Player Matchup

Anubis
Anubis
CoffeeCafe141
Anubis
Level 35
God Stats
4W - 4L
1,486 SR
Queue Stats
10W - 19L
1,305 Elo+
Solo
Ymir
Ymir
DNAAA
Ymir
Level 135
God Stats
2W - 1L
1,493 SR
Queue Stats
9W - 26L
1,288 Elo+
Party 2
Set
Set
Emersedgravy
Set
Level 47
God Stats
15W - 7L
1,634 SR
Queue Stats
54W - 41L
1,457 Elo+
Solo
Vulcan
Vulcan
Made_in_Brasil99
Vulcan
Level 43
God Stats
8W - 17L
1,409 SR
Queue Stats
117W - 130L
1,397 Elo+
Solo
Izanami
Izanami
gigijunkie
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,247 Elo+
Party 2
Team Averages
Level 53
1,504 SR
1,339 Elo+

VS

Team Averages
Level 75
1,500 SR
1,430 Elo+
Ymir
Ymir
 
Ymir
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
I_SWING_THOSE
Nemesis
Level 57
God Stats
5W - 1L
1,640 SR
Queue Stats
84W - 111L
1,301 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 137
God Stats
317W - 309L
1,615 SR
Queue Stats
541W - 570L
1,509 Elo+
Party 1
Cupid
Cupid
SSJDKHERO
Cupid
Level 122
God Stats
5W - 1L
1,456 SR
Queue Stats
152W - 163L
1,344 Elo+
Solo
Loki
Loki
ramon-snitched-
Loki
Level 6
God Stats
2W - 2L
1,291 SR
Queue Stats
6W - 5L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,538
503
6,233
12,062
5,286
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
DNAAA
Ymir
11
3 / 5 / 0
7,752
517
6,326
12,701
10,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 4 / 2
6,258
417
6,951
9,171
4,511
11
2 / 5 / 0
6,571
438
6,282
11,386
4,962
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
gigijunkie
Izanami
10
0 / 3 / 2
5,916
394
6,887
10,354
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 1 / 5
7,686
512
5,117
14,945
11,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
15
8 / 1 / 6
9,192
613
8,074
11,505
4,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
14
4 / 3 / 5
8,914
594
11,114
13,557
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
SSJDKHERO
Cupid
13
2 / 0 / 7
8,021
535
8,030
8,599
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 1 / 3
9,527
635
9,264
10,850
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
6
Kills
22
22
Deaths
6
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
5
5.5
L
1
5
0
0.2
L
Ymir
DNAAA
Ymir
3
5
0
0.6
L
0
4
2
0.25
W
Nemesis
8
1
6
11
W
Sol
4
3
5
2.17
L
2
5
0
0.4
W
Cupid
SSJDKHERO
Cupid
2
0
7
5.5
L
Izanami
gigijunkie
Izanami
0
3
2
0.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
41,599
55,674
Taken
59,456
29,102
Mitigated
30,439
16,058
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,117
1,453
187
2,836
14,945
11,597
0
4,422
10,523
21,746
2,169
L
6,233
406
0
5,320
12,062
5,286
0
0
10,964
53,748
0
L
Ymir
DNAAA
Ymir
6,326
1,005
332
2,038
12,701
10,653
0
5,364
7,337
24,802
0
L
6,951
2,588
0
2,447
9,171
4,511
0
3,481
5,645
0
43,834
W
Nemesis
8,074
4,145
0
1,121
11,505
4,473
149
3,152
8,353
0
61,655
W
Sol
11,114
3,271
0
8,571
13,557
5,058
3,581
4,422
9,135
76,472
0
L
6,282
1,777
491
1,317
11,386
4,962
0
4,286
7,055
43,375
0
W
Cupid
SSJDKHERO
Cupid
8,030
4,201
724
6,088
8,599
3,086
2,106
1,595
7,004
0
52,163
L
Izanami
gigijunkie
Izanami
6,887
4,441
0
4,113
10,354
3,690
25
2,480
7,874
0
33,536
W
9,264
2,468
0
5,549
10,850
6,225
1,086
5,537
5,313
0
63,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,035
Gold Earned
43,340
325
Minions Killed
426
0
Camps Cleared
0
1,198,353
Distance Traveled
1,439,922
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,686
512
29
2
0
285,330
1
L
Anubis
7,538
503
103
7
0
200,269
0
L
Ymir
7,752
517
32
2
0
242,322
0
L
Set
6,258
417
80
5
0
230,762
3
W
Nemesis
9,192
613
95
6
0
343,010
1
W
Sol
8,914
594
107
7
0
262,283
0
L
Vulcan
6,571
438
58
4
0
263,058
0
W
Cupid
8,021
535
82
5
0
252,521
2
L
Izanami
5,916
394
52
3
0
261,942
0
W
Loki
9,527
635
113
8
0
296,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role