Player Matchup

Eset
Eset
Diamond II
CaptainSquawks
Eset
Diamond II
Level 132
God Stats
4W - 3L
1,556 SR
Queue Stats
164W - 149L
2,296 MMR
Solo
Charybdis
Charybdis
Diamond II
Griffinizer
Charybdis
Diamond II
Level 160
God Stats
8W - 15L
1,466 SR
Queue Stats
220W - 203L
2,310 MMR
Solo
Baron Samedi
Baron Samedi
Masters
Lakkes1
Baron Samedi
Masters
Level 148
God Stats
12W - 19L
1,646 SR
Queue Stats
228W - 223L
2,408 MMR
Party 1
Ne Zha
Ne Zha
Masters
WaffleSensei390
Ne Zha
Masters
Level 79
God Stats
15W - 13L
1,618 SR
Queue Stats
273W - 245L
2,570 MMR
Solo
Nemesis
Nemesis
Diamond II
eLegX
Nemesis
Diamond II
Level 125
God Stats
62W - 45L
1,673 SR
Queue Stats
308W - 301L
2,303 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 129
1,592 SR
2,378 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 118
1,527 SR
2,023 MMR
Poseidon
Poseidon
Diamond I
 
Poseidon
Diamond I
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond III
 
Ravana
Diamond III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond III
Jimmy_RapOLD
Sobek
Diamond III
Level 160
God Stats
26W - 18L
1,635 SR
Queue Stats
213W - 217L
2,291 MMR
Solo
Da Ji
Da Ji
Masters
Ricоchet
Da Ji
Masters
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
2,697 MMR
Solo
Apollo
Apollo
Diamond IV
UnicΩrn
Apollo
Diamond IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 172L
2,126 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,994
500
4,306
10,485
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charybdis
Griffinizer
Charybdis
15
1 / 5 / 1
9,552
531
9,381
15,486
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Lakkes1
Baron Samedi
13
0 / 2 / 4
8,336
463
5,121
14,958
12,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 4 / 0
9,462
526
10,257
18,876
14,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
eLegX
Nemesis
15
2 / 5 / 0
9,203
511
7,214
19,500
7,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ChronosLancelotSusano

VS

Bans
HadesKhepriThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
5 / 2 / 5
11,364
631
13,031
9,080
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
 
Ravana
16
2 / 1 / 4
10,073
560
10,355
10,594
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 1 / 11
9,238
513
4,847
13,640
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Ricоchet
Da Ji
18
10 / 0 / 4
11,316
629
15,519
16,663
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
UnicΩrn
Apollo
16
4 / 1 / 2
10,490
583
9,782
13,439
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
47
5
Kills
21
21
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
5
3.75
W
Ravana
 
Ravana
2
1
4
4
L
1
5
1
0.3
L
Charybdis
Griffinizer
Charybdis
1
5
1
0.3
W
0
1
11
5.5
L
Baron Samedi
Lakkes1
Baron Samedi
0
2
4
1
W
Da Ji
Ricоchet
Da Ji
10
0
4
12
W
Apollo
UnicΩrn
Apollo
4
1
2
5
L
1
4
0
0.25
L
Nemesis
eLegX
Nemesis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,279
Damage
53,534
79,305
Taken
63,416
44,519
Mitigated
40,397
23,598
Healing
26,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
13,031
2,191
0
2,338
9,080
3,584
1,258
3,759
5,321
111,860
2,366
W
Ravana
 
Ravana
10,355
1,375
0
4,921
10,594
10,587
996
657
9,937
185
62,301
L
4,306
383
0
1,688
10,485
4,504
0
5,984
4,501
64,170
0
L
Charybdis
Griffinizer
Charybdis
9,381
5,239
0
7,035
15,486
5,479
1,245
3,949
11,537
0
94,545
W
4,847
689
0
5,272
13,640
12,188
578
2,262
10,628
16,861
0
L
Baron Samedi
Lakkes1
Baron Samedi
5,121
537
485
4,686
14,958
12,849
0
4,253
10,653
33,615
2,409
W
Da Ji
Ricоchet
Da Ji
15,519
4,190
0
5,798
16,663
8,309
1,892
2,672
13,991
0
83,810
W
Apollo
UnicΩrn
Apollo
9,782
6,651
0
8,274
13,439
5,729
0
1,529
11,910
0
96,780
L
10,257
2,890
0
6,142
18,876
14,234
966
1,329
16,511
0
69,191
L
Nemesis
eLegX
Nemesis
7,214
3,707
0
3,562
19,500
7,453
1,743
3,112
16,219
0
87,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,547
Gold Earned
52,481
582
Minions Killed
579
0
Camps Cleared
0
1,693,955
Distance Traveled
1,948,623
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,364
631
177
10
0
394,645
6
W
Ravana
10,073
560
115
6
0
393,553
2
L
Eset
8,994
500
136
8
0
332,243
10
L
Charybdis
9,552
531
159
9
0
301,949
10
W
Sobek
9,238
513
21
1
0
378,516
6
L
Baron Samedi
8,336
463
44
2
0
339,193
5
W
Da Ji
11,316
629
122
7
0
431,827
3
W
Apollo
10,490
583
144
8
0
350,082
5
L
Ne Zha
9,462
526
127
7
0
316,878
4
L
Nemesis
9,203
511
116
6
0
403,692
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role