Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Platinum II
 
Ymir
Platinum II
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond II
CoFrann
Anhur
Diamond II
Level 104
God Stats
13W - 25L
1,555 SR
Queue Stats
169W - 160L
2,571 MMR
Solo
Ra
Ra
Platinum IV
QueDorNasCostas
Ra
Platinum IV
Level 78
God Stats
1W - 2L
1,278 SR
Queue Stats
28W - 31L
1,689 MMR
Party 2
Guan Yu
Guan Yu
Platinum IV
VKan01
Guan Yu
Platinum IV
Level 155
God Stats
14W - 12L
1,609 SR
Queue Stats
391W - 401L
1,669 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,489 SR
1,786 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,572 SR
1,599 MMR
Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond V
 
Ne Zha
Diamond V
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
 
Morgan Le Fay
Platinum V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold I
GodSlaayer
Anubis
Gold I
Level 158
God Stats
4W - 2L
1,749 SR
Queue Stats
135W - 124L
1,712 MMR
Party 3
Danzaburou
Danzaburou
Gold I
JonnhyZen
Danzaburou
Gold I
Level 131
God Stats
3W - 2L
1,610 SR
Queue Stats
102W - 97L
1,782 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 3 / 3
5,198
520
2,760
6,546
1,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
7
1 / 2 / 2
4,731
473
1,359
8,643
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
CoFrann
Anhur
10
0 / 2 / 2
5,419
542
1,990
6,702
1,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 0
5,815
582
5,508
7,005
2,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
VKan01
Guan Yu
10
0 / 2 / 0
5,517
552
6,187
8,858
8,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
NemesisKaliRamaArtio

VS

Bans
ThorSusanoGebThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 0 / 0
6,434
643
4,139
5,826
4,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
 
Ne Zha
11
4 / 0 / 5
6,392
639
8,012
7,936
2,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 3
5,672
567
3,341
4,715
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
GodSlaayer
Anubis
10
2 / 2 / 3
5,865
587
4,984
6,387
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JonnhyZen
Danzaburou
11
3 / 0 / 2
6,534
653
5,199
4,547
1,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
12
12
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
3
0.5
L
Ymir
 
Ymir
1
2
2
1
W
Achilles
 
Achilles
3
0
0
3
W
Ne Zha
 
Ne Zha
4
0
5
6.5
W
Morgan Le Fay
 
Morgan Le Fay
0
2
3
0.75
L
Anhur
CoFrann
Anhur
0
2
2
0.5
W
Anubis
GodSlaayer
Anubis
2
2
3
1.75
W
Danzaburou
JonnhyZen
Danzaburou
3
0
2
4
L
3
3
0
1
L
Guan Yu
VKan01
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
25,675
37,754
Taken
29,411
18,289
Mitigated
13,592
11,890
Healing
12,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,760
519
0
2,316
6,546
1,694
116
722
5,780
34,848
0
L
Ymir
 
Ymir
1,359
415
0
1,718
8,643
4,797
0
3,178
5,211
9,314
0
W
Achilles
 
Achilles
4,139
757
0
2,729
5,826
4,414
0
88
5,268
0
33,574
W
Ne Zha
 
Ne Zha
8,012
2,473
0
3,125
7,936
2,895
0
2,717
5,033
0
30,203
W
Morgan Le Fay
 
Morgan Le Fay
3,341
412
0
707
4,715
2,092
435
2,726
1,989
37,374
0
L
Anhur
CoFrann
Anhur
1,990
1,515
0
2,761
6,702
1,520
0
1,755
4,947
0
39,334
W
Anubis
GodSlaayer
Anubis
4,984
375
0
3,110
6,387
2,459
0
3,045
3,342
41,053
0
W
Danzaburou
JonnhyZen
Danzaburou
5,199
2,573
0
2,689
4,547
1,732
777
1,051
3,407
0
41,093
L
5,508
187
443
1,724
7,005
2,232
0
2,193
4,812
39,972
0
L
Guan Yu
VKan01
Guan Yu
6,187
810
0
2,928
8,858
8,046
0
477
7,813
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,680
Gold Earned
30,897
306
Minions Killed
344
0
Camps Cleared
0
1,002,689
Distance Traveled
1,024,199
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,198
520
64
6
0
215,205
0
L
Ymir
4,731
473
23
2
0
195,116
3
W
Achilles
6,434
643
65
7
0
203,012
1
W
Ne Zha
6,392
639
53
5
0
236,406
1
W
Morgan Le Fay
5,672
567
78
8
0
192,432
1
L
Anhur
5,419
542
71
7
0
170,911
3
W
Anubis
5,865
587
59
6
0
197,153
3
W
Danzaburou
6,534
653
89
9
0
195,196
2
L
Ra
5,815
582
73
7
0
216,237
2
L
Guan Yu
5,517
552
75
8
0
205,220
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role