Player Matchup

Kali
Kali
 
Kali
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ELDONPIPIDULCE
Thor
Level 89
God Stats
11W - 8L
1,673 SR
Queue Stats
529W - 386L
1,620 Elo+
Party 1
Fenrir
Fenrir
Try Scooby
Fenrir
Level 58
God Stats
0W - 1L
1,720 SR
Queue Stats
22W - 21L
1,555 Elo+
Party 1
Team Averages
Level 92
1,631 SR
1,558 Elo+

VS

Team Averages
Level 144
1,578 SR
1,553 Elo+
Bacchus
Bacchus
D RAGE700
Bacchus
Level 146
God Stats
2W - 0L
1,622 SR
Queue Stats
147W - 149L
1,602 Elo+
Solo
Skadi
Skadi
Kuris_X99
Skadi
Level 159
God Stats
3W - 3L
1,602 SR
Queue Stats
131W - 156L
1,521 Elo+
Solo
Kali
Kali
legoman222
Kali
Level 127
God Stats
5W - 5L
1,512 SR
Queue Stats
269W - 243L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
15
2 / 7 / 7
11,167
657
12,787
20,000
11,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 7
11,392
670
11,908
23,451
16,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Try Scooby
Fenrir
17
7 / 5 / 2
12,834
755
12,841
22,330
27,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D RAGE700
Bacchus
15
1 / 7 / 12
11,653
685
12,719
15,895
16,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
Kuris_X99
Skadi
20
9 / 2 / 4
13,644
803
18,212
12,541
5,905
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
8 / 3 / 9
13,841
814
23,436
23,298
12,301
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
12
Kills
18
18
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
7
7
0.79
W
Bacchus
D RAGE700
Bacchus
1
7
12
1
L
3
6
7
1.08
W
Skadi
Kuris_X99
Skadi
9
2
4
5.5
L
Fenrir
Try Scooby
Fenrir
7
5
2
1.6
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,536
Damage
54,367
65,781
Taken
51,734
55,590
Mitigated
34,993
7,256
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
12,787
6,600
0
3,612
20,000
11,732
133
3,862
16,138
0
46,971
W
Bacchus
D RAGE700
Bacchus
12,719
1,720
0
873
15,895
16,787
499
245
15,295
45,231
0
L
11,908
2,335
168
1,777
23,451
16,494
160
3,591
19,860
0
44,006
W
Skadi
Kuris_X99
Skadi
18,212
7,572
0
1,937
12,541
5,905
625
12
12,314
0
68,958
L
Fenrir
Try Scooby
Fenrir
12,841
1,699
0
1,699
22,330
27,364
44
5,403
16,927
0
38,749
W
23,436
11,423
0
9,349
23,298
12,301
1,431
30
22,836
0
61,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,393
Gold Earned
39,138
149
Minions Killed
195
0
Camps Cleared
0
892,534
Distance Traveled
973,556
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,167
657
65
4
0
306,361
6
W
Bacchus
11,653
685
45
3
0
314,400
3
L
Thor
11,392
670
48
3
0
273,463
1
W
Skadi
13,644
803
84
5
0
302,190
7
L
Fenrir
12,834
755
36
2
0
312,710
1
W
Kali
13,841
814
66
4
0
356,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role