Player Matchup

Mulan
Mulan
Austinator1
Mulan
Level 48
God Stats
17W - 13L
1,507 SR
Queue Stats
71W - 51L
1,533 Elo+
Party 3
Chiron
Chiron
CareotCake
Chiron
Level 124
God Stats
6W - 2L
1,877 SR
Queue Stats
182W - 192L
1,523 Elo+
Party 3
Artemis
Artemis
FrigidGaming
Artemis
Level 107
God Stats
16W - 11L
1,632 SR
Queue Stats
140W - 128L
1,568 Elo+
Party 3
Janus
Janus
IBeetMyDad
Janus
Level 101
God Stats
2W - 2L
1,680 SR
Queue Stats
190W - 186L
1,557 Elo+
Party 3
Khepri
Khepri
KothGaming
Khepri
Level 125
God Stats
18W - 20L
1,509 SR
Queue Stats
264W - 276L
1,532 Elo+
Party 3
Team Averages
Level 101
1,641 SR
1,543 Elo+

VS

Team Averages
Level 59
1,666 SR
1,587 Elo+
Horus
Horus
DoingYoureMum
Horus
Level 39
God Stats
13W - 8L
1,652 SR
Queue Stats
72W - 68L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
FartinLuterKing
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,647 Elo+
Party 2
Sol
Sol
Lobb3r
Sol
Level 142
God Stats
4W - 2L
1,661 SR
Queue Stats
73W - 64L
1,508 Elo+
Party 1
Cernunnos
Cernunnos
MommySol
Cernunnos
Level 17
God Stats
3W - 3L
1,727 SR
Queue Stats
4W - 5L
1,716 Elo+
Party 2
Poseidon
Poseidon
Stormzii
Poseidon
Level 84
God Stats
5W - 3L
1,790 SR
Queue Stats
194W - 146L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
10,025
528
5,583
17,348
11,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
CareotCake
Chiron
16
5 / 2 / 7
10,464
551
11,291
16,902
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
FrigidGaming
Artemis
18
6 / 4 / 4
10,842
571
16,282
18,800
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
17
5 / 0 / 1
10,821
570
6,753
7,576
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
KothGaming
Khepri
15
1 / 1 / 6
9,555
503
3,106
8,993
9,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,710
406
3,724
15,180
12,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
14
1 / 3 / 2
8,548
450
6,488
15,292
6,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
Lobb3r
Sol
15
4 / 6 / 1
9,579
504
14,526
15,933
5,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
MommySol
Cernunnos
17
2 / 1 / 1
10,823
570
15,278
11,603
5,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Stormzii
Poseidon
15
1 / 4 / 0
9,256
487
6,218
8,456
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
17
Kills
9
9
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Chiron
CareotCake
Chiron
5
2
7
4.25
L
1
3
2
0.67
L
Hun Batz
1
3
2
0.67
W
Artemis
FrigidGaming
Artemis
6
4
4
2
W
Janus
5
0
1
5.5
W
Khepri
KothGaming
Khepri
1
1
6
4
L
Sol
Lobb3r
Sol
4
6
1
0.75
L
Cernunnos
MommySol
Cernunnos
2
1
1
2.5
L
Poseidon
Stormzii
Poseidon
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,015
Damage
46,234
69,619
Taken
66,464
39,909
Mitigated
33,661
26,446
Healing
23,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,583
717
0
8,933
17,348
11,500
448
2,263
15,085
0
78,939
W
Chiron
CareotCake
Chiron
11,291
4,586
343
4,383
16,902
7,232
1,996
2,636
14,257
0
100,364
L
3,724
1,810
700
2,896
15,180
12,522
0
1,228
13,952
102
23,826
L
Hun Batz
6,488
2,401
0
5,812
15,292
6,571
0
2,736
12,556
0
82,854
W
Artemis
FrigidGaming
Artemis
16,282
8,075
0
10,341
18,800
8,763
450
9,526
9,274
0
102,061
W
Janus
6,753
624
0
270
7,576
3,341
0
2,768
4,808
76,526
0
W
Khepri
KothGaming
Khepri
3,106
483
0
2,176
8,993
9,073
119
2,535
6,458
12,631
0
L
Sol
Lobb3r
Sol
14,526
5,531
0
6,199
15,933
5,718
765
1,548
14,385
73,854
8,420
L
Cernunnos
MommySol
Cernunnos
15,278
8,467
0
7,366
11,603
5,528
276
1,358
10,245
0
99,766
L
Poseidon
Stormzii
Poseidon
6,218
920
0
953
8,456
3,322
0
2,989
5,467
80,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,707
Gold Earned
45,916
578
Minions Killed
613
0
Camps Cleared
0
1,863,953
Distance Traveled
1,792,588
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,025
528
140
7
0
363,254
7
W
Chiron
10,464
551
138
7
0
369,942
7
L
Horus
7,710
406
34
2
0
352,099
4
L
Hun Batz
8,548
450
122
6
0
419,373
9
W
Artemis
10,842
571
143
8
0
335,056
4
W
Janus
10,821
570
136
7
0
404,339
7
W
Khepri
9,555
503
21
1
0
391,362
2
L
Sol
9,579
504
134
7
0
307,805
2
L
Cernunnos
10,823
570
185
10
0
327,267
3
L
Poseidon
9,256
487
138
7
0
386,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role