Player Matchup

Ares
Ares
Egzile20
Ares
Level 67
God Stats
15W - 7L
1,699 SR
Queue Stats
302W - 63L
1,983 Elo+
Party 2
Agni
Agni
GreatLowRates
Agni
Level 28
God Stats
5W - 0L
1,858 SR
Queue Stats
113W - 15L
1,968 Elo+
Party 2
Artemis
Artemis
Kscno
Artemis
Level 47
God Stats
6W - 1L
1,860 SR
Queue Stats
59W - 8L
1,897 Elo+
Party 2
Sun Wukong
Sun Wukong
reformedmrph
Sun Wukong
Level 44
God Stats
3W - 0L
1,822 SR
Queue Stats
209W - 20L
2,047 Elo+
Party 2
Fenrir
Fenrir
seapepp
Fenrir
Level 141
God Stats
2W - 0L
1,748 SR
Queue Stats
116W - 46L
1,840 Elo+
Party 2
Team Averages
Level 65
1,797 SR
1,947 Elo+

VS

Team Averages
Level 77
1,591 SR
1,498 Elo+
Nemesis
Nemesis
Bloodstein
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,439 Elo+
Solo
Mulan
Mulan
EfraDarK
Mulan
Level 89
God Stats
10W - 5L
1,705 SR
Queue Stats
212W - 162L
1,609 Elo+
Party 1
Poseidon
Poseidon
TJSTORM01
Poseidon
Level 2
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Izanami
Izanami
TyrantOni1587
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,519 Elo+
Solo
Artio
Artio
menny98
Artio
Level 139
God Stats
4W - 1L
1,969 SR
Queue Stats
73W - 52L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
6 / 2 / 26
12,376
884
17,001
19,299
28,809
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
6 / 5 / 17
11,085
792
15,712
10,820
5,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Kscno
Artemis
18
3 / 1 / 13
11,203
800
16,571
6,404
3,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
reformedmrph
Sun Wukong
20
16 / 4 / 16
13,298
950
30,944
28,984
31,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
seapepp
Fenrir
19
11 / 5 / 14
12,112
865
24,432
20,367
16,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bloodstein
Nemesis
16
2 / 7 / 8
10,063
719
7,618
24,735
11,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
EfraDarK
Mulan
18
7 / 7 / 6
11,047
789
21,699
25,063
23,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TJSTORM01
Poseidon
17
3 / 11 / 7
10,489
749
8,344
18,461
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
17
2 / 10 / 3
10,112
722
6,716
19,869
9,168
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
menny98
Artio
15
2 / 7 / 7
9,782
699
7,868
26,047
33,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
47
42
Kills
16
17
Deaths
42
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bloodstein
Nemesis
2
7
8
0.86
L
Mulan
EfraDarK
Mulan
7
7
6
1.43
W
Ares
6
2
26
9.5
W
6
5
17
2.9
W
Artemis
Kscno
Artemis
3
1
13
9.5
L
Poseidon
TJSTORM01
Poseidon
3
11
7
0.59
L
Izanami
2
10
3
0.35
L
Artio
menny98
Artio
2
7
7
0.79
W
Sun Wukong
reformedmrph
Sun Wukong
16
4
16
6
W
Fenrir
seapepp
Fenrir
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,660
Damage
52,245
85,874
Taken
114,175
84,986
Mitigated
85,379
18,688
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bloodstein
Nemesis
7,618
3,080
0
1,584
24,735
11,849
26
4,429
19,931
0
23,113
L
Mulan
EfraDarK
Mulan
21,699
2,293
276
5,305
25,063
23,354
0
9,602
15,190
0
44,941
W
Ares
17,001
805
0
1,232
19,299
28,809
253
3,168
16,131
31,060
0
W
15,712
1,186
0
250
10,820
5,178
693
1,499
8,801
29,605
0
W
Artemis
Kscno
Artemis
16,571
8,262
0
1,464
6,404
3,530
4,591
986
5,418
0
52,364
L
Poseidon
TJSTORM01
Poseidon
8,344
1,418
0
0
18,461
7,436
0
7,193
11,268
22,904
0
L
Izanami
6,716
4,557
0
946
19,869
9,168
0
2,374
17,320
0
32,126
L
Artio
menny98
Artio
7,868
995
1,551
5,124
26,047
33,572
0
9,115
16,360
15,317
0
W
Sun Wukong
reformedmrph
Sun Wukong
30,944
6,301
571
10,339
28,984
31,067
237
4,304
22,907
0
68,906
W
Fenrir
seapepp
Fenrir
24,432
10,247
0
4,832
20,367
16,402
1,192
6,255
13,496
0
50,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,074
Gold Earned
51,493
274
Minions Killed
190
0
Camps Cleared
0
1,533,127
Distance Traveled
1,238,915
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,063
719
40
3
0
267,135
1
L
Mulan
11,047
789
53
4
0
252,894
1
W
Ares
12,376
884
20
1
0
317,021
1
W
Agni
11,085
792
31
2
0
260,492
0
W
Artemis
11,203
800
87
6
0
269,941
4
L
Poseidon
10,489
749
29
2
0
233,535
0
L
Izanami
10,112
722
61
4
0
214,862
1
L
Artio
9,782
699
7
1
0
270,489
0
W
Sun Wukong
13,298
950
83
6
0
357,627
2
W
Fenrir
12,112
865
53
4
0
328,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role