Player Matchup

Ra
Ra
AceOfSnakes11
Ra
Level 127
God Stats
9W - 10L
1,447 SR
Queue Stats
73W - 80L
1,396 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hitojin Kyoshi
Ah Muzen Cab
Level 108
God Stats
43W - 28L
1,605 SR
Queue Stats
424W - 467L
1,459 Elo+
Solo
Thor
Thor
Kase_Yujiro
Thor
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 36L
1,536 Elo+
Party 1
Sobek
Sobek
Mr_Glug
Sobek
Level 147
God Stats
1W - 2L
1,521 SR
Queue Stats
40W - 30L
1,549 Elo+
Party 1
Bastet
Bastet
TOMTOM_exe
Bastet
Level 125
God Stats
6W - 4L
1,520 SR
Queue Stats
97W - 96L
1,476 Elo+
Party 1
Team Averages
Level 130
1,518 SR
1,483 Elo+

VS

Team Averages
Level 99
1,524 SR
1,487 Elo+
Maui
Maui
Jalexsan15
Maui
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 226L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
Shepherd5962
Baron Samedi
Level 147
God Stats
18W - 18L
1,578 SR
Queue Stats
1,388W - 1,321L
1,477 Elo+
Solo
Yemoja
Yemoja
cinmao
Yemoja
Level 99
God Stats
2W - 1L
1,494 SR
Queue Stats
109W - 109L
1,482 Elo+
Solo
Chiron
Chiron
theobag112
Chiron
Level 124
God Stats
1W - 2L
1,583 SR
Queue Stats
52W - 55L
1,517 Elo+
Solo
Bellona
Bellona
xxMrRamrodxx
Bellona
Level 55
God Stats
10W - 13L
1,465 SR
Queue Stats
146W - 172L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 9
9,884
988
11,394
7,436
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
Hitojin Kyoshi
Ah Muzen Cab
15
4 / 1 / 8
10,135
1,014
16,363
6,537
2,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 7
10,184
1,018
12,116
11,229
10,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
Mr_Glug
Sobek
15
2 / 1 / 11
10,098
1,010
12,433
12,087
7,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
TOMTOM_exe
Bastet
16
3 / 0 / 11
10,113
1,011
13,593
11,206
5,206
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

302

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
10,008
1,001
5,353
11,227
14,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Shepherd5962
Baron Samedi
14
0 / 0 / 3
9,148
915
7,327
4,350
2,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
cinmao
Yemoja
15
2 / 2 / 3
10,868
1,087
7,971
12,808
11,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
theobag112
Chiron
15
1 / 6 / 3
9,493
949
12,409
17,646
9,104
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
xxMrRamrodxx
Bellona
14
1 / 6 / 2
9,655
966
9,281
25,646
28,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
14
Kills
5
5
Deaths
14
46
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Ah Muzen Cab
Hitojin Kyoshi
Ah Muzen Cab
4
1
8
8
L
1
0
4
3
W
5
2
7
4.25
W
Sobek
Mr_Glug
Sobek
2
1
11
7.5
L
Baron Samedi
Shepherd5962
Baron Samedi
0
0
3
1.5
W
Bastet
TOMTOM_exe
Bastet
3
0
11
8.5
L
Yemoja
cinmao
Yemoja
2
2
3
1.75
L
Chiron
theobag112
Chiron
1
6
3
0.42
L
Bellona
xxMrRamrodxx
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,899
Damage
42,341
48,495
Taken
71,677
29,502
Mitigated
65,775
14,254
Healing
14,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,394
494
1,777
3,267
7,436
3,041
0
2,530
4,906
34,910
0
W
Ah Muzen Cab
Hitojin Kyoshi
Ah Muzen Cab
16,363
4,461
0
1,115
6,537
2,767
0
2,737
3,800
0
33,634
L
5,353
825
34
1,090
11,227
14,382
0
2,761
8,308
8,817
0
W
12,116
2,022
0
2,764
11,229
10,751
0
5,165
6,064
0
21,970
W
Sobek
Mr_Glug
Sobek
12,433
816
0
3,378
12,087
7,737
0
5,969
6,118
28,036
0
L
Baron Samedi
Shepherd5962
Baron Samedi
7,327
164
1,953
338
4,350
2,294
0
1,608
2,692
35,514
0
W
Bastet
TOMTOM_exe
Bastet
13,593
3,384
0
1,953
11,206
5,206
0
4,348
6,858
0
20,361
L
Yemoja
cinmao
Yemoja
7,971
1,082
3,756
1,636
12,808
11,772
0
3,913
8,718
20,293
0
L
Chiron
theobag112
Chiron
12,409
4,312
856
1,687
17,646
9,104
0
5,997
11,460
57
27,602
L
Bellona
xxMrRamrodxx
Bellona
9,281
2,434
1,331
1,811
25,646
28,223
0
8,548
16,039
41
17,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,414
Gold Earned
49,172
181
Minions Killed
208
9
Camps Cleared
5
1,000,680
Distance Traveled
851,672
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,884
988
55
6
3
198,688
0
W
Ah Muzen Cab
10,135
1,014
34
3
1
198,358
2
L
Maui
10,008
1,001
18
2
0
186,816
0
W
Thor
10,184
1,018
17
2
3
173,646
0
W
Sobek
10,098
1,010
58
6
1
194,057
0
L
Baron Samedi
9,148
915
83
8
1
179,582
1
W
Bastet
10,113
1,011
17
2
1
235,931
3
L
Yemoja
10,868
1,087
27
3
2
149,689
1
L
Chiron
9,493
949
48
5
2
147,589
0
L
Bellona
9,655
966
32
3
0
187,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role