Player Matchup

Apollo
Apollo
Jinx42308
Apollo
Level 85
God Stats
1W - 1L
1,281 SR
Queue Stats
85W - 98L
1,426 Elo+
Solo
Jormungandr
Jormungandr
RzrDemonslayer22
Jormungandr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 96L
1,351 Elo+
Party 1
Ne Zha
Ne Zha
StonedIntrovert
Ne Zha
Level 87
God Stats
1W - 0L
1,579 SR
Queue Stats
3W - 4L
1,754 Elo+
Solo
Janus
Janus
ZandZandz
Janus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 92L
1,333 Elo+
Solo
Cthulhu
Cthulhu
ol BOTS Io
Cthulhu
Level 69
God Stats
3W - 2L
1,385 SR
Queue Stats
53W - 47L
1,455 Elo+
Party 1
Team Averages
Level 77
1,449 SR
1,464 Elo+

VS

Team Averages
Level 78
1,524 SR
1,397 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Creedmaster117
Jing Wei
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,417 Elo+
Party 2
Vamana
Vamana
GuapoLT555
Vamana
Level 27
God Stats
1W - 1L
1,719 SR
Queue Stats
71W - 134L
1,329 Elo+
Solo
Apollo
Apollo
RogerTimpleton
Apollo
Level 29
God Stats
2W - 3L
1,354 SR
Queue Stats
144W - 205L
1,364 Elo+
Solo
Medusa
Medusa
Supreme_AEON
Medusa
Level 109
God Stats
5W - 5L
1,549 SR
Queue Stats
173W - 154L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jinx42308
Apollo
12
1 / 3 / 9
6,715
839
5,050
5,460
2,196
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
RzrDemonslayer22
Jormungandr
12
2 / 3 / 9
7,014
877
3,469
10,078
13,212
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
10 / 3 / 4
9,080
1,135
14,469
8,177
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
ZandZandz
Janus
14
2 / 2 / 11
7,458
932
6,126
4,922
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ol BOTS Io
Cthulhu
13
6 / 2 / 8
7,721
965
7,177
15,066
14,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
14
0 / 3 / 7
6,754
844
5,991
6,162
2,234
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
13
3 / 5 / 5
6,948
869
4,672
7,988
2,779
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
GuapoLT555
Vamana
9
0 / 3 / 4
5,531
691
1,071
5,724
2,497
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
5 / 5 / 2
6,961
870
6,385
8,921
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
14
5 / 5 / 3
7,533
942
8,159
10,551
4,218
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
21
Kills
13
13
Deaths
21
41
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
7
1.17
L
Jing Wei
3
5
5
1.1
L
Vamana
GuapoLT555
Vamana
0
3
4
0.67
W
Apollo
Jinx42308
Apollo
1
3
9
1.83
L
5
5
2
1.2
W
Jormungandr
RzrDemonslayer22
Jormungandr
2
3
9
2.17
W
10
3
4
4
L
Medusa
5
5
3
1.3
W
Janus
ZandZandz
Janus
2
2
11
3.75
W
Cthulhu
ol BOTS Io
Cthulhu
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,291
Damage
26,278
43,703
Taken
39,346
35,922
Mitigated
15,008
13,793
Healing
7,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,991
438
286
1,440
6,162
2,234
0
2,289
3,873
16,851
0
L
Jing Wei
4,672
3,724
302
322
7,988
2,779
0
3,871
4,117
0
10,089
L
Vamana
GuapoLT555
Vamana
1,071
142
114
1,000
5,724
2,497
0
2,973
2,751
0
2,338
W
Apollo
Jinx42308
Apollo
5,050
2,649
132
763
5,460
2,196
722
1,046
4,414
0
10,547
L
6,385
2,492
81
1,194
8,921
3,280
21
2,576
6,345
0
10,154
W
Jormungandr
RzrDemonslayer22
Jormungandr
3,469
645
460
1,483
10,078
13,212
0
1,345
8,733
9,344
0
W
14,469
2,346
279
1,874
8,177
4,516
0
680
7,497
0
26,993
L
Medusa
8,159
3,486
193
2,417
10,551
4,218
0
5,063
5,488
0
15,622
W
Janus
ZandZandz
Janus
6,126
119
172
1,724
4,922
1,927
40
726
4,196
14,741
0
W
Cthulhu
ol BOTS Io
Cthulhu
7,177
0
563
6,343
15,066
14,071
42
2,194
12,872
10,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,988
Gold Earned
33,727
79
Minions Killed
63
0
Camps Cleared
0
757,672
Distance Traveled
630,148
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,754
844
27
3
0
139,509
0
L
Jing Wei
6,948
869
15
2
0
126,940
0
L
Vamana
5,531
691
1
0
0
113,662
2
W
Apollo
6,715
839
17
2
0
144,358
0
L
Apollo
6,961
870
6
1
0
119,582
0
W
Jormungandr
7,014
877
8
1
0
124,911
0
W
Ne Zha
9,080
1,135
21
3
0
155,068
0
L
Medusa
7,533
942
14
2
0
130,455
0
W
Janus
7,458
932
26
3
0
161,931
1
W
Cthulhu
7,721
965
7
1
0
171,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role