Chronos
Level 65
God Stats
11W - 9L
1,264 SR
Queue Stats
264W - 284L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
3 / 3 / 6
11,243
661
8,403
27,347
22,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 3
11,794
694
15,242
24,036
12,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
18
0 / 3 / 11
10,383
611
12,296
23,765
18,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

16
1 / 4 / 8
10,048
591
6,784
28,532
27,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
edletigg
Raijin
15
4 / 10 / 3
9,856
580
13,323
20,600
10,212

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AsN Vinnie
Kuzenbo
20
2 / 1 / 18
12,647
744
11,979
21,934
32,514
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
MissDipp
Persephone
20
8 / 1 / 14
13,083
770
37,591
13,460
6,403
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Polo8Wolf1
Hun Batz
13
1 / 4 / 9
9,641
567
13,139
9,959
3,561
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Rodurigo
Shiva
20
6 / 5 / 14
12,322
725
22,337
17,051
14,470
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 2 / 14
12,780
752
20,112
11,314
4,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
12
Kills
24
24
Deaths
13
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
3
3
6
2
L
4
4
3
1.38
W
Kuzenbo
AsN Vinnie
Kuzenbo
2
1
18
11
L
Shiva
0
3
11
1.83
W
Persephone
MissDipp
Persephone
8
1
14
15
W
Hun Batz
Polo8Wolf1
Hun Batz
1
4
9
1.38
W
Shiva
Rodurigo
Shiva
6
5
14
2.6
L
1
4
8
1.25
L
Raijin
edletigg
Raijin
4
10
3
0.55
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,048
Damage
105,158
124,280
Taken
73,718
90,784
Mitigated
61,643
52,210
Healing
35,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
8,403
5,799
5,091
12,972
27,347
22,170
10
12,153
15,194
0
9,660
L
15,242
2,826
639
7,096
24,036
12,953
532
15,280
8,756
52,237
0
W
Kuzenbo
AsN Vinnie
Kuzenbo
11,979
4,982
3,313
7,720
21,934
32,514
502
8,685
12,199
21,983
0
L
Shiva
12,296
645
1,328
7,613
23,765
18,153
0
15,929
7,836
0
26,144
W
Persephone
MissDipp
Persephone
37,591
6,179
3,005
5,561
13,460
6,403
2,229
6,267
6,977
66,530
0
W
Hun Batz
Polo8Wolf1
Hun Batz
13,139
2,189
1,744
1,500
9,959
3,561
551
5,699
4,076
0
22,694
W
Shiva
Rodurigo
Shiva
22,337
2,643
3,450
3,111
17,051
14,470
1,072
6,156
10,643
5,551
38,931
L
6,784
129
1,042
10,724
28,532
27,296
217
14,607
13,925
13,161
0
L
Raijin
edletigg
Raijin
13,323
1,367
2,807
2,898
20,600
10,212
443
14,035
6,565
23,054
0
W
20,112
6,204
3,076
2,633
11,314
4,695
2,765
8,542
2,772
37,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,324
Gold Earned
60,473
170
Minions Killed
172
0
Camps Cleared
0
1,434,898
Distance Traveled
1,527,826
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,243
661
34
2
0
305,041
0
L
Scylla
11,794
694
78
5
0
255,500
0
W
Kuzenbo
12,647
744
11
1
0
365,459
0
L
Shiva
10,383
611
39
2
0
354,628
5
W
Persephone
13,083
770
58
3
0
338,395
6
W
Hun Batz
9,641
567
23
1
0
220,456
0
W
Shiva
12,322
725
47
3
0
282,243
0
L
Ganesha
10,048
591
0
0
0
279,628
0
L
Raijin
9,856
580
19
1
0
240,101
0
W
Chronos
12,780
752
33
2
0
321,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role