Player Matchup

Skadi
Skadi
 
Skadi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CreatexD579
Pele
Level 68
God Stats
5W - 4L
1,293 SR
Queue Stats
159W - 151L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
JEANK170698CY
Sun Wukong
Level 46
God Stats
4W - 0L
1,748 SR
Queue Stats
42W - 48L
1,250 Elo+
Solo
Nu Wa
Nu Wa
StraitNickel186
Nu Wa
Level 77
God Stats
7W - 6L
1,509 SR
Queue Stats
140W - 124L
1,331 Elo+
Solo
Janus
Janus
shacal69
Janus
Level 109
God Stats
15W - 17L
1,265 SR
Queue Stats
1,005W - 1,056L
1,312 Elo+
Solo
Team Averages
Level 72
1,463 SR
1,353 Elo+

VS

Team Averages
Level 100
1,456 SR
1,378 Elo+
Agni
Agni
 
Agni
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Du77ut1
Cerberus
Level 107
God Stats
22W - 19L
1,457 SR
Queue Stats
86W - 72L
1,382 Elo+
Solo
Sol
Sol
DubShaw08
Sol
Level 117
God Stats
10W - 6L
1,463 SR
Queue Stats
127W - 136L
1,355 Elo+
Solo
Hou Yi
Hou Yi
chuudaan
Hou Yi
Level 40
God Stats
2W - 8L
1,500 SR
Queue Stats
50W - 72L
1,283 Elo+
Solo
Anhur
Anhur
frankmok
Anhur
Level 125
God Stats
4W - 6L
1,362 SR
Queue Stats
64W - 58L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
2 / 0 / 0
4,188
698
3,303
2,789
661
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,926
654
842
3,144
1,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
JEANK170698CY
Sun Wukong
5
0 / 1 / 2
3,626
604
1,295
3,389
1,348
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
3,584
597
1,086
2,081
430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
shacal69
Janus
7
0 / 0 / 0
3,862
644
2,026
1,443
455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
1
0 / 0 / 0
2,619
437
0
0
0
Cerberus
Du77ut1
Cerberus
5
1 / 2 / 0
3,308
551
1,488
6,006
2,475
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 0 / 0
3,688
615
564
2,814
1,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
chuudaan
Hou Yi
1
0 / 0 / 0
1,119
187
0
0
0
Anhur
frankmok
Anhur
7
1 / 0 / 0
3,705
618
1,588
3,288
979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
L
Agni
 
Agni
0
0
0
0
W
0
1
0
0
L
Cerberus
Du77ut1
Cerberus
1
2
0
0.5
L
0
0
0
0
W
Sun Wukong
JEANK170698CY
Sun Wukong
0
1
2
1
W
0
0
0
0
L
Hou Yi
chuudaan
Hou Yi
0
0
0
0
L
Anhur
frankmok
Anhur
1
0
0
1
W
Janus
shacal69
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,552
Damage
3,640
12,846
Taken
12,108
3,998
Mitigated
4,605
2,334
Healing
4,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,303
2,334
0
649
2,789
661
843
593
2,196
0
16,689
L
Agni
 
Agni
0
0
0
0
0
0
0
0
0
0
0
W
842
0
0
1,127
3,144
1,104
0
0
3,144
0
17,859
L
Cerberus
Du77ut1
Cerberus
1,488
307
0
1,221
6,006
2,475
0
0
6,006
9,439
0
L
564
80
0
1,620
2,814
1,151
0
2,213
601
13,089
2,410
W
Sun Wukong
JEANK170698CY
Sun Wukong
1,295
557
123
185
3,389
1,348
335
895
2,494
0
12,440
W
1,086
511
0
250
2,081
430
644
0
2,081
13,718
0
L
Hou Yi
chuudaan
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
frankmok
Anhur
1,588
515
0
1,553
3,288
979
0
899
2,389
0
17,170
W
Janus
shacal69
Janus
2,026
0
0
0
1,443
455
62
530
913
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,186
Gold Earned
14,439
142
Minions Killed
93
0
Camps Cleared
0
533,775
Distance Traveled
298,850
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,188
698
29
5
0
109,069
0
L
Agni
2,619
437
0
0
0
0
0
W
Pele
3,926
654
45
8
0
105,133
1
L
Cerberus
3,308
551
27
5
0
104,724
1
L
Sol
3,688
615
34
6
0
96,536
1
W
Sun Wukong
3,626
604
15
3
0
110,080
0
W
Nu Wa
3,584
597
27
5
0
99,740
0
L
Hou Yi
1,119
187
0
0
0
0
0
L
Anhur
3,705
618
32
5
0
97,590
2
W
Janus
3,862
644
26
4
0
109,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role