Player Matchup

Hades
Hades
Felwnter
Hades
Level 85
God Stats
3W - 3L
1,493 SR
Queue Stats
101W - 90L
1,521 Elo+
Party 2
Merlin
Merlin
MikelBesil
Merlin
Level 125
God Stats
7W - 7L
1,429 SR
Queue Stats
230W - 216L
1,593 Elo+
Party 2
Maui
Maui
Piggydestroyer0
Maui
Level 126
God Stats
5W - 2L
1,798 SR
Queue Stats
209W - 197L
1,529 Elo+
Party 2
Tyr
Tyr
SinfulExponent4
Tyr
Level 97
God Stats
4W - 4L
1,389 SR
Queue Stats
183W - 156L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
Ummerakith
Heimdallr
Level 70
God Stats
2W - 1L
1,733 SR
Queue Stats
100W - 88L
1,513 Elo+
Party 2
Team Averages
Level 101
1,568 SR
1,539 Elo+

VS

Team Averages
Level 114
1,617 SR
1,540 Elo+
Agni
Agni
BlipBlapAttack
Agni
Level 158
God Stats
54W - 52L
1,624 SR
Queue Stats
692W - 732L
1,558 Elo+
Solo
Sylvanus
Sylvanus
PwD Joy Boy
Sylvanus
Level 132
God Stats
11W - 7L
1,672 SR
Queue Stats
229W - 239L
1,537 Elo+
Party 3
Chiron
Chiron
PwDAizen
Chiron
Level 127
God Stats
10W - 4L
1,589 SR
Queue Stats
211W - 213L
1,527 Elo+
Party 3
Da Ji
Da Ji
ScrewCoppa
Da Ji
Level 12
God Stats
2W - 5L
1,433 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Chaac
Chaac
shaddycarrot
Chaac
Level 140
God Stats
1W - 1L
1,766 SR
Queue Stats
31W - 27L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Felwnter
Hades
14
4 / 2 / 2
9,332
491
6,275
19,499
9,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
MikelBesil
Merlin
18
6 / 0 / 3
10,759
566
13,144
8,564
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 1 / 9
8,673
456
2,898
14,153
9,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 3
9,197
484
7,239
19,714
20,504
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Ummerakith
Heimdallr
16
4 / 3 / 3
9,896
521
10,934
17,418
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,000
474
13,110
10,657
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PwD Joy Boy
Sylvanus
11
0 / 2 / 1
7,468
393
8,943
11,816
6,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
PwDAizen
Chiron
13
3 / 4 / 2
8,304
437
10,751
14,903
5,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
14
3 / 6 / 2
8,982
473
5,520
15,013
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 1 / 2
10,269
540
16,871
17,263
16,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
16
Kills
9
9
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Hades
Felwnter
Hades
4
2
2
2.5
W
Merlin
MikelBesil
Merlin
6
0
3
7.5
W
0
1
9
4.5
L
Sylvanus
PwD Joy Boy
Sylvanus
0
2
1
0.25
L
Chiron
PwDAizen
Chiron
3
4
2
1
L
Da Ji
3
6
2
0.67
W
2
3
3
1.17
W
Heimdallr
Ummerakith
Heimdallr
4
3
3
1.83
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
55,195
79,348
Taken
69,652
51,566
Mitigated
38,726
26,301
Healing
18,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,110
680
0
1,625
10,657
4,650
0
6,283
4,374
70,180
0
W
Hades
Felwnter
Hades
6,275
730
264
9,025
19,499
9,996
55
4,270
15,025
64,922
0
W
Merlin
MikelBesil
Merlin
13,144
307
0
500
8,564
3,748
403
3,149
5,099
100,380
0
W
2,898
244
0
2,077
14,153
9,920
0
6,650
7,312
20,224
0
L
Sylvanus
PwD Joy Boy
Sylvanus
8,943
2,128
204
3,906
11,816
6,229
120
4,611
7,205
40,168
11,617
L
Chiron
PwDAizen
Chiron
10,751
4,005
50
3,205
14,903
5,226
48
1,908
12,995
0
48,701
L
Da Ji
5,520
1,652
0
990
15,013
6,440
0
3,867
11,146
0
56,238
W
7,239
1,355
0
5,773
19,714
20,504
477
3,503
16,075
0
58,200
W
Heimdallr
Ummerakith
Heimdallr
10,934
4,209
0
8,662
17,418
7,398
1,714
2,991
14,414
0
79,561
L
16,871
3,865
0
8,077
17,263
16,181
0
5,648
11,615
0
88,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,857
Gold Earned
44,023
526
Minions Killed
487
0
Camps Cleared
0
1,824,735
Distance Traveled
1,701,248
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,000
474
119
6
0
381,206
5
W
Hades
9,332
491
105
6
0
374,823
7
W
Merlin
10,759
566
176
9
0
391,451
2
W
Maui
8,673
456
31
2
0
383,424
4
L
Sylvanus
7,468
393
74
4
0
294,521
5
L
Chiron
8,304
437
48
3
0
263,347
2
L
Da Ji
8,982
473
90
5
0
359,851
1
W
Tyr
9,197
484
97
5
0
355,526
5
W
Heimdallr
9,896
521
117
6
0
319,511
2
L
Chaac
10,269
540
156
8
0
402,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role