Player Matchup

Morgan Le Fay
Morgan Le Fay
Jose_the_careles
Morgan Le Fay
Level 22
God Stats
4W - 7L
1,314 SR
Queue Stats
26W - 33L
1,359 Elo+
Party 2
Ymir
Ymir
brendonjedi1
Ymir
Level 5
God Stats
7W - 4L
1,482 SR
Queue Stats
9W - 4L
1,437 Elo+
Party 2
Fenrir
Fenrir
crabshack-
Fenrir
Level 107
God Stats
0W - 2L
1,342 SR
Queue Stats
28W - 39L
1,354 Elo+
Party 2
Team Averages
Level 45
1,379 SR
1,383 Elo+

VS

Team Averages
Level 71
1,326 SR
1,446 Elo+
Artemis
Artemis
HippieHiei
Artemis
Level 26
God Stats
15W - 11L
1,328 SR
Queue Stats
132W - 85L
1,481 Elo+
Party 1
Geb
Geb
Jigkiro
Geb
Level 120
God Stats
1W - 1L
1,306 SR
Queue Stats
309W - 261L
1,466 Elo+
Party 1
Chang'e
Chang'e
PenguinLord12
Chang'e
Level 68
God Stats
3W - 4L
1,345 SR
Queue Stats
210W - 290L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jose_the_careles
Morgan Le Fay
13
0 / 5 / 5
8,623
663
11,838
12,583
6,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 7
9,389
722
6,251
18,285
26,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
crabshack-
Fenrir
14
7 / 4 / 0
9,631
741
12,230
16,434
13,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HippieHiei
Artemis
16
6 / 3 / 5
10,883
837
16,107
11,862
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
14
0 / 3 / 12
10,116
778
8,453
16,650
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
17
6 / 2 / 6
10,558
812
15,793
11,921
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
8
Kills
12
12
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
HippieHiei
Artemis
6
3
5
2.83
W
Geb
0
3
12
2
L
Morgan Le Fay
Jose_the_careles
Morgan Le Fay
0
5
5
0.5
W
Chang'e
6
2
6
4.5
L
1
3
7
1.5
L
Fenrir
crabshack-
Fenrir
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
40,353
47,302
Taken
40,433
46,408
Mitigated
28,252
7,724
Healing
14,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
HippieHiei
Artemis
16,107
9,525
957
785
11,862
4,894
1,145
4,827
6,648
0
47,712
W
Geb
8,453
1,624
0
1,628
16,650
18,401
228
8,052
8,265
16,735
0
L
Morgan Le Fay
Jose_the_careles
Morgan Le Fay
11,838
2,263
0
2,370
12,583
6,519
266
7,142
5,441
50,135
0
W
Chang'e
15,793
2,229
5,348
6,248
11,921
4,957
612
5,213
6,513
55,611
0
L
6,251
1,467
0
1,656
18,285
26,177
100
8,972
9,313
13,358
0
L
Fenrir
crabshack-
Fenrir
12,230
2,900
0
3,698
16,434
13,712
300
8,159
8,275
0
30,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
31,557
119
Minions Killed
157
0
Camps Cleared
0
649,264
Distance Traveled
721,684
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,883
837
62
5
0
225,008
3
W
Geb
10,116
778
13
1
0
253,572
6
L
Morgan Le Fay
8,623
663
86
7
0
198,482
4
W
Chang'e
10,558
812
82
6
0
243,104
0
L
Ymir
9,389
722
11
1
0
218,085
0
L
Fenrir
9,631
741
22
2
0
232,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role