Player Matchup

Ra
Ra
BussyBlaster420
Ra
Level 84
God Stats
8W - 6L
1,581 SR
Queue Stats
227W - 113L
1,723 Elo+
Party 1
Gilgamesh
Gilgamesh
Zankensoki
Gilgamesh
Level 160
God Stats
3W - 4L
1,615 SR
Queue Stats
173W - 93L
1,720 Elo+
Party 1
Vulcan
Vulcan
nicatnite97
Vulcan
Level 144
God Stats
2W - 1L
1,735 SR
Queue Stats
73W - 25L
1,789 Elo+
Party 1
Team Averages
Level 129
1,644 SR
1,744 Elo+

VS

Team Averages
Level 148
1,585 SR
1,604 Elo+
Odin
Odin
Jdogg619
Odin
Level 160
God Stats
2W - 1L
1,689 SR
Queue Stats
586W - 472L
1,686 Elo+
Solo
Scylla
Scylla
NightmareWoozle
Scylla
Level 129
God Stats
2W - 1L
1,335 SR
Queue Stats
71W - 78L
1,551 Elo+
Solo
Rama
Rama
armoredprime
Rama
Level 154
God Stats
13W - 6L
1,731 SR
Queue Stats
446W - 420L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,680
698
5,783
10,934
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Zankensoki
Gilgamesh
7
0 / 3 / 1
6,455
587
1,804
5,081
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
13
2 / 3 / 0
7,830
712
9,084
8,567
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 1 / 7
9,586
871
5,825
12,337
11,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 0 / 7
8,235
749
8,338
4,113
1,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 4
8,840
804
7,274
10,023
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
10
10
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Odin
3
1
7
6.5
W
2
0
7
5.5
L
Gilgamesh
Zankensoki
Gilgamesh
0
3
1
0.17
W
5
1
4
7
L
Vulcan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
21,437
24,582
Taken
26,473
10,762
Mitigated
16,918
5,171
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
545
549
2,973
10,934
4,759
0
3,943
6,991
38,201
0
W
Odin
5,825
801
117
4,545
12,337
11,444
269
4,433
7,904
0
33,274
W
8,338
814
0
0
4,113
1,415
989
3,443
670
43,310
0
L
Gilgamesh
Zankensoki
Gilgamesh
1,804
349
701
280
5,081
2,118
0
1,545
3,536
0
3,270
W
7,274
6,580
0
4,531
10,023
4,059
2,382
7,021
3,002
0
35,823
L
Vulcan
9,084
4,188
0
668
8,567
3,885
0
2,865
5,702
22,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,965
Gold Earned
26,661
112
Minions Killed
183
0
Camps Cleared
0
476,304
Distance Traveled
625,940
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,680
698
78
7
0
207,106
4
W
Odin
9,586
871
51
5
0
234,832
1
W
Scylla
8,235
749
71
6
0
204,831
3
L
Gilgamesh
6,455
587
7
1
0
64,895
0
W
Rama
8,840
804
61
6
0
186,277
1
L
Vulcan
7,830
712
27
2
0
204,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role