Player Matchup

Geb
Geb
Agnar_Vizions
Geb
Level 79
God Stats
2W - 0L
1,758 SR
Queue Stats
77W - 92L
1,427 Elo+
Party 2
Merlin
Merlin
Blurryy_Vizions
Merlin
Level 101
God Stats
2W - 1L
1,352 SR
Queue Stats
126W - 146L
1,430 Elo+
Party 2
Yemoja
Yemoja
PaisleyIsland16
Yemoja
Level 108
God Stats
4W - 2L
1,677 SR
Queue Stats
139W - 118L
1,493 Elo+
Party 2
Ishtar
Ishtar
Tyranssj4
Ishtar
Level 78
God Stats
2W - 1L
1,526 SR
Queue Stats
147W - 154L
1,450 Elo+
Party 2
Nox
Nox
sikca
Nox
Level 93
God Stats
8W - 2L
1,820 SR
Queue Stats
301W - 304L
1,469 Elo+
Solo
Team Averages
Level 92
1,626 SR
1,454 Elo+

VS

Team Averages
Level 102
1,511 SR
1,499 Elo+
Bacchus
Bacchus
BOGTEJEBO
Bacchus
Level 101
God Stats
3W - 2L
1,557 SR
Queue Stats
225W - 222L
1,455 Elo+
Solo
Rama
Rama
Driggen
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Jopinho1
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
Kayl5121987
Artemis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Shaone
Hel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 19
9,447
787
4,173
17,529
21,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 1 / 12
10,264
855
8,018
9,021
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 17
10,210
851
3,240
11,712
10,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
Tyranssj4
Ishtar
19
16 / 1 / 9
11,597
966
23,178
14,955
10,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
sikca
Nox
15
2 / 2 / 18
9,424
785
13,361
12,760
8,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BOGTEJEBO
Bacchus
16
1 / 4 / 4
9,055
755
10,405
13,437
15,328
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Driggen
Rama
17
3 / 6 / 2
9,495
791
12,346
14,674
8,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Jopinho1
Kuzenbo
15
1 / 7 / 3
7,674
640
7,911
16,434
20,869
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Kayl5121987
Artemis
15
1 / 6 / 1
7,811
651
12,915
13,223
6,868
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Shaone
Hel
4
0 / 2 / 1
3,486
291
0
1,649
394

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
25
Kills
6
7
Deaths
25
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
19
4.75
L
Bacchus
BOGTEJEBO
Bacchus
1
4
4
0.75
W
6
1
12
12
L
Rama
Driggen
Rama
3
6
2
0.67
L
Kuzenbo
Jopinho1
Kuzenbo
1
7
3
0.36
L
Artemis
Kayl5121987
Artemis
1
6
1
0.25
W
1
1
17
9.5
L
Hel
Shaone
Hel
0
2
1
0.25
W
Ishtar
Tyranssj4
Ishtar
16
1
9
20.5
W
Nox
sikca
Nox
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,970
Damage
43,577
65,977
Taken
59,417
55,559
Mitigated
51,578
34,712
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,173
189
2,502
3,130
17,529
21,863
638
4,100
13,429
8,913
0
L
Bacchus
BOGTEJEBO
Bacchus
10,405
399
1,144
3,303
13,437
15,328
0
5,707
7,434
18,916
0
W
8,018
707
2,348
1,016
9,021
5,051
2,179
2,674
6,347
24,408
0
L
Rama
Driggen
Rama
12,346
5,577
0
2,558
14,674
8,119
0
6,673
7,807
0
27,252
L
Kuzenbo
Jopinho1
Kuzenbo
7,911
1,875
515
1,435
16,434
20,869
0
7,354
8,866
14,605
0
L
Artemis
Kayl5121987
Artemis
12,915
5,045
465
2,890
13,223
6,868
0
7,688
5,323
0
28,578
W
3,240
1,079
16,509
3,432
11,712
10,356
829
1,564
10,148
7,777
0
L
Hel
Shaone
Hel
0
0
0
0
1,649
394
0
454
1,195
0
0
W
Ishtar
Tyranssj4
Ishtar
23,178
17,142
0
2,694
14,955
10,042
3,609
5,263
9,692
0
42,427
W
Nox
sikca
Nox
13,361
1,387
1,655
1,426
12,760
8,247
2,425
4,715
8,045
29,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,942
Gold Earned
37,521
124
Minions Killed
97
0
Camps Cleared
0
1,104,398
Distance Traveled
763,066
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,447
787
2
0
0
239,834
0
L
Bacchus
9,055
755
18
2
0
228,699
1
W
Merlin
10,264
855
29
2
0
225,013
0
L
Rama
9,495
791
41
3
0
162,005
0
L
Kuzenbo
7,674
640
6
1
0
199,043
0
L
Artemis
7,811
651
32
3
0
173,319
0
W
Yemoja
10,210
851
10
1
0
204,732
0
L
Hel
3,486
291
0
0
0
0
0
W
Ishtar
11,597
966
55
5
0
198,930
1
W
Nox
9,424
785
28
2
0
235,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role