Player Matchup

Thanatos
Thanatos
Bempp
Thanatos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 95L
1,425 Elo+
Solo
Cernunnos
Cernunnos
Buallat
Cernunnos
Level 48
God Stats
14W - 13L
1,310 SR
Queue Stats
185W - 231L
1,329 Elo+
Solo
Chaac
Chaac
Malora555
Chaac
Level 48
God Stats
13W - 21L
1,410 SR
Queue Stats
90W - 109L
1,370 Elo+
Solo
Merlin
Merlin
Raga_mutton
Merlin
Level 94
God Stats
7W - 5L
1,609 SR
Queue Stats
405W - 491L
1,367 Elo+
Solo
Ymir
Ymir
cyclonegamer666
Ymir
Level 62
God Stats
11W - 15L
1,434 SR
Queue Stats
253W - 311L
1,305 Elo+
Solo
Team Averages
Level 68
1,452 SR
1,359 Elo+

VS

Team Averages
Level 85
1,363 SR
1,369 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Argentsoma
Medusa
Level 156
God Stats
2W - 4L
1,556 SR
Queue Stats
211W - 236L
1,361 Elo+
Solo
Poseidon
Poseidon
FiggBucker
Poseidon
Level 44
God Stats
18W - 25L
1,382 SR
Queue Stats
153W - 201L
1,321 Elo+
Solo
Ymir
Ymir
Ta-takae
Ymir
Level 41
God Stats
1W - 4L
1,199 SR
Queue Stats
23W - 37L
1,228 Elo+
Solo
Freya
Freya
richad0h
Freya
Level 44
God Stats
0W - 4L
1,177 SR
Queue Stats
62W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bempp
Thanatos
11
3 / 1 / 3
6,912
532
7,162
9,254
4,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Buallat
Cernunnos
11
4 / 1 / 3
6,476
498
8,320
8,089
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Malora555
Chaac
13
2 / 2 / 1
7,553
581
5,927
11,694
6,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
4 / 0 / 3
7,378
568
4,437
5,417
2,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
1 / 1 / 6
6,778
521
2,413
11,143
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 3 / 0
6,539
503
7,294
8,686
3,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Argentsoma
Medusa
10
1 / 1 / 1
5,396
415
8,329
6,913
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
FiggBucker
Poseidon
11
1 / 3 / 0
6,303
485
3,737
6,643
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
10
0 / 4 / 0
5,363
413
2,790
7,698
3,531
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Freya
richad0h
Freya
10
0 / 3 / 1
5,901
454
2,718
11,855
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
4
5
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
Medusa
Argentsoma
Medusa
1
1
1
1.5
W
Thanatos
Bempp
Thanatos
3
1
3
4.5
W
Cernunnos
Buallat
Cernunnos
4
1
3
5.5
L
Poseidon
FiggBucker
Poseidon
1
3
0
0.33
W
Chaac
Malora555
Chaac
2
2
1
1.25
W
Merlin
4
0
3
5.5
L
Ymir
0
4
0
0
W
1
1
6
4
L
Freya
richad0h
Freya
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,259
Damage
24,868
45,597
Taken
41,795
24,003
Mitigated
14,970
24,927
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,294
2,126
0
1,649
8,686
3,102
0
0
8,686
0
40,885
L
Medusa
Argentsoma
Medusa
8,329
4,388
0
3,181
6,913
2,107
0
1,091
5,822
0
33,012
W
Thanatos
Bempp
Thanatos
7,162
1,558
0
9,135
9,254
4,448
0
2,757
6,497
0
44,781
W
Cernunnos
Buallat
Cernunnos
8,320
3,342
415
4,483
8,089
2,884
892
1,629
6,460
0
42,162
L
Poseidon
FiggBucker
Poseidon
3,737
529
0
2,280
6,643
1,946
0
1,815
4,828
46,739
0
W
Chaac
Malora555
Chaac
5,927
580
0
6,497
11,694
6,018
900
0
11,694
0
53,245
W
Merlin
4,437
115
0
2,637
5,417
2,168
200
1,620
3,797
48,083
2,962
L
Ymir
2,790
132
0
515
7,698
3,531
0
1,842
5,856
22,941
0
W
2,413
168
0
1,760
11,143
8,485
377
3,239
7,904
21,015
4,178
L
Freya
richad0h
Freya
2,718
894
0
5,279
11,855
4,284
0
2,017
9,838
36,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
29,502
362
Minions Killed
282
0
Camps Cleared
0
1,214,073
Distance Traveled
1,119,484
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,539
503
70
5
0
206,894
1
L
Medusa
5,396
415
37
3
0
224,410
0
W
Thanatos
6,912
532
67
5
0
281,705
1
W
Cernunnos
6,476
498
66
5
0
223,352
0
L
Poseidon
6,303
485
66
5
0
247,606
0
W
Chaac
7,553
581
106
8
0
231,477
0
W
Merlin
7,378
568
84
6
0
248,666
1
L
Ymir
5,363
413
39
3
0
226,053
0
W
Ymir
6,778
521
39
3
0
228,873
0
L
Freya
5,901
454
70
5
0
214,521
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role