Player Matchup

Bellona
Bellona
Patoria
Bellona
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Neith
Neith
Pyrene
Neith
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,280 Elo+
Party 1
Raijin
Raijin
StarEmpty1
Raijin
Level 109
God Stats
0W - 2L
1,428 SR
Queue Stats
512W - 479L
1,530 Elo+
Party 3
Mercury
Mercury
YourBoiNate
Mercury
Level 29
God Stats
1W - 3L
1,380 SR
Queue Stats
92W - 82L
1,539 Elo+
Party 3
Cthulhu
Cthulhu
matteochill
Cthulhu
Level 25
God Stats
1W - 1L
1,747 SR
Queue Stats
76W - 67L
1,552 Elo+
Party 3
Team Averages
Level 47
1,511 SR
1,436 Elo+

VS

Team Averages
Level 74
1,537 SR
1,483 Elo+
Lancelot
Lancelot
ColonelBuckets
Lancelot
Level 49
God Stats
6W - 5L
1,599 SR
Queue Stats
93W - 98L
1,460 Elo+
Solo
Sobek
Sobek
Coneboi7
Sobek
Level 128
God Stats
15W - 8L
1,534 SR
Queue Stats
473W - 459L
1,478 Elo+
Party 2
Hachiman
Hachiman
LowlyFloof
Hachiman
Level 46
God Stats
30W - 21L
1,502 SR
Queue Stats
145W - 146L
1,487 Elo+
Party 2
Nemesis
Nemesis
zaxbysemployee
Nemesis
Level 108
God Stats
5W - 2L
1,645 SR
Queue Stats
404W - 372L
1,491 Elo+
Party 2
Anubis
Anubis
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Anubis
Level 41
God Stats
1W - 1L
1,403 SR
Queue Stats
27W - 24L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Patoria
Bellona
12
2 / 3 / 1
7,754
517
9,749
15,594
17,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
Pyrene
Neith
12
0 / 1 / 2
6,797
453
7,471
8,226
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
StarEmpty1
Raijin
13
2 / 4 / 3
7,851
523
6,458
12,399
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
YourBoiNate
Mercury
12
0 / 6 / 6
7,351
490
5,904
14,756
4,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
matteochill
Cthulhu
12
4 / 5 / 1
8,369
558
8,124
16,709
8,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
6 / 4 / 5
8,782
585
10,133
13,557
6,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Coneboi7
Sobek
13
2 / 2 / 7
8,327
555
9,620
13,906
9,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
LowlyFloof
Hachiman
15
3 / 1 / 1
8,847
590
5,528
10,726
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 1 / 3
8,711
581
10,461
13,414
12,231
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 6
8,523
568
10,932
12,539
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
19
19
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
6
4
5
2.13
W
Sobek
Coneboi7
Sobek
2
2
7
2.75
W
Hachiman
LowlyFloof
Hachiman
3
1
1
3.5
L
Bellona
Patoria
Bellona
2
3
1
0.83
L
Neith
Pyrene
Neith
0
1
2
1
L
Raijin
StarEmpty1
Raijin
2
4
3
0.88
L
Mercury
YourBoiNate
Mercury
0
6
6
0.5
L
Cthulhu
matteochill
Cthulhu
4
5
1
0.9
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
46,674
67,684
Taken
64,142
37,094
Mitigated
46,342
16,501
Healing
24,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
10,133
1,900
0
245
13,557
6,449
0
2,294
11,263
0
58,500
W
Sobek
Coneboi7
Sobek
9,620
964
0
7,293
13,906
9,593
214
5,469
8,437
55,887
0
W
Hachiman
LowlyFloof
Hachiman
5,528
2,900
0
7,669
10,726
4,154
1,074
1,596
9,130
0
76,900
L
Bellona
Patoria
Bellona
9,749
5,149
0
4,830
15,594
17,279
0
2,251
13,343
0
54,286
L
Neith
Pyrene
Neith
7,471
1,973
311
2,858
8,226
3,432
0
694
7,532
0
45,429
L
Raijin
StarEmpty1
Raijin
6,458
898
0
1,499
12,399
3,513
0
6,691
5,708
57,116
0
L
Mercury
YourBoiNate
Mercury
5,904
3,332
0
1,133
14,756
4,865
0
3,953
10,803
0
61,606
L
Cthulhu
matteochill
Cthulhu
8,124
651
2,481
3,389
16,709
8,005
0
7,390
9,319
27,577
0
W
10,461
5,131
0
5,203
13,414
12,231
0
571
12,843
0
46,837
W
10,932
713
0
4,212
12,539
13,915
518
5,019
7,520
40,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,122
Gold Earned
43,190
421
Minions Killed
460
0
Camps Cleared
0
1,436,023
Distance Traveled
1,477,622
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,782
585
90
6
0
324,306
0
W
Sobek
8,327
555
94
6
0
322,114
1
W
Hachiman
8,847
590
132
9
0
253,833
0
L
Bellona
7,754
517
103
7
0
303,509
5
L
Neith
6,797
453
76
5
0
249,257
2
L
Raijin
7,851
523
110
7
0
255,322
0
L
Mercury
7,351
490
96
6
0
322,686
3
L
Cthulhu
8,369
558
36
2
0
305,249
0
W
Nemesis
8,711
581
97
6
0
330,104
3
W
Anubis
8,523
568
47
3
0
247,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role