Player Matchup

Thor
Thor
Franku006
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
Roca90
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Anubis
Anubis
Shevchenk069
Anubis
Level 141
God Stats
0W - 3L
1,194 SR
Queue Stats
6W - 30L
1,141 Elo+
Party 2
Cthulhu
Cthulhu
SrBarbu93
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Ymir
Ymir
jesusjack
Ymir
Level 7
God Stats
1W - 14L
1,194 SR
Queue Stats
1W - 15L
1,141 Elo+
Party 2
Team Averages
Level 31
1,378 SR
1,356 Elo+

VS

Team Averages
Level 55
1,582 SR
1,524 Elo+
Hachiman
Hachiman
Gullero
Hachiman
Level 39
God Stats
22W - 24L
1,430 SR
Queue Stats
41W - 45L
1,387 Elo+
Solo
Hera
Hera
LordL8n
Hera
Level 17
God Stats
5W - 4L
1,781 SR
Queue Stats
57W - 54L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
Mikisaaa
Xbalanque
Level 63
God Stats
9W - 4L
1,652 SR
Queue Stats
257W - 285L
1,625 Elo+
Solo
Terra
Terra
Rat636
Terra
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 180L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
xFrost31x
Kukulkan
Level 66
God Stats
2W - 1L
1,547 SR
Queue Stats
108W - 100L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
0 / 14 / 1
8,536
948
3,025
25,314
9,416
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Roca90
Olorun
14
0 / 5 / 2
8,800
978
3,144
12,225
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
14
3 / 9 / 1
10,265
1,141
10,818
14,715
7,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
SrBarbu93
Cthulhu
15
1 / 12 / 1
9,522
1,058
10,064
28,385
35,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
15
0 / 6 / 2
9,803
1,089
1,486
27,368
32,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gullero
Hachiman
18
15 / 3 / 13
11,907
1,323
23,407
8,611
3,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
LordL8n
Hera
17
4 / 1 / 26
10,742
1,194
21,144
5,141
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Mikisaaa
Xbalanque
18
14 / 0 / 21
13,215
1,468
19,404
4,519
2,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Rat636
Terra
18
4 / 0 / 24
11,867
1,319
6,698
9,988
11,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
xFrost31x
Kukulkan
18
9 / 0 / 28
11,487
1,276
32,325
6,445
3,114
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
158
4
Kills
46
46
Deaths
4
7
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Thor
0
14
1
0.04
W
Hachiman
Gullero
Hachiman
15
3
13
7.17
W
Hera
LordL8n
Hera
4
1
26
17
W
Xbalanque
Mikisaaa
Xbalanque
14
0
21
24.5
W
Terra
Rat636
Terra
4
0
24
16
L
Olorun
Roca90
Olorun
0
5
2
0.2
L
Anubis
3
9
1
0.39
L
Cthulhu
SrBarbu93
Cthulhu
1
12
1
0.13
L
Ymir
0
6
2
0.17
W
Kukulkan
xFrost31x
Kukulkan
9
0
28
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,537
Damage
102,978
108,007
Taken
34,704
88,802
Mitigated
22,923
3,395
Healing
11,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,025
1,278
0
90
25,314
9,416
0
14,773
10,541
0
9,798
W
Hachiman
Gullero
Hachiman
23,407
19,383
0
0
8,611
3,732
0
5,913
2,507
0
36,813
W
Hera
LordL8n
Hera
21,144
7,872
0
0
5,141
1,930
0
4,509
504
32,645
0
W
Xbalanque
Mikisaaa
Xbalanque
19,404
16,222
0
2,432
4,519
2,301
0
1,804
2,715
0
38,086
W
Terra
Rat636
Terra
6,698
2,320
2,556
3,464
9,988
11,846
0
6,998
2,726
12,150
0
L
Olorun
Roca90
Olorun
3,144
1,378
85
470
12,225
3,901
0
7,555
4,670
11,242
0
L
Anubis
10,818
465
0
493
14,715
7,496
0
6,135
8,580
39,485
0
L
Cthulhu
SrBarbu93
Cthulhu
10,064
846
7
917
28,385
35,040
0
15,525
12,860
27,059
0
L
Ymir
1,486
0
0
1,333
27,368
32,949
0
16,179
11,189
8,435
0
W
Kukulkan
xFrost31x
Kukulkan
32,325
3,418
0
2,775
6,445
3,114
0
5,408
740
51,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
59,218
156
Minions Killed
162
1
Camps Cleared
6
761,074
Distance Traveled
865,710
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,536
948
11
1
0
152,850
0
W
Hachiman
11,907
1,323
21
2
3
139,152
1
W
Hera
10,742
1,194
36
4
0
166,925
0
W
Xbalanque
13,215
1,468
40
4
1
190,734
3
W
Terra
11,867
1,319
10
1
1
187,024
0
L
Olorun
8,800
978
18
2
1
119,522
1
L
Anubis
10,265
1,141
72
8
0
146,612
0
L
Cthulhu
9,522
1,058
41
5
0
176,770
2
L
Ymir
9,803
1,089
14
2
0
165,320
0
W
Kukulkan
11,487
1,276
55
6
1
181,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role