Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
rcraig207
Aphrodite
Level 117
God Stats
8W - 6L
1,452 SR
Queue Stats
22W - 36L
1,365 Elo+
Solo
Neith
Neith
sandrosena999
Neith
Level 153
God Stats
24W - 44L
1,330 SR
Queue Stats
185W - 295L
1,386 Elo+
Solo
Team Averages
Level 125
1,427 SR
1,417 Elo+

VS

Team Averages
Level 97
1,444 SR
1,342 Elo+
Da Ji
Da Ji
MarcusA23
Da Ji
Level 149
God Stats
0W - 2L
1,449 SR
Queue Stats
48W - 62L
1,408 Elo+
Solo
Zeus
Zeus
Slayerking34
Zeus
Level 58
God Stats
5W - 9L
1,383 SR
Queue Stats
95W - 168L
1,300 Elo+
Party 1
Bacchus
Bacchus
swaggermuffin123
Bacchus
Level 85
God Stats
4W - 7L
1,500 SR
Queue Stats
155W - 241L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
3 / 4 / 4
12,943
681
13,429
21,094
18,519
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
rcraig207
Aphrodite
18
4 / 2 / 5
12,901
679
11,625
13,227
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 4
12,375
651
12,668
17,524
6,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
MarcusA23
Da Ji
17
5 / 5 / 3
12,429
654
15,995
15,170
8,426
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
3 / 2 / 6
12,099
637
17,466
12,593
6,001
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 8
11,189
589
11,294
20,627
33,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
9
Kills
9
9
Deaths
9
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
4
4
1.25
L
Da Ji
MarcusA23
Da Ji
5
5
3
1.3
L
3
2
6
3
W
Aphrodite
rcraig207
Aphrodite
4
2
5
3.25
W
2
3
4
1.33
L
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,722
Damage
44,755
51,845
Taken
48,390
30,894
Mitigated
48,043
24,024
Healing
4,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,429
1,830
0
2,832
21,094
18,519
396
13,157
7,937
279
45,459
L
Da Ji
MarcusA23
Da Ji
15,995
2,659
0
250
15,170
8,426
347
3,142
12,028
0
37,267
L
17,466
1,413
0
1,312
12,593
6,001
677
3,123
9,470
57,850
0
W
Aphrodite
rcraig207
Aphrodite
11,625
1,557
7,394
9,203
13,227
5,969
440
7,912
5,315
55,782
0
W
12,668
4,740
0
4,595
17,524
6,406
0
7,853
9,671
0
60,357
L
11,294
1,427
1,059
1,432
20,627
33,616
151
5,728
14,899
25,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,219
Gold Earned
35,717
219
Minions Killed
147
0
Camps Cleared
0
964,155
Distance Traveled
964,176
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,943
681
38
2
0
351,680
2
L
Da Ji
12,429
654
34
2
0
282,677
1
L
Zeus
12,099
637
80
4
0
321,463
0
W
Aphrodite
12,901
679
102
5
0
315,599
2
W
Neith
12,375
651
79
4
0
296,876
3
L
Bacchus
11,189
589
33
2
0
360,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role