Player Matchup

Guan Yu
Guan Yu
CyanideMisery
Guan Yu
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 45L
1,498 Elo+
Solo
Hou Yi
Hou Yi
LoRdSaTaN23
Hou Yi
Level 49
God Stats
14W - 21L
1,374 SR
Queue Stats
93W - 169L
1,231 Elo+
Party 1
He Bo
He Bo
Tatertot6969
He Bo
Level 49
God Stats
19W - 31L
1,509 SR
Queue Stats
64W - 157L
1,176 Elo+
Party 1
Team Averages
Level 75
1,461 SR
1,301 Elo+

VS

Team Averages
Level 66
1,549 SR
1,533 Elo+
Guan Yu
Guan Yu
CeefBurtains
Guan Yu
Level 84
God Stats
6W - 1L
1,611 SR
Queue Stats
44W - 33L
1,513 Elo+
Party 2
Neith
Neith
Groyp
Neith
Level 24
God Stats
40W - 28L
1,512 SR
Queue Stats
40W - 29L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
ThiccNSTY
Baron Samedi
Level 90
God Stats
75W - 42L
1,526 SR
Queue Stats
90W - 57L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 6 / 2
9,059
647
6,016
25,099
25,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
13
2 / 4 / 1
8,708
622
8,713
14,749
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 3
8,869
634
14,358
9,622
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CeefBurtains
Guan Yu
17
7 / 1 / 6
10,878
777
11,188
14,844
13,993
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Groyp
Neith
16
2 / 1 / 10
9,973
712
13,599
9,205
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
ThiccNSTY
Baron Samedi
16
5 / 2 / 7
11,112
794
15,319
11,563
4,832
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
4
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CeefBurtains
Guan Yu
7
1
6
10
L
Guan Yu
1
6
2
0.33
W
Neith
Groyp
Neith
2
1
10
7
L
Hou Yi
2
4
1
0.63
L
1
4
3
0.63
W
Baron Samedi
ThiccNSTY
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,087
Damage
40,106
49,470
Taken
35,612
34,988
Mitigated
22,528
15,864
Healing
12,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CeefBurtains
Guan Yu
11,188
2,147
1,048
1,308
14,844
13,993
191
4,684
9,648
0
31,429
L
Guan Yu
6,016
402
2,786
8,992
25,099
25,320
0
6,446
18,653
0
21,870
W
Neith
Groyp
Neith
13,599
8,437
0
2,684
9,205
3,703
2,380
3,441
5,450
0
46,090
L
Hou Yi
8,713
3,589
35
2,792
14,749
6,073
64
5,070
9,679
0
33,728
L
14,358
1,265
0
1,259
9,622
3,595
49
3,824
5,798
40,073
0
W
Baron Samedi
ThiccNSTY
Baron Samedi
15,319
1,166
2,712
4,442
11,563
4,832
542
5,156
5,969
61,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,636
Gold Earned
31,963
118
Minions Killed
184
0
Camps Cleared
0
717,096
Distance Traveled
839,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,878
777
35
3
0
308,787
0
L
Guan Yu
9,059
647
17
1
0
247,751
1
W
Neith
9,973
712
49
4
0
262,019
0
L
Hou Yi
8,708
622
51
4
0
244,469
0
L
He Bo
8,869
634
50
4
0
224,876
4
W
Baron Samedi
11,112
794
100
7
0
268,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role