Player Matchup

Poseidon
Poseidon
Kempacchi
Poseidon
Level 128
God Stats
8W - 5L
1,610 SR
Queue Stats
128W - 132L
1,518 Elo+
Party 2
Izanami
Izanami
M21GG
Izanami
Level 106
God Stats
1W - 0L
1,779 SR
Queue Stats
42W - 29L
1,656 Elo+
Solo
Shiva
Shiva
SaisukeMazter
Shiva
Level 4
God Stats
1W - 3L
1,303 SR
Queue Stats
2W - 7L
1,240 Elo+
Party 2
Team Averages
Level 79
1,564 SR
1,471 Elo+

VS

Team Averages
Level 73
1,278 SR
1,468 Elo+
Serqet
Serqet
DarkPE
Serqet
Level 124
God Stats
0W - 2L
1,111 SR
Queue Stats
140W - 135L
1,640 Elo+
Solo
King Arthur
King Arthur
lssa Dragon
King Arthur
Level 69
God Stats
0W - 2L
1,259 SR
Queue Stats
48W - 63L
1,341 Elo+
Party 1
Discordia
Discordia
moobere
Discordia
Level 27
God Stats
2W - 2L
1,465 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kempacchi
Poseidon
20
2 / 5 / 6
16,247
677
20,107
16,285
6,682
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
M21GG
Izanami
20
10 / 7 / 2
18,938
789
29,686
30,705
13,750
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 4 / 5
13,832
576
8,129
25,484
28,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DarkPE
Serqet
20
11 / 2 / 2
18,264
761
28,961
25,526
15,263
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

King Arthur
lssa Dragon
King Arthur
20
2 / 4 / 10
15,439
643
14,157
29,969
35,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
moobere
Discordia
20
3 / 6 / 6
15,225
634
24,035
17,313
7,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
12
Kills
16
16
Deaths
12
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
DarkPE
Serqet
11
2
2
6
W
Poseidon
Kempacchi
Poseidon
2
5
6
1
W
Izanami
M21GG
Izanami
10
7
2
1.57
W
0
4
5
0.63
L
King Arthur
lssa Dragon
King Arthur
2
4
10
1.75
L
Discordia
moobere
Discordia
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,922
Damage
67,153
72,474
Taken
72,808
49,358
Mitigated
58,317
13,140
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
DarkPE
Serqet
28,961
11,113
0
1,318
25,526
15,263
859
7,745
17,781
0
127,319
W
Poseidon
Kempacchi
Poseidon
20,107
3,433
0
474
16,285
6,682
1,408
5,651
9,549
96,125
0
W
Izanami
M21GG
Izanami
29,686
18,953
0
9,825
30,705
13,750
1,287
7,874
22,633
0
126,072
W
8,129
1,876
428
2,413
25,484
28,926
215
10,825
12,883
112
17,973
L
King Arthur
lssa Dragon
King Arthur
14,157
2,272
0
1,279
29,969
35,838
268
8,683
21,286
0
58,821
L
Discordia
moobere
Discordia
24,035
694
0
896
17,313
7,216
115
4,527
12,786
85,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,017
Gold Earned
48,928
307
Minions Killed
332
0
Camps Cleared
0
1,145,190
Distance Traveled
1,315,973
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
18,264
761
146
6
0
504,053
4
W
Poseidon
16,247
677
139
6
0
407,446
5
W
Izanami
18,938
789
146
6
0
357,337
4
W
Shiva
13,832
576
22
1
0
380,407
0
L
King Arthur
15,439
643
76
3
0
414,664
4
L
Discordia
15,225
634
110
5
0
397,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role