Player Matchup

Izanami
Izanami
Masters
BeeLoverBuzz
Izanami
Masters
Level 87
God Stats
17W - 10L
1,788 SR
Queue Stats
267W - 229L
2,689 MMR
Party 1
Raijin
Raijin
Masters
GrimTendencies
Raijin
Masters
Level 159
God Stats
14W - 8L
1,741 SR
Queue Stats
529W - 491L
2,644 MMR
Party 1
Sylvanus
Sylvanus
Masters
Loruxy2
Sylvanus
Masters
Level 148
God Stats
4W - 4L
1,564 SR
Queue Stats
444W - 413L
2,630 MMR
Party 2
Hun Batz
Hun Batz
Masters
Slyics
Hun Batz
Masters
Level 147
God Stats
2W - 0L
1,755 SR
Queue Stats
411W - 373L
2,816 MMR
Party 2
Amaterasu
Amaterasu
Masters
Thee Gekko
Amaterasu
Masters
Level 65
God Stats
2W - 1L
1,379 SR
Queue Stats
177W - 174L
2,655 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 121
1,645 SR
2,687 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 158
1,642 SR
2,668 MMR
Thor
Thor
Masters
BOLDINBLOOD
Thor
Masters
Level 160
God Stats
35W - 29L
1,687 SR
Queue Stats
689W - 686L
2,495 MMR
Solo
Yu Huang
Yu Huang
Masters
PlSHO19
Yu Huang
Masters
Level 160
God Stats
5W - 12L
1,572 SR
Queue Stats
298W - 269L
2,830 MMR
Party 3
Zhong Kui
Zhong Kui
Diamond I
ShroomyLyfe
Zhong Kui
Diamond I
Level 153
God Stats
5W - 6L
1,578 SR
Queue Stats
192W - 167L
2,675 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
eddi630
Ratatoskr
Diamond I
Level 158
God Stats
76W - 56L
1,699 SR
Queue Stats
230W - 199L
2,789 MMR
Party 3
Fafnir
Fafnir
Masters
xMacGyver117
Fafnir
Masters
Level 160
God Stats
4W - 6L
1,676 SR
Queue Stats
1,550W - 1,549L
2,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeeLoverBuzz
Izanami
20
9 / 1 / 5
15,727
629
21,550
21,124
11,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 8
13,424
537
18,044
19,226
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Loruxy2
Sylvanus
18
1 / 0 / 12
11,763
471
10,857
20,992
29,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hun Batz
Slyics
Hun Batz
20
6 / 1 / 4
15,140
606
15,298
19,113
10,579
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Thee Gekko
Amaterasu
20
5 / 0 / 5
14,620
585
18,144
39,548
39,572
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CernunnosCabrakanDanzaburouIshtar

VS

Bans
Chang'eDa JiHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 3
11,253
450
16,088
22,276
11,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
PlSHO19
Yu Huang
19
2 / 3 / 3
11,937
477
20,067
16,228
7,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
ShroomyLyfe
Zhong Kui
18
1 / 6 / 0
10,961
438
11,246
17,898
12,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
eddi630
Ratatoskr
20
1 / 2 / 2
12,917
517
20,970
23,367
27,578
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
16
2 / 6 / 5
11,568
463
10,526
28,340
41,816
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
23
Kills
9
9
Deaths
23
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
Izanami
BeeLoverBuzz
Izanami
9
1
5
11.5
W
2
7
8
0.86
W
Sylvanus
Loruxy2
Sylvanus
1
0
12
7
L
Yu Huang
PlSHO19
Yu Huang
2
3
3
1.17
L
Zhong Kui
ShroomyLyfe
Zhong Kui
1
6
0
0.17
W
Hun Batz
Slyics
Hun Batz
6
1
4
8
W
Amaterasu
Thee Gekko
Amaterasu
5
0
5
7.5
L
Ratatoskr
eddi630
Ratatoskr
1
2
2
1
L
Fafnir
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,893
Damage
78,897
120,003
Taken
108,109
99,330
Mitigated
101,795
58,388
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,088
4,384
0
5,563
22,276
11,867
0
5,672
16,604
0
101,627
W
Izanami
BeeLoverBuzz
Izanami
21,550
15,378
0
12,461
21,124
11,111
10,548
8,273
12,851
0
167,591
W
18,044
1,035
0
1,645
19,226
8,200
201
9,664
9,562
119,699
0
W
Sylvanus
Loruxy2
Sylvanus
10,857
2,620
4,297
8,612
20,992
29,868
958
8,850
12,142
40,572
20,999
L
Yu Huang
PlSHO19
Yu Huang
20,067
1,823
0
3,272
16,228
7,879
0
8,287
7,941
116,594
0
L
Zhong Kui
ShroomyLyfe
Zhong Kui
11,246
768
0
6,251
17,898
12,655
606
2,086
15,812
99,873
1,551
W
Hun Batz
Slyics
Hun Batz
15,298
5,113
0
4,800
19,113
10,579
4,611
5,063
14,050
0
172,683
W
Amaterasu
Thee Gekko
Amaterasu
18,144
8,919
0
26,573
39,548
39,572
829
11,936
27,612
0
111,418
L
Ratatoskr
eddi630
Ratatoskr
20,970
3,729
0
8,417
23,367
27,578
1,435
3,486
19,881
0
120,222
L
Fafnir
10,526
2,592
0
6,450
28,340
41,816
0
7,997
20,343
29,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,674
Gold Earned
58,636
894
Minions Killed
770
0
Camps Cleared
0
2,430,059
Distance Traveled
2,286,865
13
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,253
450
150
6
0
456,783
7
W
Izanami
15,727
629
226
9
0
438,586
3
W
Raijin
13,424
537
187
7
0
409,652
5
W
Sylvanus
11,763
471
81
3
0
457,122
2
L
Yu Huang
11,937
477
218
9
0
457,446
6
L
Zhong Kui
10,961
438
155
6
0
424,694
6
W
Hun Batz
15,140
606
225
9
0
553,581
2
W
Amaterasu
14,620
585
175
7
0
571,118
1
L
Ratatoskr
12,917
517
226
9
0
524,609
5
L
Fafnir
11,568
463
21
1
0
423,333
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role