Player Matchup

Artemis
Artemis
GGrimoires
Artemis
Level 157
God Stats
10W - 1L
1,739 SR
Queue Stats
211W - 104L
1,657 Elo+
Party 1
Cliodhna
Cliodhna
QualityAsurance
Cliodhna
Level 156
God Stats
4W - 2L
1,570 SR
Queue Stats
234W - 125L
1,656 Elo+
Party 1
Hades
Hades
Simple Remedy
Hades
Level 121
God Stats
3W - 2L
1,506 SR
Queue Stats
265W - 211L
1,569 Elo+
Party 1
Merlin
Merlin
TwistedPixie14
Merlin
Level 154
God Stats
2W - 0L
1,734 SR
Queue Stats
134W - 76L
1,646 Elo+
Party 1
Chronos
Chronos
shaneshine616
Chronos
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 39L
1,565 Elo+
Solo
Team Averages
Level 142
1,610 SR
1,619 Elo+

VS

Team Averages
Level 127
1,413 SR
1,511 Elo+
Thor
Thor
 
Thor
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dukefrengss
Merlin
Level 127
God Stats
2W - 3L
1,423 SR
Queue Stats
221W - 230L
1,534 Elo+
Solo
Lancelot
Lancelot
WackxZach
Lancelot
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 192L
1,496 Elo+
Solo
Hou Yi
Hou Yi
XxPamajanoxX
Hou Yi
Level 108
God Stats
1W - 2L
1,329 SR
Queue Stats
66W - 86L
1,462 Elo+
Solo
Achilles
Achilles
gerald288
Achilles
Level 157
God Stats
1W - 3L
1,313 SR
Queue Stats
163W - 148L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GGrimoires
Artemis
11
3 / 2 / 6
6,383
1,277
8,805
4,134
1,368
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cliodhna
11
5 / 3 / 5
7,029
1,406
6,228
5,824
2,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 1 / 7
6,609
1,322
2,210
7,089
3,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 2 / 2
6,100
1,220
3,115
3,021
1,051
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
10
0 / 3 / 5
5,760
1,152
2,094
5,104
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
7 / 2 / 2
6,400
1,280
6,119
5,777
2,796
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
12
1 / 4 / 5
5,937
1,187
2,994
5,333
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
WackxZach
Lancelot
1
0 / 0 / 0
1,400
280
0
0
0
Hou Yi
9
0 / 4 / 6
5,224
1,045
4,551
7,875
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
gerald288
Achilles
13
2 / 1 / 6
5,794
1,159
3,297
6,338
6,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
11
Kills
10
11
Deaths
11
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
7
2
2
4
L
Merlin
1
4
5
0.88
W
Artemis
GGrimoires
Artemis
3
2
6
3
W
Cliodhna
5
3
5
2.5
W
1
1
7
4.5
W
2
2
2
1.5
L
Lancelot
WackxZach
Lancelot
0
0
0
0
L
Hou Yi
0
4
6
0.75
L
Achilles
gerald288
Achilles
2
1
6
5
W
Chronos
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,452
Damage
16,961
25,172
Taken
25,323
9,530
Mitigated
14,239
7,630
Healing
8,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,119
738
687
1,328
5,777
2,796
0
1,484
4,293
0
7,567
L
Merlin
2,994
51
756
552
5,333
2,221
0
1,964
3,369
15,141
0
W
Artemis
GGrimoires
Artemis
8,805
2,980
485
915
4,134
1,368
602
771
3,363
0
12,508
W
Cliodhna
6,228
387
0
860
5,824
2,020
0
70
5,754
0
8,975
W
2,210
516
498
3,082
7,089
3,266
25
633
6,456
9,390
0
W
3,115
100
150
356
3,021
1,051
783
597
2,424
7,243
0
L
Lancelot
WackxZach
Lancelot
0
0
0
0
0
0
0
0
0
0
0
L
Hou Yi
4,551
253
603
1,574
7,875
3,188
0
2,469
5,406
0
9,235
L
Achilles
gerald288
Achilles
3,297
352
677
2,231
6,338
6,034
0
1,502
4,836
0
6,092
W
Chronos
2,094
955
518
766
5,104
1,825
0
923
4,181
9,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
24,755
62
Minions Killed
45
0
Camps Cleared
0
596,920
Distance Traveled
465,401
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,400
1,280
2
0
0
124,603
1
L
Merlin
5,937
1,187
30
6
0
105,928
0
W
Artemis
6,383
1,277
5
1
0
113,314
3
W
Cliodhna
7,029
1,406
10
2
0
137,269
1
W
Hades
6,609
1,322
20
4
0
121,863
3
W
Merlin
6,100
1,220
11
2
0
110,301
2
L
Lancelot
1,400
280
0
0
0
0
0
L
Hou Yi
5,224
1,045
10
2
0
103,586
3
L
Achilles
5,794
1,159
3
1
0
131,284
1
W
Chronos
5,760
1,152
16
3
0
114,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role