Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Konstantine3rd
Shiva
Level 126
God Stats
0W - 1L
1,512 SR
Queue Stats
31W - 30L
1,521 Elo+
Party 3
Skadi
Skadi
Ryujins umi
Skadi
Level 128
God Stats
2W - 7L
1,418 SR
Queue Stats
118W - 124L
1,518 Elo+
Party 3
Vulcan
Vulcan
TaCoBaldy
Vulcan
Level 121
God Stats
3W - 4L
1,611 SR
Queue Stats
71W - 69L
1,531 Elo+
Party 3
Loki
Loki
temp-934273
Loki
Level 103
God Stats
17W - 15L
1,493 SR
Queue Stats
198W - 177L
1,497 Elo+
Party 1
Team Averages
Level 116
1,507 SR
1,514 Elo+

VS

Team Averages
Level 110
1,619 SR
1,466 Elo+
Sol
Sol
ACalford506
Sol
Level 89
God Stats
9W - 3L
1,603 SR
Queue Stats
33W - 38L
1,404 Elo+
Party 2
Nike
Nike
Lonely_Dri
Nike
Level 85
God Stats
12W - 4L
1,614 SR
Queue Stats
308W - 339L
1,432 Elo+
Party 2
Fenrir
Fenrir
TwistedFireAngel
Fenrir
Level 74
God Stats
5W - 3L
1,835 SR
Queue Stats
79W - 59L
1,461 Elo+
Party 2
Apollo
Apollo
dinkleburg_gotya
Apollo
Level 160
God Stats
14W - 11L
1,542 SR
Queue Stats
305W - 266L
1,526 Elo+
Party 2
Xing Tian
Xing Tian
panda787
Xing Tian
Level 143
God Stats
8W - 6L
1,500 SR
Queue Stats
42W - 36L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
1
0 / 0 / 0
1,083
181
0
0
0
6
1 / 0 / 0
3,883
647
3,165
3,968
1,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,743
624
1,358
3,366
1,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
TaCoBaldy
Vulcan
5
0 / 1 / 1
3,332
555
2,597
1,566
405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 0
3,666
611
168
2,573
742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,812
635
562
1,372
300
Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 0 / 0
4,008
668
944
3,264
1,118
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 2
4,390
732
2,008
4,081
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,629
605
1,369
3,656
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
panda787
Xing Tian
6
0 / 1 / 1
3,746
624
970
4,260
1,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
0
0
0
0
L
1
0
0
1
W
1
0
0
1
L
0
2
0
0
L
Vulcan
TaCoBaldy
Vulcan
0
1
1
0.5
W
1
0
2
2
W
1
0
0
1
W
Xing Tian
panda787
Xing Tian
0
1
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,288
Damage
5,853
11,473
Taken
16,633
3,851
Mitigated
5,199
4,283
Healing
7,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
562
220
0
360
1,372
300
1,115
0
1,372
16,508
0
L
3,165
624
0
1,666
3,968
1,547
0
577
3,391
0
14,804
W
944
54
0
1,000
3,264
1,118
135
0
3,264
0
20,629
L
1,358
538
40
844
3,366
1,157
0
130
3,236
0
17,947
L
Vulcan
TaCoBaldy
Vulcan
2,597
1,194
0
250
1,566
405
0
393
1,173
16,743
0
W
2,008
397
0
1,304
4,081
1,438
0
290
3,751
0
22,373
W
1,369
983
0
1,895
3,656
911
0
795
2,777
0
20,071
W
Xing Tian
panda787
Xing Tian
970
168
875
1,602
4,260
1,432
0
1,290
2,872
8,511
0
L
168
123
0
1,483
2,573
742
0
432
2,141
0
16,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,707
Gold Earned
19,585
138
Minions Killed
162
0
Camps Cleared
0
446,904
Distance Traveled
531,357
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
1,083
181
0
0
0
0
0
W
Sol
3,812
635
21
4
0
101,816
2
L
Shiva
3,883
647
22
4
0
119,605
0
W
Nike
4,008
668
40
7
0
118,934
4
L
Skadi
3,743
624
37
6
0
101,849
0
L
Vulcan
3,332
555
33
6
0
114,521
0
W
Fenrir
4,390
732
48
8
0
115,735
0
W
Apollo
3,629
605
33
6
0
89,236
0
W
Xing Tian
3,746
624
20
3
0
105,636
3
L
Loki
3,666
611
46
8
0
110,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role