Player Matchup

Tsukuyomi
Tsukuyomi
DK-ER_
Tsukuyomi
Level 105
God Stats
2W - 0L
1,673 SR
Queue Stats
144W - 135L
1,507 Elo+
Solo
Bastet
Bastet
Goxaeron
Bastet
Level 118
God Stats
1W - 0L
1,263 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 1
Mercury
Mercury
Kiitsunne
Mercury
Level 146
God Stats
1W - 1L
1,520 SR
Queue Stats
5W - 8L
1,406 Elo+
Party 1
Yemoja
Yemoja
scriiipt
Yemoja
Level 97
God Stats
3W - 1L
1,276 SR
Queue Stats
394W - 377L
1,464 Elo+
Solo
Discordia
Discordia
ste-c11
Discordia
Level 140
God Stats
2W - 3L
1,302 SR
Queue Stats
121W - 128L
1,503 Elo+
Solo
Team Averages
Level 121
1,407 SR
1,442 Elo+

VS

Team Averages
Level 136
1,574 SR
1,473 Elo+
Yemoja
Yemoja
CooTSavagE
Yemoja
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,461 Elo+
Solo
Fenrir
Fenrir
Druinwen
Fenrir
Level 86
God Stats
3W - 2L
1,653 SR
Queue Stats
142W - 162L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
Romualdur
Baba Yaga
Level 129
God Stats
1W - 1L
1,685 SR
Queue Stats
102W - 111L
1,506 Elo+
Solo
Nu Wa
Nu Wa
StanKubrick
Nu Wa
Level 160
God Stats
5W - 4L
1,580 SR
Queue Stats
518W - 526L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
martson2
Kuzenbo
Level 147
God Stats
1W - 4L
1,449 SR
Queue Stats
108W - 127L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DK-ER_
Tsukuyomi
20
15 / 5 / 15
15,918
758
50,132
27,527
17,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bastet
Goxaeron
Bastet
20
10 / 10 / 17
14,890
709
23,733
33,477
19,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Kiitsunne
Mercury
19
6 / 6 / 15
13,169
627
20,169
23,272
13,544
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
scriiipt
Yemoja
20
0 / 1 / 24
14,975
713
9,483
18,562
26,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
ste-c11
Discordia
20
4 / 4 / 24
14,683
699
36,400
21,859
12,006
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CooTSavagE
Yemoja
20
5 / 8 / 7
13,474
642
10,538
28,341
24,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Druinwen
Fenrir
20
5 / 10 / 10
13,837
659
19,783
34,885
36,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Romualdur
Baba Yaga
20
7 / 6 / 12
13,075
623
22,599
26,967
15,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 6 / 11
12,782
609
27,435
24,646
12,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
martson2
Kuzenbo
20
5 / 5 / 12
14,349
683
22,492
38,435
75,351
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
78
35
Kills
26
26
Deaths
35
95
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CooTSavagE
Yemoja
5
8
7
1.06
W
Tsukuyomi
DK-ER_
Tsukuyomi
15
5
15
4.5
L
Fenrir
Druinwen
Fenrir
5
10
10
1
W
Bastet
Goxaeron
Bastet
10
10
17
1.85
W
Mercury
Kiitsunne
Mercury
6
6
15
2.25
L
Baba Yaga
Romualdur
Baba Yaga
7
6
12
2.17
L
4
6
11
1.58
L
Kuzenbo
martson2
Kuzenbo
5
5
12
2.2
W
Yemoja
scriiipt
Yemoja
0
1
24
12
W
Discordia
ste-c11
Discordia
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,917
Damage
102,847
124,697
Taken
153,274
89,661
Mitigated
164,281
59,992
Healing
52,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CooTSavagE
Yemoja
10,538
1,506
11,990
4,367
28,341
24,375
600
10,841
17,500
27,516
0
W
Tsukuyomi
DK-ER_
Tsukuyomi
50,132
7,867
3,291
4,847
27,527
17,943
3,576
19,258
8,152
0
110,304
L
Fenrir
Druinwen
Fenrir
19,783
2,875
1,391
5,623
34,885
36,501
348
10,117
24,768
34
30,471
W
Bastet
Goxaeron
Bastet
23,733
7,131
891
6,668
33,477
19,246
1,182
18,154
14,885
0
35,216
W
Mercury
Kiitsunne
Mercury
20,169
8,543
1,979
5,099
23,272
13,544
1,145
15,194
7,916
0
35,700
L
Baba Yaga
Romualdur
Baba Yaga
22,599
532
868
8,797
26,967
15,697
0
5,977
20,990
50,885
0
L
27,435
6,644
750
3,844
24,646
12,357
2,132
8,357
16,289
52,175
0
L
Kuzenbo
martson2
Kuzenbo
22,492
5,631
4,703
9,871
38,435
75,351
109
10,591
27,844
34,773
0
W
Yemoja
scriiipt
Yemoja
9,483
2,377
21,772
6,363
18,562
26,922
725
13,184
5,212
30,994
0
W
Discordia
ste-c11
Discordia
36,400
524
3,273
5,809
21,859
12,006
2,689
17,308
4,216
88,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,635
Gold Earned
67,517
291
Minions Killed
199
0
Camps Cleared
0
1,946,349
Distance Traveled
1,664,034
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,474
642
35
2
0
299,300
0
W
Tsukuyomi
15,918
758
100
5
0
404,693
4
L
Fenrir
13,837
659
34
2
0
337,003
0
W
Bastet
14,890
709
13
1
0
362,148
2
W
Mercury
13,169
627
31
1
0
450,322
2
L
Baba Yaga
13,075
623
52
2
0
332,767
0
L
Nu Wa
12,782
609
51
2
0
300,914
0
L
Kuzenbo
14,349
683
27
1
0
394,050
4
W
Yemoja
14,975
713
34
2
0
374,166
3
W
Discordia
14,683
699
113
5
0
355,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role