Player Matchup

Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum IV
Equisz
Susano
Platinum IV
Level 159
God Stats
3W - 4L
1,631 SR
Queue Stats
104W - 96L
1,924 MMR
Solo
Loki
Loki
Gold I
GodSlaayer
Loki
Gold I
Level 158
God Stats
14W - 5L
1,619 SR
Queue Stats
135W - 124L
1,754 MMR
Party 4
Nox
Nox
Gold I
JonnhyZen
Nox
Gold I
Level 131
God Stats
0W - 3L
1,183 SR
Queue Stats
102W - 97L
1,824 MMR
Party 4
Kukulkan
Kukulkan
Platinum V
VKan01
Kukulkan
Platinum V
Level 155
God Stats
35W - 35L
1,575 SR
Queue Stats
391W - 401L
1,628 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,502 SR
1,726 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,569 SR
1,725 MMR
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Platinum IV
QueDorNasCostas
Camazotz
Platinum IV
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,647 MMR
Party 2
King Arthur
King Arthur
Platinum V
TML_Thlomis
King Arthur
Platinum V
Level 159
God Stats
5W - 8L
1,517 SR
Queue Stats
338W - 336L
1,703 MMR
Solo
Ishtar
Ishtar
Platinum II
TyrLan
Ishtar
Platinum II
Level 142
God Stats
18W - 9L
1,635 SR
Queue Stats
38W - 29L
1,970 MMR
Party 3
Ymir
Ymir
Platinum V
t55jk7op
Ymir
Platinum V
Level 138
God Stats
5W - 2L
1,695 SR
Queue Stats
33W - 28L
1,805 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
2 / 4 / 1
7,293
561
11,095
9,302
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
Equisz
Susano
8
2 / 1 / 2
5,809
447
3,863
6,524
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 1
6,084
468
2,620
9,069
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 5
6,391
492
2,626
8,111
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
VKan01
Kukulkan
11
2 / 2 / 1
6,531
502
4,835
5,180
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
ThothNe ZhaLancelotThor

VS

Bans
Da JiMulanArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 3 / 2
7,648
588
6,053
5,365
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
13
5 / 2 / 2
8,003
616
8,334
14,438
5,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
TML_Thlomis
King Arthur
13
3 / 2 / 2
7,929
610
6,006
14,770
13,314
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
TyrLan
Ishtar
14
2 / 0 / 3
8,740
672
5,360
8,374
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
10
3 / 1 / 4
7,468
574
3,072
9,851
9,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
7
Kills
15
15
Deaths
8
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
1
0.63
W
Vulcan
 
Vulcan
2
3
2
1
L
Susano
Equisz
Susano
2
1
2
3
L
0
4
1
0.13
L
1
4
5
0.88
W
Camazotz
5
2
2
3
W
King Arthur
TML_Thlomis
King Arthur
3
2
2
2
W
Ishtar
TyrLan
Ishtar
2
0
3
3.5
L
Kukulkan
VKan01
Kukulkan
2
2
1
1.25
W
Ymir
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
28,825
38,186
Taken
52,798
14,074
Mitigated
33,916
7,343
Healing
19,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,095
3,729
0
2,910
9,302
2,903
180
0
9,302
47,343
0
W
Vulcan
 
Vulcan
6,053
1,050
0
250
5,365
2,260
774
2,309
3,026
60,008
0
L
Susano
Equisz
Susano
3,863
1,510
0
2,482
6,524
2,222
0
1,315
5,209
0
25,091
L
2,620
504
0
410
9,069
2,742
0
1,252
7,817
0
41,188
L
2,626
606
0
1,041
8,111
3,751
0
2,199
5,912
22,496
0
W
Camazotz
8,334
3,317
0
6,871
14,438
5,188
0
2,651
11,685
0
63,100
W
King Arthur
TML_Thlomis
King Arthur
6,006
877
0
3,161
14,770
13,314
0
8,697
5,602
0
49,134
W
Ishtar
TyrLan
Ishtar
5,360
3,488
0
6,786
8,374
3,746
276
1,050
7,282
0
92,544
L
Kukulkan
VKan01
Kukulkan
4,835
192
0
500
5,180
2,456
0
4,103
1,077
56,241
0
W
Ymir
3,072
1,023
0
2,167
9,851
9,408
37
3,680
6,129
9,567
1,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,108
Gold Earned
39,788
364
Minions Killed
446
0
Camps Cleared
0
1,223,141
Distance Traveled
1,363,203
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,293
561
92
7
0
229,203
7
W
Vulcan
7,648
588
97
7
0
273,374
5
L
Susano
5,809
447
54
4
0
207,236
2
L
Loki
6,084
468
82
6
0
271,720
5
L
Nox
6,391
492
55
4
0
267,580
3
W
Camazotz
8,003
616
102
8
0
311,699
0
W
King Arthur
7,929
610
79
6
0
248,279
1
W
Ishtar
8,740
672
153
12
0
262,621
6
L
Kukulkan
6,531
502
81
6
0
247,402
5
W
Ymir
7,468
574
15
1
0
267,230
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role