Player Matchup

Serqet
Serqet
 
Serqet
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BatmanShalifi
Ao Kuang
Level 127
God Stats
4W - 0L
2,005 SR
Queue Stats
145W - 124L
1,565 Elo+
Party 2
Shiva
Shiva
Helix Exploit
Shiva
Level 121
God Stats
5W - 1L
1,745 SR
Queue Stats
324W - 276L
1,536 Elo+
Party 2
Neith
Neith
Helix Mercy
Neith
Level 28
God Stats
8W - 1L
1,863 SR
Queue Stats
21W - 14L
1,534 Elo+
Party 2
Scylla
Scylla
NekomagesUwU
Scylla
Level 126
God Stats
4W - 7L
1,089 SR
Queue Stats
216W - 246L
1,446 Elo+
Solo
Team Averages
Level 101
1,640 SR
1,516 Elo+

VS

Team Averages
Level 93
1,554 SR
1,523 Elo+
Hades
Hades
Blastastics
Hades
Level 38
God Stats
0W - 1L
1,760 SR
Queue Stats
21W - 20L
1,512 Elo+
Party 1
Atlas
Atlas
DBDRUINMARINE
Atlas
Level 126
God Stats
0W - 1L
1,712 SR
Queue Stats
62W - 51L
1,527 Elo+
Party 1
Mulan
Mulan
GagaPeePap7890
Mulan
Level 105
God Stats
21W - 21L
1,561 SR
Queue Stats
60W - 45L
1,543 Elo+
Party 1
Skadi
Skadi
Necroande
Skadi
Level 67
God Stats
17W - 14L
1,519 SR
Queue Stats
148W - 169L
1,446 Elo+
Solo
Set
Set
jassontv
Set
Level 127
God Stats
0W - 1L
1,221 SR
Queue Stats
29W - 16L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
2 / 0 / 4
5,346
535
4,111
5,746
2,007
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
BatmanShalifi
Ao Kuang
10
5 / 0 / 3
6,033
603
5,043
7,286
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 3
5,705
571
4,921
7,132
3,732
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,339
534
3,237
5,010
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
10
2 / 0 / 2
5,445
545
3,903
2,900
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,765
477
1,788
5,199
2,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 1
4,712
471
2,469
9,290
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 2 / 0
5,347
535
4,762
6,558
3,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
Necroande
Skadi
8
0 / 1 / 1
4,754
475
2,980
5,017
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 3 / 0
4,847
485
1,856
8,138
2,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
1
1
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
4
4
W
Ao Kuang
BatmanShalifi
Ao Kuang
5
0
3
6.5
L
0
2
0
0
L
0
3
1
0.17
L
0
2
0
0
W
1
0
3
2.5
W
1
1
1
1.5
L
Skadi
Necroande
Skadi
0
1
1
0.5
W
Scylla
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,215
Damage
13,855
28,074
Taken
34,202
11,116
Mitigated
14,436
10,122
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,111
784
0
200
5,746
2,007
0
1,117
4,629
0
21,409
W
Ao Kuang
BatmanShalifi
Ao Kuang
5,043
1,623
0
3,539
7,286
2,724
0
1,357
5,929
39,678
0
L
1,788
684
227
2,165
5,199
2,270
0
3,161
2,038
22,785
0
L
2,469
1,398
223
1,306
9,290
4,918
0
2,518
6,772
17,645
0
L
4,762
642
0
2,112
6,558
3,152
0
1,116
5,442
0
35,217
W
4,921
476
37
2,177
7,132
3,732
0
87
7,045
0
34,534
W
3,237
1,604
0
3,185
5,010
1,592
126
707
4,303
0
30,781
L
Skadi
Necroande
Skadi
2,980
1,277
0
1,058
5,017
1,209
0
455
4,244
0
28,051
W
Scylla
3,903
331
0
984
2,900
1,061
0
989
1,911
31,663
0
L
1,856
792
0
897
8,138
2,887
0
1,696
6,335
0
28,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,868
Gold Earned
24,425
258
Minions Killed
252
0
Camps Cleared
0
941,134
Distance Traveled
899,299
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,346
535
43
4
0
218,038
4
W
Ao Kuang
6,033
603
63
6
0
199,912
3
L
Hades
4,765
477
54
5
0
173,896
3
L
Atlas
4,712
471
19
2
0
175,369
4
L
Mulan
5,347
535
71
7
0
181,510
1
W
Shiva
5,705
571
60
6
0
194,292
3
W
Neith
5,339
534
43
4
0
152,440
1
L
Skadi
4,754
475
55
6
0
186,592
3
W
Scylla
5,445
545
49
5
0
176,452
0
L
Set
4,847
485
53
5
0
181,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role