Player Matchup

Gilgamesh
Gilgamesh
BlackClover2090
Gilgamesh
Level 25
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 2
Cliodhna
Cliodhna
Deldraga
Cliodhna
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
RickshawWatcher
Baron Samedi
Level 9
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 2
Team Averages
Level 45
1,493 SR
1,222 Elo+

VS

Team Averages
Level 73
1,505 SR
1,500 Elo+
Cerberus
Cerberus
 
Cerberus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BUJANKY
Neith
Level 15
God Stats
1W - 0L
1,475 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Poliamn
Baron Samedi
Level 106
God Stats
3W - 0L
1,539 SR
Queue Stats
13W - 8L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackClover2090
Gilgamesh
17
2 / 5 / 5
12,838
676
12,216
28,573
34,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Deldraga
Cliodhna
19
4 / 4 / 1
13,166
693
17,015
22,628
8,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
RickshawWatcher
Baron Samedi
15
0 / 12 / 6
10,998
579
9,052
22,252
10,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
12 / 3 / 9
16,145
850
30,685
33,478
31,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
BUJANKY
Neith
17
1 / 2 / 15
12,450
655
13,372
12,471
5,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Poliamn
Baron Samedi
20
8 / 2 / 9
14,024
738
19,724
11,741
11,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
6
Kills
21
21
Deaths
7
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
12
3
9
5.5
W
Neith
BUJANKY
Neith
1
2
15
4.25
L
Gilgamesh
BlackClover2090
Gilgamesh
2
5
5
0.9
L
Cliodhna
Deldraga
Cliodhna
4
4
1
1.13
W
Baron Samedi
Poliamn
Baron Samedi
8
2
9
6.25
L
Baron Samedi
RickshawWatcher
Baron Samedi
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
63,781
73,453
Taken
57,690
53,685
Mitigated
47,501
10,704
Healing
26,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
30,685
2,499
212
13,739
33,478
31,213
0
6,083
27,395
71,604
0
W
Neith
BUJANKY
Neith
13,372
3,753
397
3,548
12,471
5,214
383
1,316
11,155
0
44,594
L
Gilgamesh
BlackClover2090
Gilgamesh
12,216
3,436
2,639
3,548
28,573
34,662
0
16,980
11,104
0
30,725
L
Cliodhna
Deldraga
Cliodhna
17,015
2,981
0
1,347
22,628
8,972
0
15,402
6,844
0
77,433
W
Baron Samedi
Poliamn
Baron Samedi
19,724
893
3,123
5,139
11,741
11,074
738
1,947
9,794
67,885
0
L
Baron Samedi
RickshawWatcher
Baron Samedi
9,052
1,403
719
2,451
22,252
10,051
116
16,801
4,939
36,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
42,619
189
Minions Killed
235
0
Camps Cleared
0
982,241
Distance Traveled
1,047,995
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,145
850
101
5
0
360,280
4
W
Neith
12,450
655
56
3
0
345,692
4
L
Gilgamesh
12,838
676
25
1
0
379,541
7
L
Cliodhna
13,166
693
111
6
0
375,732
1
W
Baron Samedi
14,024
738
78
4
0
342,023
7
L
Baron Samedi
10,998
579
53
3
0
226,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role