Player Matchup

Cerberus
Cerberus
HostleHellHound6
Cerberus
Level 10
God Stats
0W - 5L
994 SR
Queue Stats
0W - 6L
1,005 Elo+
Party 2
Sol
Sol
Phaedre
Sol
Level 63
God Stats
0W - 2L
1,392 SR
Queue Stats
21W - 60L
1,131 Elo+
Party 2
Erlang Shen
Erlang Shen
Ruinalie
Erlang Shen
Level 42
God Stats
0W - 4L
1,007 SR
Queue Stats
7W - 36L
1,085 Elo+
Party 2
Pele
Pele
Whiskigrl91
Pele
Level 20
God Stats
0W - 4L
1,195 SR
Queue Stats
3W - 19L
942 Elo+
Party 2
Danzaburou
Danzaburou
Wolf13Ninja
Danzaburou
Level 29
God Stats
3W - 7L
1,051 SR
Queue Stats
12W - 52L
1,063 Elo+
Party 2
Team Averages
Level 33
1,128 SR
1,045 Elo+

VS

Team Averages
Level 51
1,435 SR
1,400 Elo+
Anubis
Anubis
DonjonAnubis
Anubis
Level 28
God Stats
12W - 12L
1,446 SR
Queue Stats
52W - 58L
1,409 Elo+
Party 1
Khepri
Khepri
KreaxyZ
Khepri
Level 60
God Stats
8W - 9L
1,569 SR
Queue Stats
106W - 95L
1,422 Elo+
Party 1
Rama
Rama
MarsSpagethii
Rama
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,397 Elo+
Solo
Bellona
Bellona
SPX Mercy
Bellona
Level 53
God Stats
4W - 7L
1,279 SR
Queue Stats
109W - 125L
1,408 Elo+
Party 1
Discordia
Discordia
pablojaja
Discordia
Level 80
God Stats
6W - 8L
1,383 SR
Queue Stats
42W - 48L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,201
347
1,250
14,314
7,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sol
9
1 / 6 / 0
6,061
404
6,361
10,745
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
Ruinalie
Erlang Shen
9
0 / 6 / 0
6,036
402
2,438
12,694
4,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 0
6,116
408
2,163
11,324
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Wolf13Ninja
Danzaburou
10
0 / 5 / 0
5,736
382
4,477
11,980
3,664
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
8 / 0 / 7
9,004
600
11,028
7,847
4,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
KreaxyZ
Khepri
13
4 / 0 / 7
8,846
590
5,736
8,115
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
5 / 0 / 2
7,910
527
8,687
7,347
3,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
SPX Mercy
Bellona
14
5 / 0 / 2
8,857
590
7,333
9,558
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
pablojaja
Discordia
13
1 / 1 / 8
7,812
521
5,948
7,267
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
49
1
Kills
23
25
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anubis
8
0
7
11.5
L
0
4
0
0
W
Khepri
KreaxyZ
Khepri
4
0
7
7.5
W
5
0
2
6
L
Sol
1
6
0
0.17
L
Erlang Shen
Ruinalie
Erlang Shen
0
6
0
0
W
Bellona
SPX Mercy
Bellona
5
0
2
6
L
0
4
0
0
L
Danzaburou
Wolf13Ninja
Danzaburou
0
5
0
0
W
Discordia
pablojaja
Discordia
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
38,732
61,057
Taken
40,134
22,942
Mitigated
27,271
14,947
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,028
508
0
5,234
7,847
4,152
456
1,415
6,432
62,562
0
L
1,250
308
153
3,504
14,314
7,651
0
4,293
10,021
19,817
0
W
Khepri
KreaxyZ
Khepri
5,736
403
0
1,588
8,115
9,733
640
611
7,504
28,689
6,054
W
8,687
7,708
0
4,622
7,347
3,151
2,565
600
6,747
0
56,103
L
Sol
6,361
2,017
0
958
10,745
3,367
330
6,986
3,759
32,280
4,713
L
Erlang Shen
Ruinalie
Erlang Shen
2,438
1,484
0
4,428
12,694
4,527
198
4,555
8,139
0
21,864
W
Bellona
SPX Mercy
Bellona
7,333
2,516
0
3,853
9,558
6,896
960
431
9,127
0
59,128
L
2,163
515
0
3,127
11,324
3,733
209
1,682
9,642
0
38,883
L
Danzaburou
Wolf13Ninja
Danzaburou
4,477
1,347
0
2,777
11,980
3,664
0
4,809
7,171
0
35,077
W
Discordia
pablojaja
Discordia
5,948
507
0
1,375
7,267
3,339
1,862
3,791
3,476
48,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
42,429
270
Minions Killed
427
0
Camps Cleared
0
1,238,332
Distance Traveled
1,370,300
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,004
600
109
7
0
266,080
4
L
Cerberus
5,201
347
54
4
0
222,872
3
W
Khepri
8,846
590
61
4
0
275,626
0
W
Rama
7,910
527
87
6
0
232,867
4
L
Sol
6,061
404
55
4
0
203,906
0
L
Erlang Shen
6,036
402
48
3
0
271,414
3
W
Bellona
8,857
590
108
7
0
319,399
0
L
Pele
6,116
408
68
5
0
300,421
3
L
Danzaburou
5,736
382
45
3
0
239,719
3
W
Discordia
7,812
521
62
4
0
276,328
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role