Player Matchup

Thoth
Thoth
Silver I
MouthBreathe
Thoth
Silver I
Level 134
God Stats
2W - 2L
1,608 SR
Queue Stats
5W - 6L
1,555 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
THATGUY3605
Kuzenbo
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,435 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
niinjatoad
Sun Wukong
Bronze III
Level 121
God Stats
0W - 1L
1,366 SR
Queue Stats
0W - 3L
1,386 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,491 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 158
1,828 SR
1,441 MMR
Fenrir
Fenrir
Silver III
Amenal
Fenrir
Silver III
Level 156
God Stats
1W - 1L
1,777 SR
Queue Stats
7W - 9L
1,421 MMR
Party 1
Nox
Nox
Gold I
Maiöri
Nox
Gold I
Level 160
God Stats
2W - 0L
1,932 SR
Queue Stats
67W - 58L
1,345 MMR
Solo
Guan Yu
Guan Yu
Silver I
NakedAndAfraid
Guan Yu
Silver I
Level 157
God Stats
1W - 0L
1,775 SR
Queue Stats
5W - 4L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 4
13,015
651
14,873
17,325
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
THATGUY3605
Kuzenbo
17
1 / 4 / 5
13,256
663
9,179
22,687
41,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
niinjatoad
Sun Wukong
17
5 / 4 / 1
12,800
640
15,847
21,897
23,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
Baron SamediAchillesShivaScyllaAtlas

VS

Bans
AresMerlinOdinPoseidonHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amenal
Fenrir
20
5 / 2 / 11
13,630
682
21,831
22,584
20,163
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nox
20
7 / 4 / 9
14,346
717
17,060
17,251
9,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
4 / 1 / 10
14,552
728
12,856
14,621
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
16
16
Deaths
7
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amenal
Fenrir
5
2
11
5.25
W
Nox
7
4
9
2.88
L
1
8
4
0.38
W
4
1
10
9
L
Kuzenbo
THATGUY3605
Kuzenbo
1
4
5
0.88
L
Sun Wukong
niinjatoad
Sun Wukong
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
51,747
61,909
Taken
54,456
73,543
Mitigated
49,307
7,384
Healing
14,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amenal
Fenrir
21,831
6,451
0
3,697
22,584
20,163
1,659
8,409
14,175
0
63,208
W
Nox
17,060
1,400
0
2,767
17,251
9,877
427
9,641
7,610
82,191
0
L
14,873
618
0
570
17,325
7,683
286
4,715
12,610
88,176
0
W
12,856
2,328
2,759
5,671
14,621
19,267
612
6,065
8,556
0
54,355
L
Kuzenbo
THATGUY3605
Kuzenbo
9,179
3,233
0
3,574
22,687
41,951
503
6,549
16,138
24,232
0
L
Sun Wukong
niinjatoad
Sun Wukong
15,847
3,235
0
3,240
21,897
23,909
711
5,845
16,052
0
36,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,071
Gold Earned
42,528
197
Minions Killed
240
0
Camps Cleared
0
1,007,814
Distance Traveled
1,095,271
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,630
682
62
3
0
420,272
2
W
Nox
14,346
717
123
6
0
342,142
5
L
Thoth
13,015
651
130
7
0
307,193
1
W
Guan Yu
14,552
728
55
3
0
332,857
2
L
Kuzenbo
13,256
663
23
1
0
363,802
2
L
Sun Wukong
12,800
640
44
2
0
336,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role