Player Matchup

Scylla
Scylla
DubShaw08
Scylla
Level 117
God Stats
1W - 4L
1,291 SR
Queue Stats
127W - 136L
1,356 Elo+
Solo
Bastet
Bastet
FelipeIceThug
Bastet
Level 86
God Stats
151W - 123L
1,489 SR
Queue Stats
198W - 208L
1,352 Elo+
Solo
Tyr
Tyr
KillerSilviu
Tyr
Level 106
God Stats
0W - 1L
1,197 SR
Queue Stats
26W - 28L
1,353 Elo+
Solo
Ymir
Ymir
Snailtrail34
Ymir
Level 118
God Stats
8W - 11L
1,433 SR
Queue Stats
185W - 189L
1,353 Elo+
Solo
Rama
Rama
dman122515
Rama
Level 123
God Stats
0W - 2L
1,773 SR
Queue Stats
19W - 13L
1,514 Elo+
Solo
Team Averages
Level 110
1,437 SR
1,385 Elo+

VS

Team Averages
Level 43
1,348 SR
1,159 Elo+
Tsukuyomi
Tsukuyomi
define-26
Tsukuyomi
Level 18
God Stats
1W - 8L
1,222 SR
Queue Stats
1W - 10L
875 Elo+
Party 1
Danzaburou
Danzaburou
maiconlt__thomaz
Danzaburou
Level 47
God Stats
27W - 26L
1,433 SR
Queue Stats
37W - 58L
1,236 Elo+
Solo
Sol
Sol
mistexp
Sol
Level 22
God Stats
2W - 7L
1,276 SR
Queue Stats
33W - 68L
1,192 Elo+
Party 1
Jing Wei
Jing Wei
vdetixx__
Jing Wei
Level 40
God Stats
2W - 11L
1,253 SR
Queue Stats
23W - 47L
1,192 Elo+
Party 1
Bacchus
Bacchus
vulgir
Bacchus
Level 86
God Stats
23W - 13L
1,558 SR
Queue Stats
206W - 221L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DubShaw08
Scylla
18
7 / 3 / 5
12,071
483
21,035
10,821
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 3
11,167
447
13,561
19,375
9,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

2
0 / 0 / 0
6,752
270
0
0
0
14
2 / 5 / 2
10,134
405
8,112
20,256
26,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 6 / 1
11,888
476
15,113
24,714
11,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
define-26
Tsukuyomi
19
4 / 3 / 6
12,174
487
13,024
19,557
8,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
maiconlt__thomaz
Danzaburou
15
2 / 5 / 3
10,581
423
6,469
19,012
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
13
2 / 8 / 2
9,630
385
7,476
18,132
5,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
vdetixx__
Jing Wei
17
5 / 3 / 3
10,941
438
10,403
19,538
7,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
vulgir
Bacchus
16
3 / 2 / 3
10,766
431
9,346
23,283
14,843
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
33
18
Kills
16
17
Deaths
21
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
DubShaw08
Scylla
7
3
5
3.17
L
5
3
3
2.17
L
0
0
0
0
L
2
5
2
0.6
W
Tsukuyomi
define-26
Tsukuyomi
4
3
6
2.33
L
4
6
1
0.75
W
Danzaburou
maiconlt__thomaz
Danzaburou
2
5
3
0.7
W
Sol
2
8
2
0.38
W
Jing Wei
vdetixx__
Jing Wei
5
3
3
2.17
W
Bacchus
vulgir
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,821
Damage
46,718
75,166
Taken
99,522
51,428
Mitigated
43,213
22,712
Healing
24,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DubShaw08
Scylla
21,035
3,091
0
3,325
10,821
4,712
876
4,701
6,120
89,166
0
L
13,561
3,210
138
5,646
19,375
9,019
48
4,732
14,643
0
94,545
L
0
0
0
0
0
0
0
0
0
0
0
L
8,112
1,825
65
2,954
20,256
26,602
926
6,279
13,977
38,228
0
W
Tsukuyomi
define-26
Tsukuyomi
13,024
5,062
0
5,024
19,557
8,376
3,119
4,917
14,640
0
95,832
L
15,113
11,983
117
10,467
24,714
11,095
7,328
1,664
23,050
0
107,040
W
Danzaburou
maiconlt__thomaz
Danzaburou
6,469
2,961
0
3,434
19,012
6,756
0
4,670
14,342
0
71,281
W
Sol
7,476
3,376
0
2,659
18,132
5,794
1,583
8,644
9,488
42,260
0
W
Jing Wei
vdetixx__
Jing Wei
10,403
8,887
0
5,384
19,538
7,444
1,423
4,433
15,105
0
60,595
W
Bacchus
vulgir
Bacchus
9,346
1,108
0
8,265
23,283
14,843
1,068
8,457
14,826
55,096
1,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,012
Gold Earned
54,092
474
Minions Killed
423
0
Camps Cleared
0
1,578,358
Distance Traveled
1,881,713
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,071
483
140
6
0
383,855
5
L
Bastet
11,167
447
117
5
0
389,415
0
L
Tyr
6,752
270
0
0
0
0
0
L
Ymir
10,134
405
57
2
0
420,639
3
W
Tsukuyomi
12,174
487
130
5
0
517,506
0
L
Rama
11,888
476
160
6
0
384,449
0
W
Danzaburou
10,581
423
78
3
0
266,351
0
W
Sol
9,630
385
68
3
0
300,744
0
W
Jing Wei
10,941
438
73
3
0
415,570
0
W
Bacchus
10,766
431
74
3
0
381,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role