Player Matchup

Hercules
Hercules
CabrakanSpammer
Hercules
Level 67
God Stats
1W - 0L
1,727 SR
Queue Stats
7W - 5L
1,477 Elo+
Party 2
Bastet
Bastet
EmersonTheTV
Bastet
Level 120
God Stats
1W - 0L
1,368 SR
Queue Stats
8W - 3L
1,490 Elo+
Party 2
Aphrodite
Aphrodite
ITSBIGTHIESONYO
Aphrodite
Level 21
God Stats
1W - 0L
1,939 SR
Queue Stats
2W - 3L
1,337 Elo+
Party 2
Thanatos
Thanatos
OIorun
Thanatos
Level 160
God Stats
1W - 0L
1,778 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
WhitePenguinMan
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,498 Elo+
Party 2
Team Averages
Level 95
1,663 SR
1,460 Elo+

VS

Team Averages
Level 80
1,516 SR
1,477 Elo+
Susano
Susano
 
Susano
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BelaciOmalley
Yemoja
Level 87
God Stats
2W - 2L
1,561 SR
Queue Stats
77W - 66L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Hallowen_dm
Baron Samedi
Level 147
God Stats
16W - 16L
1,547 SR
Queue Stats
473W - 512L
1,457 Elo+
Solo
Nu Wa
Nu Wa
Kandhy
Nu Wa
Level 67
God Stats
29W - 22L
1,479 SR
Queue Stats
95W - 97L
1,448 Elo+
Solo
Danzaburou
Danzaburou
grizzlio22
Danzaburou
Level 17
God Stats
16W - 13L
1,495 SR
Queue Stats
52W - 46L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
7 / 3 / 13
11,779
1,178
15,289
19,360
21,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
17
4 / 1 / 15
11,561
1,156
9,991
11,478
5,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ITSBIGTHIESONYO
Aphrodite
17
1 / 3 / 15
10,345
1,035
6,771
11,136
6,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
OIorun
Thanatos
17
9 / 4 / 9
12,117
1,212
17,096
16,072
8,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 2 / 14
10,606
1,061
13,736
9,752
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
3 / 7 / 6
10,333
1,033
15,969
20,172
13,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 5
10,486
1,049
3,509
9,852
8,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Hallowen_dm
Baron Samedi
16
1 / 1 / 7
10,697
1,070
11,779
6,745
3,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
Kandhy
Nu Wa
16
3 / 5 / 9
11,512
1,151
14,904
15,044
5,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
grizzlio22
Danzaburou
16
6 / 8 / 4
11,096
1,110
15,762
16,601
7,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
44
23
Kills
13
13
Deaths
23
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
7
6
0.86
L
0
2
5
1.25
W
Hercules
7
3
13
4.5
W
Bastet
4
1
15
11.5
L
Baron Samedi
Hallowen_dm
Baron Samedi
1
1
7
4.5
W
Aphrodite
ITSBIGTHIESONYO
Aphrodite
1
3
15
2.83
L
Nu Wa
Kandhy
Nu Wa
3
5
9
1.5
W
Thanatos
OIorun
Thanatos
9
4
9
3.38
W
2
2
14
4.5
L
Danzaburou
grizzlio22
Danzaburou
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,883
Damage
61,923
67,798
Taken
68,414
45,128
Mitigated
38,630
28,151
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
15,969
1,466
0
772
20,172
13,472
0
4,595
15,157
0
24,970
L
3,509
980
3,517
1,242
9,852
8,814
0
3,974
5,790
20,624
0
W
Hercules
15,289
5,159
0
4,564
19,360
21,425
0
10,728
8,342
0
24,193
W
Bastet
9,991
2,546
0
1,841
11,478
5,110
0
3,457
7,626
0
30,396
L
Baron Samedi
Hallowen_dm
Baron Samedi
11,779
268
1,616
1,097
6,745
3,325
0
3,776
2,832
39,336
0
W
Aphrodite
ITSBIGTHIESONYO
Aphrodite
6,771
129
7,244
5,153
11,136
6,234
0
4,384
6,669
18,472
0
L
Nu Wa
Kandhy
Nu Wa
14,904
4,500
66
585
15,044
5,774
0
4,198
10,615
37,304
0
W
Thanatos
OIorun
Thanatos
17,096
9,246
0
8,936
16,072
8,041
0
6,358
9,368
0
36,088
W
13,736
6,476
0
413
9,752
4,318
0
5,265
4,393
53,405
0
L
Danzaburou
grizzlio22
Danzaburou
15,762
7,690
0
1,185
16,601
7,245
0
3,964
12,297
0
19,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,408
Gold Earned
54,124
229
Minions Killed
167
11
Camps Cleared
5
1,076,412
Distance Traveled
923,754
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,333
1,033
11
1
2
213,671
0
L
Yemoja
10,486
1,049
36
4
1
175,462
1
W
Hercules
11,779
1,178
30
3
0
220,064
2
W
Bastet
11,561
1,156
48
5
3
229,684
2
L
Baron Samedi
10,697
1,070
61
6
0
194,133
1
W
Aphrodite
10,345
1,035
25
3
0
211,351
0
L
Nu Wa
11,512
1,151
47
5
2
158,910
0
W
Thanatos
12,117
1,212
41
4
5
196,965
0
W
Vulcan
10,606
1,061
85
9
3
218,348
2
L
Danzaburou
11,096
1,110
12
1
0
181,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role